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An abstract strategy game is a type of
strategy game A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style think ...
that has minimal or no narrative theme, an outcome determined only by player choice (with minimal or no
randomness In common usage, randomness is the apparent or actual lack of definite pattern or predictability in information. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. ...
), and in which each player has
perfect information Perfect information is a concept in game theory and economics that describes a situation where all players in a game or all participants in a market have knowledge of all relevant information in the system. This is different than complete informat ...
about the game. For example, Go is a pure abstract strategy game since it fulfills all three criteria;
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
and related games are nearly so but feature a recognizable theme of ancient warfare; and
Stratego ''Stratego'' ( ) is a Strategy game, strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual Army officer ranks, officer and soldier ranks in an army. The pieces have Napoleonic W ...
is borderline since it is deterministic, loosely based on 19th-century
Napoleonic warfare {{Infobox military conflict , conflict = Napoleonic Wars , partof = the French Revolutionary and Napoleonic Wars , image = Napoleonic Wars (revision).jpg , caption = Left to right, top to bottom:Battl ...
, and features concealed information.


Definition

Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and
Sequence In mathematics, a sequence is an enumerated collection of objects in which repetitions are allowed and order matters. Like a set, it contains members (also called ''elements'', or ''terms''). The number of elements (possibly infinite) is cal ...
, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to incorporate hidden information without using any random elements; the best known example is ''
Stratego ''Stratego'' ( ) is a Strategy game, strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual Army officer ranks, officer and soldier ranks in an army. The pieces have Napoleonic W ...
''. Traditional abstract strategy games are often treated as a separate game category, hence the term 'abstract games' is often used for competitions that exclude them and can be thought of as referring to ''modern'' abstract strategy games. Two examples are the IAGO World Tour (2007–2010) and the Abstract Games World Championship held annually since 2008 as part of the
Mind Sports Olympiad The Mind Sports Olympiad (MSO) is an annual international multi-sport event, multi-disciplined competition and festival for game of skill, games of mental skill and mind sports by Mind Sports Organisation. The inaugural event was held in 1997 i ...
. Some abstract strategy games have multiple starting positions of which it is required that one be randomly determined. For a game to be one of skill, a starting position needs to be chosen by impartial means. Some games, such as '' Arimaa'' and '' DVONN'', have the players build the starting position in a separate initial phase which itself conforms strictly to combinatorial game principles. Most players, however, would consider that although one is then starting each game from a different position, the game itself contains no luck element. Indeed,
Bobby Fischer Robert James Fischer (March 9, 1943January 17, 2008) was an American Grandmaster (chess), chess grandmaster and the eleventh World Chess Championship, World Chess Champion. A chess prodigy, he won his first of a record eight US Chess Champi ...
promoted randomization of the starting position in chess in order to ''increase'' player dependence on thinking at the board. As J. Mark Thompson wrote in his article "Defining the Abstract", play is sometimes said to resemble a series of
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
s the players pose to each other:
There is an intimate relationship between such games and puzzles: every board position presents the player with the puzzle, What is the best move?, which in theory could be solved by logic alone. A good abstract game can therefore be thought of as a "family" of potentially interesting logic puzzles, and the play consists of each player posing such a puzzle to the other. Good players are the ones who find the most difficult puzzles to present to their opponents.
Many abstract strategy games also happen to be "
combinatorial Combinatorics is an area of mathematics primarily concerned with counting, both as a means and as an end to obtaining results, and certain properties of finite structures. It is closely related to many other areas of mathematics and has many ...
"; i.e., there is no hidden information, no non-deterministic elements (such as shuffled cards or dice rolls), no simultaneous or hidden movement or setup, and (usually) two players or teams take a finite number of alternating . Many games which are abstract in nature historically might have developed from thematic games, such as representation of military tactics. In turn, it is common to see thematic version of such games; for example, chess is considered an abstract game, but many thematic versions, such as
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
-themed chess, exist. There are also many abstract video games, which include open ended solutions to problems, one example is ''Shapez'', a game which you must deliver a set amount of shapes, but it is entirely up to you how to do so.


