RTSP
The Real-Time Streaming Protocol (RTSP) is an application-level network protocol designed for multiplexing and packetizing multimedia transport streams (such as interactive media, video and audio) over a suitable transport protocol. RTSP is used in entertainment and communications systems to control streaming media servers. The protocol is used for establishing and controlling media sessions between endpoints. Clients of media servers issue commands such as ''play'', ''record'' and ''pause'', to facilitate real-time control of the media streaming from the server to a client (video on demand) or from a client to the server (voice recording). History RTSP was developed by RealNetworks, Netscape and Columbia University. The first draft was submitted to IETF in October 1996 by Netscape and Progressive Networks, after which Henning Schulzrinne from Columbia University submitted "RTSP՚" ("RTSP prime") in December 1996. The two drafts were merged for standardization by the Multi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet Streaming
Streaming media refers to multimedia delivered through a network for playback using a media player. Media is transferred in a ''stream'' of packets from a server to a client and is rendered in real-time; this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content. Streaming is more commonly used for video on demand, streaming television, and music streaming services over the Internet. While streaming is most commonly associated with multimedia from a remote server over the Internet, it also includes offline multimedia between devices on a local area network. For example, using DLNA and a home server, or in a personal area network between two devices using Bluetooth (which uses radio waves rather than IP). Online streaming was initially popularized by RealNetworks and Microsoft in the 1990s and has since grown to become the globally most popular method for consuming music and videos, with nume ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Streaming Media
Streaming media refers to multimedia delivered through a Computer network, network for playback using a Media player (other), media player. Media is transferred in a ''stream'' of Network packet, packets from a Server (computing), server to a client-server model, client and is rendered in real-time; this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content. Streaming is more commonly used for video on demand, streaming television, and music streaming services over the Internet. While streaming is most commonly associated with multimedia from a remote server over the Internet, it also includes offline multimedia between devices on a local area network. For example, using DLNA and a home server, or in a personal area network between two devices using Bluetooth (which uses radio waves rather than Internet Protocol, IP). Online streaming was initially popularized by RealNetworks and Microsoft in the 1 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Real-time Transport Protocol
The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks. RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features. RTP typically runs over User Datagram Protocol (UDP). RTP is used in conjunction with the RTP Control Protocol (RTCP). While RTP carries the media streams (e.g., audio and video), RTCP is used to monitor transmission statistics and quality of service (QoS) and aids synchronization of multiple streams. RTP is one of the technical foundations of voice over IP and in this context is often used in conjunction with a signaling protocol such as the Session Initiation Protocol (SIP) which establishes connections across the network. RTP was developed by the Audio-Video Transport Working Group of the Internet Engineering Task Force (IETF) and first published i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Session Description Protocol
The Session Description Protocol (SDP) is a format for describing multimedia communication sessions for the purposes of announcement and invitation. Its predominant use is in support of streaming media applications, such as voice over IP (VoIP) and video conferencing. SDP does not deliver any media streams itself but is used between endpoints for negotiation of network metrics, media types, and other associated properties. The set of properties and parameters is called a ''session profile''. SDP is extensible for the support of new media types and formats. SDP was originally a component of the Session Announcement Protocol (SAP), but found other uses in conjunction with the Real-time Transport Protocol (RTP), the Real-time Streaming Protocol (RTSP), Session Initiation Protocol (SIP), and as a standalone protocol for describing multicast sessions. The IETF published the original specification as a Proposed Standard in April 1998 (RFC 2327). Revised specifications were rele ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Real Data Transport
Real Data Transport (RDT) is a proprietary transport protocol for the actual audio-video data, developed by RealNetworks in the 1990s. It is commonly used in companion with a control protocol for streaming media like the IETF's Real Time Streaming Protocol (RTSP). A non-proprietary alternative for RDT is IETF's Real-time Transport Protocol (RTP), which is also implemented in RealNetworks players. As reported in a 2002 book about firewalls, RDT used two unidirectional UDP connections, one for the data sent from the server to the client and another in the opposite direction for retransmission requests. The same book reported that RealNetworks' G2 server used RDT in this configuration by default. Another 2003 book reported that RDT was also seen carried over Transmission Control Protocol The Transmission Control Protocol (TCP) is one of the main communications protocol, protocols of the Internet protocol suite. It originated in the initial network implementation in which it co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ONVIF
