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Slewing
Slewing is the rotation of an object around an axis, usually the z axis. An example is a radar scanning 360 degrees by slewing around the z axis. This is also common terminology in astronomy. The process of rotating a telescope to observe a different region of the sky is referred to as slewing. The term slewing is also found in motion control applications. Often the slew axis is combined with another axis to form a motion profile. In crane terminology, slewing is the angular movement of a crane boom or crane jib in a horizontal plane. The term is also used in the computer game Microsoft Flight Simulator ''Microsoft Flight Simulator'' is a series of Flight simulation video game, flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and diff ... wherein the user presses a key and he or she can rotate and move the virtual aircraft along all three spatial planes. In the ...
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Crane (machine)
A crane is a machine used to move materials both vertically and horizontally, utilizing a system of a boom, hoist, wire ropes or chains, and sheaves for lifting and relocating heavy objects within the swing of its boom. The device uses one or more simple machines, such as the lever and pulley, to create mechanical advantage to do its work. Cranes are commonly employed in transportation for the loading and unloading of freight, in construction for the movement of materials, and in manufacturing for the assembling of heavy equipment. The first known crane machine was the shaduf, a water-lifting device that was invented in ancient Mesopotamia (modern Iraq) and then appeared in ancient Egyptian technology. Construction cranes later appeared in ancient Greece, where they were powered by men or animals (such as donkeys), and used for the construction of buildings. Larger cranes were later developed in the Roman Empire, employing the use of human treadwheels, permitting the ...
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Rotation
Rotation or rotational/rotary motion is the circular movement of an object around a central line, known as an ''axis of rotation''. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a ''center of rotation''. A solid figure has an infinite number of possible axes and angles of rotation, including chaotic rotation (between arbitrary orientation (geometry), orientations), in contrast to rotation around a fixed axis, rotation around a axis. The special case of a rotation with an internal axis passing through the body's own center of mass is known as a spin (or ''autorotation''). In that case, the surface intersection of the internal ''spin axis'' can be called a ''pole''; for example, Earth's rotation defines the geographical poles. A rotation around an axis completely external to the moving body is called a revolution (or ''orbit''), e.g. Earth's orbit around the Sun. The en ...
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Z Axis
In geometry, a Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of real numbers called ''coordinates'', which are the signed distances to the point from two fixed perpendicular oriented lines, called '' coordinate lines'', ''coordinate axes'' or just ''axes'' (plural of ''axis'') of the system. The point where the axes meet is called the ''origin'' and has as coordinates. The axes directions represent an orthogonal basis. The combination of origin and basis forms a coordinate frame called the Cartesian frame. Similarly, the position of any point in three-dimensional space can be specified by three ''Cartesian coordinates'', which are the signed distances from the point to three mutually perpendicular planes. More generally, Cartesian coordinates specify the point in an -dimensional Euclidean space for any dimension . These coordinates are the signed distances from the point to mutually perpendicular fixed hype ...
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Radar
Radar is a system that uses radio waves to determine the distance ('' ranging''), direction ( azimuth and elevation angles), and radial velocity of objects relative to the site. It is a radiodetermination method used to detect and track aircraft, ships, spacecraft, guided missiles, motor vehicles, map weather formations, and terrain. The term ''RADAR'' was coined in 1940 by the United States Navy as an acronym for "radio detection and ranging". The term ''radar'' has since entered English and other languages as an anacronym, a common noun, losing all capitalization. A radar system consists of a transmitter producing electromagnetic waves in the radio or microwave domain, a transmitting antenna, a receiving antenna (often the same antenna is used for transmitting and receiving) and a receiver and processor to determine properties of the objects. Radio waves (pulsed or continuous) from the transmitter reflect off the objects and return to the receiver, giving ...
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Computer Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video game industry h ...
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Microsoft Flight Simulator
''Microsoft Flight Simulator'' is a series of Flight simulation video game, flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and differed significantly from List of Microsoft software, Microsoft's other software, which was largely business-oriented. ''Microsoft Flight Simulator'' is Microsoft's longest-running software product line, predating Windows by three years, and is one of the longest-running video game series of all time. Bruce Artwick began the development of ''Flight Simulator'' in 1977. His company, Sublogic (company), Sublogic, initially distributed it for various personal computers. In 1981, Artwick was approached by Microsoft's Alan M. Boyd who was interested in creating a "definitive game" that would graphically demonstrate the difference between older 8-bit computers, such as the Apple II, and the new 16-bit computers, such as the IBM PC, still in develo ...
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Three-dimensional Space
In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values ('' coordinates'') are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called '' 3-manifolds''. The term may also refer colloquially to a subset of space, a ''three-dimensional region'' (or 3D domain), a '' solid figure''. Technically, a tuple of numbers can be understood as the Cartesian coordinates of a location in a -dimensional Euclidean space. The set of these -tuples is commonly denoted \R^n, and can be identified to the pair formed by a -dimensional Euclidean space and a Cartesian coordinate system. When , this space is called the three-dimensional Euclidean space (or simply "Euclidean space" when the context is clear). In classical physics, it serve ...
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