History

A board resembling a
Draughts Checkers (American English), also known as draughts (; Commonwealth English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces. ...
board was found in Ur dating from 3000 BC, found by British archaeologist Sir Leonard Woolley in the 1920s. In the
British Museum The British Museum is a Museum, public museum dedicated to human history, art and culture located in the Bloomsbury area of London. Its permanent collection of eight million works is the largest in the world. It documents the story of human cu ...
are specimens of
ancient Egyptian Ancient Egypt () was a cradle of civilization concentrated along the lower reaches of the Nile River in Northeast Africa. It emerged from prehistoric Egypt around 3150BC (according to conventional Egyptian chronology), when Upper and Lower E ...
checkerboards, found with their pieces in burial chambers, and the game was played by Queen Hatasu.
Plato Plato ( ; Greek language, Greek: , ; born  BC, died 348/347 BC) was an ancient Greek philosopher of the Classical Greece, Classical period who is considered a foundational thinker in Western philosophy and an innovator of the writte ...
mentioned a game, πεττεία or ', as being of Egyptian origin, and
Homer Homer (; , ; possibly born ) was an Ancient Greece, Ancient Greek poet who is credited as the author of the ''Iliad'' and the ''Odyssey'', two epic poems that are foundational works of ancient Greek literature. Despite doubts about his autho ...
also mentions it. The game was later imported into the
Roman Empire The Roman Empire ruled the Mediterranean and much of Europe, Western Asia and North Africa. The Roman people, Romans conquered most of this during the Roman Republic, Republic, and it was ruled by emperors following Octavian's assumption of ...
under the name ''
ludus latrunculorum ''Ludus latrunculorum'', ''latrunculi'', or simply ''latrones'' ("the game of brigands", or "the game of soldiers" from ''latrunculus'', diminutive of ''latro'', mercenary or highwayman) was a two-player Abstract strategy game, strategy board gam ...
.'' Go was considered one of the four essential arts of the cultured
aristocratic Aristocracy (; ) is a form of government that places power in the hands of a small, privileged ruling class, the aristocrats. Across Europe, the aristocracy exercised immense economic, political, and social influence. In Western Christian co ...
Chinese scholars in antiquity and remains popular today. The earliest written reference to the game is generally recognized as the historical annal ''
Zuo Zhuan The ''Zuo Zhuan'' ( zh, t=左傳, w=Tso Chuan; ), often translated as ''The Zuo Tradition'' or as ''The Commentary of Zuo'', is an ancient Chinese narrative history traditionally regarded as a commentary on the ancient Chinese chronicle the '' ...
'' (c. 4th century BC). The family of games known today as
Mancala Mancala ( ''manqalah'') is a family of two-player Turns, rounds and time-keeping systems in games, turn-based Strategy game, strategy board games played with small stones, beans, marbles or seeds and rows of holes or pits in the earth, a board ...
dates back to at least the third century in the Middle East, and possibly much earlier.
Chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
is believed to have originated in northwest
India India, officially the Republic of India, is a country in South Asia. It is the List of countries and dependencies by area, seventh-largest country by area; the List of countries by population (United Nations), most populous country since ...
, in the
Gupta Empire The Gupta Empire was an Indian empire during the classical period of the Indian subcontinent which existed from the mid 3rd century to mid 6th century CE. At its zenith, the dynasty ruled over an empire that spanned much of the northern Indian ...
( 280–550),Murray (1913) where its early form in the 6th century was known as '' chaturaṅga'' (), literally ''four divisions'' f the militarynbsp;–
infantry Infantry, or infantryman are a type of soldier who specialize in ground combat, typically fighting dismounted. Historically the term was used to describe foot soldiers, i.e. those who march and fight on foot. In modern usage, the term broadl ...
,
cavalry Historically, cavalry (from the French word ''cavalerie'', itself derived from ''cheval'' meaning "horse") are groups of soldiers or warriors who Horses in warfare, fight mounted on horseback. Until the 20th century, cavalry were the most mob ...
,
elephants Elephants are the Largest and heaviest animals, largest living land animals. Three living species are currently recognised: the African bush elephant (''Loxodonta africana''), the African forest elephant (''L. cyclotis''), and the Asian ele ...
, and
chariot A chariot is a type of vehicle similar to a cart, driven by a charioteer, usually using horses to provide rapid Propulsion, motive power. The oldest known chariots have been found in burials of the Sintashta culture in modern-day Chelyabinsk O ...
ry, represented by the pieces that would evolve into the modern pawn, knight, bishop, and rook, respectively. ''Chaturanga'' was played on an 8×8 uncheckered board, called '' ashtāpada''.
Shogi , also known as Japanese chess, is a Strategy game, strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as chess, Western chess, chaturanga, xiangqi, Indian chess, and janggi. ...
was the earliest chess variant to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century
mercenaries A mercenary is a private individual who joins an War, armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rath ...
switching loyalties when captured instead of being killed. As civilization advanced and societies evolved, so too did strategy board games. New inventions such as printing technology in the 15th century allowed for mass production of game sets, making them more accessible to people from various social classes. Games like backgammon and mancala became popular during this time, showcasing different styles of strategic gameplay. Englishmen Lewis Waterman and John W. Mollett both claim to have invented the game of Reversi in 1883, each denouncing the other as a fraud. The game gained considerable popularity in England at the end of the nineteenth century. The game's first reliable mention is on 21 August 1886 edition of '' The Saturday Review''. A variant named ''Othello'', patented in Japan in 1971, has gained worldwide popularity. After the end of World War 2, these games became more complex.
Risk (game) ''Risk'' is a Strategy game, strategy board game of diplomacy, Wargaming, conflict and conquest for two to six players. The standard version is played on a board depicting a political map of the world, divided into 42 Territory, territories, wh ...
and
Diplomacy (game) ''Diplomacy'' is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most board wargames are its negotiation phases (players spend much of their time ...
were released in the 1950s. ''Risk'' saw the player try to conquer the world from other players after claiming land at the start of the game, while ''Diplomacy'' saw the player go back to Europe during the time just before The Great War, to build alliances with other players, as to secure his safety and victory.