ONVIF is a global and open industry forum that provides and promotes standardized interfaces for IP-based physical security products. ONVIF specifications are widely used as common communication interfaces between devices (such as IP surveillance cameras) and software clients (such as video management software). The interfaces enable ONVIF conformant products from different vendors to communicate with each other, giving system integrators and end users the flexibility to choose from a wide range of conformant products without being locked into a specific brand. ONVIF was founded in 2008 by Axis Communications, Bosch Security Systems and Sony. It was officially incorporated as a non-profit, 501(c)6 Delaware corporation on November 25, 2008. ONVIF membership is open to manufacturers, software developers, consultants, system integrators, end users and other interest groups that wish to participate in the activities of ONVIF. The ONVIF protocol offers API endpoints for configurin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Application Layer
An application layer is an abstraction layer that specifies the shared communication protocols and interface methods used by hosts in a communications network. An ''application layer'' abstraction is specified in both the Internet Protocol Suite (TCP/IP) and the OSI model. Although both models use the same term for their respective highest-level layer, the detailed definitions and purposes are different. Internet protocol suite In the Internet protocol suite, the application layer contains the communications protocols and interface methods used in process-to-process communications across an Internet Protocol (IP) computer network. The application layer only standardizes communication and depends upon the underlying transport layer protocols to establish host-to-host data transfer channels and manage the data exchange in a client–server or peer-to-peer networking model. Though the TCP/IP application layer does not describe specific rules or data formats that applications m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multiplexing
In telecommunications and computer networking, multiplexing (sometimes contracted to muxing) is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource—a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910. The multiplexed signal is transmitted over a communication channel such as a cable. The multiplexing divides the capacity of the communication channel into several logical channels, one for each message signal or data stream to be transferred. A reverse process, known as demultiplexing, extracts the original channels on the receiver end. A device that performs the multiplexing is called a multiplexer (MUX), and a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Proposed Standard
In computer network engineering, an Internet Standard is a normative specification of a technology or methodology applicable to the Internet. Internet Standards are created and published by the Internet Engineering Task Force (IETF). They allow interoperation of hardware and software from different sources which allows internets to function. As the Internet became global, Internet Standards became the lingua franca of worldwide communications. Engineering contributions to the IETF start as an Internet Draft, may be promoted to a Request for Comments, and may eventually become an Internet Standard. An Internet Standard is characterized by technical maturity and usefulness. The IETF also defines a Proposed Standard as a less mature but stable and well-reviewed specification. A Draft Standard was an intermediate level, discontinued in 2011. A Draft Standard was an intermediary step that occurred after a Proposed Standard but prior to an Internet Standard. As put in RFC 2026: In ge ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Netscape
Netscape Communications Corporation (originally Mosaic Communications Corporation) was an American independent computer services company with headquarters in Mountain View, California, and then Dulles, Virginia. Its Netscape web browser was once dominant but lost to Internet Explorer and other competitors in the first browser war, with its market share falling from more than 90 percent in the mid-1990s to less than one percent in 2006. An early Netscape employee, Brendan Eich, created the JavaScript programming language, the most widely used language for client-side scripting of web pages. A founding engineer of Netscape, Lou Montulli, created HTTP cookies. The company also developed SSL which was used for securing online communications before its successor TLS took over. Netscape stock traded from 1995 until 1999 when the company was acquired by AOL in a pooling-of-interests transaction ultimately worth US$10 billion. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User Datagram Protocol
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in Network packet, packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths. UDP is a connectionless protocol, meaning that messages are sent without negotiating a connection and that UDP does not keep track of what it has sent. UDP provides checksums for data integrity, and port numbers for addressing different functions at the source and destination of the datagram. It has no Handshake (computing), handshaking dialogues and thus exposes the user's program to any Reliability (computer networking), unreliability of the underlying network; there is no guarantee of delivery, ordering, or duplicate protection. If error-correction facilities are needed at the network interface level, an applica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main communications protocol, protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliability (computer networking), reliable, ordered, and error detection and correction, error-checked delivery of a reliable byte stream, stream of octet (computing), octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the transport layer of the TCP/IP suite. Transport Layer Security, SSL/TLS often runs on top of TCP. TCP is Connection-oriented communication, connection-oriented, meaning that sender and receiver firstly need to establish a connection based on agreed parameters; they do this through three-way Ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |