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Wizardry
Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The Edge), 1985 adventure game by The Edge publishing company * Magic (supernatural) * Witchcraft, the use of supernatural powers of magic * Magic (fantasy) Magic in fiction is the endowment of character (arts), characters or objects in works of fiction or fantasy with powers that do not naturally occur in the real world. Magic (supernatural), Magic often serves as a plot device and has long been a ... See also * Sorcery * Wizard {{dab ...
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Wizardry (video Game Series)
''Wizardry'' is a series of role-playing video games originally created by American publisher Sir-Tech. The series was influential in the evolution of modern role-playing video games alongside '' Ultima'' and '' Might and Magic''. The original ''Wizardry'' was a significant influence on early console role-playing games such as '' Shin Megami Tensei'', '' Dragon Slayer'', '' the Shining series'', ''Fire Emblem'', ''Final Fantasy'' and '' Dragon Quest''. Originally made for the Apple II, the games were later ported to other platforms. The last game in the original series by Sir-Tech was ''Wizardry 8'', released in 2001. There have since been various spin-off titles developed for the Japanese market. Development ''Wizardry'' began as a simple dungeon crawl by Andrew C. Greenberg and Robert Woodhead. It was written when they were students at Cornell University and published by Sir-Tech. The game was influenced by earlier games from the PLATO system, most notably ''Oubliette''. The ...
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Proving Grounds Of The Mad Overlord
''Wizardry: Proving Grounds of the Mad Overlord'' is the first game in the ''Wizardry'' series of role-playing video games. It was developed by Andrew C. Greenberg and Robert Woodhead. In 1980, Norman Sirotek formed Sir-Tech Software and launched a beta version of the product at the 1980 Boston Computer Convention. The final version of the game was released in 1981. A 3D remake of the game was released by Digital Eclipse on 15 September 2023 onto PC via Steam platform The game was one of the first Dungeons & Dragons-style role-playing games to be written for computer play, and the first such game to offer color graphics. It was also the first true party-based role-playing video game. It is now listed among the best video games of all time. The game ended up as the first of a trilogy that also included '' Wizardry II: The Knight of Diamonds'' and '' Wizardry III: Legacy of Llylgamyn''. Gameplay Starting in the town, which is represented only as a text-based menu, the playe ...
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Wizardry (The Edge)
''Wizardry'' (also known as ''Spell of Destruction'') is an adventure game with some action and role-playing elements, published by The Edge in 1985 for the Commodore 64. It was programmed by Steven T. Chapman (author of Quo Vadis) and the music was composed by Clever Music (Graham Jarvis and Rob Hartshorne) under the alias of Mike Alsop. Reception ''Zzap!64'' were impressed by the game's graphics and sound but found the puzzles overly obscure. It was rated 71% overall. '' Commodore User'' 11/1985 gave 4.2 of 5 stars. ''Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...'' 12/1985 rated the game 90 of 100. Eric Doyle of '' Your Commodore'' praised the game's graphics, music, and "engrossing and enjoyable" puzzle element. He gave it 7 out of 10 for origina ...
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Magic (supernatural)
Magic, sometimes spelled magick, is the application of beliefs, rituals or actions employed in the belief that they can manipulate natural or supernatural beings and forces. It is a category into which have been placed various beliefs and practices sometimes considered separate from both religion and science. Connotations have varied from positive to negative at times throughout history. Within Western culture, magic has been linked to ideas of the Other (philosophy), Other, foreignness, and primitivism; indicating that it is "a powerful marker of cultural difference" and likewise, a non-modern phenomenon. During the late nineteenth and early twentieth centuries, Western intellectuals perceived the practice of magic to be a sign of a primitive mentality and also commonly attributed it to marginalised groups of people. Aleister Crowley (1875–1947), a British occultist, defined "magick" as "the Science and Art of causing Change to occur in conformity with Will", adding a 'k' ...
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Witchcraft
Witchcraft is the use of Magic (supernatural), magic by a person called a witch. Traditionally, "witchcraft" means the use of magic to inflict supernatural harm or misfortune on others, and this remains the most common and widespread meaning. According to ''Encyclopedia Britannica'', "Witchcraft thus defined exists more in the imagination", but it "has constituted for many cultures a viable explanation of evil in the world". The belief in witches has been found throughout history in a great number of societies worldwide. Most of these societies have used Apotropaic magic, protective magic or counter-magic against witchcraft, and have shunned, banished, imprisoned, physically punished or killed alleged witches. Anthropologists use the term "witchcraft" for similar beliefs about harmful occult practices in different cultures, and these societies often use the term when speaking in English. Belief in witchcraft as malevolent magic is attested from #Ancient Mesopotamian religion ...
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Magic (fantasy)
Magic in fiction is the endowment of character (arts), characters or objects in works of fiction or fantasy with powers that do not naturally occur in the real world. Magic (supernatural), Magic often serves as a plot device and has long been a component of fiction, Epic of Gilgamesh, since writing was invented. Historical beliefs Historically, witches such as the Three Witches, Weird Sisters in William Shakespeare's ''Macbeth,'' wizards such as Prospero in ''The Tempest'' or characters like Faust, Doctor Faustus in Christopher Marlowe's Doctor Faustus (play), play of the same name were widely considered to be real. Contemporary authors tend to treat magic as an imaginary idea, opting to Worldbuilding, build their worlds with a Tabula rasa, blank slate where the laws of reality do not carry as much weight. Function Within a work of fantasy, magic can help to advance the Plot (narrative) , plot, often providing power to heroes or to their opponents. The use of magic frequently ...
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Sorcery (other)
Sorcery commonly refers to: * Magic (supernatural), the application of beliefs, rituals or actions employed to manipulate natural or supernatural beings and forces ** ''Goetia'', magic involving the evocation of spirits ** Witchcraft, the use of supernatural powers of magic Sorcery may also refer to: Arts and entertainment * Magic in fiction, supernatural magic in works of fiction Literature * '' Sorcery!'', a gamebook series by Steve Jackson * '' Sourcery'', a 1988 novel by Terry Pratchett Music * Sorcery (band), an American hard rock band * ''Sorcery'' (Jack DeJohnette album), a 1974 albim by Jack DeJohnette * ''Sorcery'' (Kataklysm album), a 1995 album by Kataklysm Video games * ''Sorcery'' (video game), a 2012 video game * ''Sorcery!'' (video game), a video game series Other uses in arts and entertainment * ''Sorcery'' (film), a 2023 Chilean-Mexican-German film * '' Sorcery 101'', a webcomic by Kel McDonald Other uses * Sorcery (horse) Sorcery (180 ...
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