Comparison

Analysis of "pure" abstract strategy games is the subject of
combinatorial game theory Combinatorial game theory is a branch of mathematics and theoretical computer science that typically studies sequential games with perfect information. Research in this field has primarily focused on two-player games in which a ''position'' ev ...
. Abstract strategy games with hidden information, bluffing, or simultaneous move elements are better served by Von Neumann–Morgenstern
game theory Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed ...
, while those with a component of luck may require
probability theory Probability theory or probability calculus is the branch of mathematics concerned with probability. Although there are several different probability interpretations, probability theory treats the concept in a rigorous mathematical manner by expre ...
incorporated into either of the above. As for the qualitative aspects, ranking abstract strategy games according to their interest, complexity, or strategy levels is a daunting task and subject to extreme subjectivity. In terms of measuring how finite a mathematical field each of the three top contenders represents, it is estimated that checkers has a
game-tree complexity Combinatorial game theory measures game complexity in several ways: #State-space complexity (the number of legal game positions from the initial position) #Game tree size (total number of possible games) #Decision complexity (number of leaf nod ...
of 1040 possible games, whereas chess has approximately 10123. As for Go, the possible legal game positions range in the magnitude of 10170.


Champions

The
Mind Sports Olympiad The Mind Sports Olympiad (MSO) is an annual international multi-sport event, multi-disciplined competition and festival for game of skill, games of mental skill and mind sports by Mind Sports Organisation. The inaugural event was held in 1997 i ...
first held the ''Abstract Games World Championship'' in 2008 to try to find the best abstract strategy games all-rounder. The MSO event saw a change in format in 2011 restricting the competition to players' five best events, and was renamed the ''Modern Abstract Games World Championship''. * 2008: David M. Pearce (England) * 2009: David M. Pearce (England) * 2010: David M. Pearce (England) * 2011: David M. Pearce (England) * 2012: Andres Kuusk (Estonia) * 2013: Andres Kuusk (Estonia)


See also

* Connection games *
Game complexity Combinatorial game theory measures game complexity in several ways: #State-space complexity (the number of legal game positions from the initial position) #Game tree size (total number of possible games) #Decision complexity (number of leaf nod ...
* List of abstract strategy games *
List of world championships in mind sports This article gives a list of world championships in mind sports which usually represent the most prestigious competition for a specific board game, card game or mind sport. World championships can only be held for most games or mind sports with th ...
*
Mind Sports Olympiad The Mind Sports Olympiad (MSO) is an annual international multi-sport event, multi-disciplined competition and festival for game of skill, games of mental skill and mind sports by Mind Sports Organisation. The inaugural event was held in 1997 i ...
* World Mind Sports Games


References


External links


The University of Alberta Games Group

David Eppstein's CGT page

Talk "Redefining the abstract", by Cesco Reale at Board Games Studies 2022
{{DEFAULTSORT:Abstract Strategy Game Games of mental skill