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Data-driven Programming
In computer programming, data-driven programming is a programming paradigm in which the program statements describe the data to be matched and the processing required rather than defining a sequence of steps to be taken. Standard examples of data-driven languages are the text-processing languages sed and AWK, where the data is a sequence of lines in an input stream – these are thus also known as line-oriented languages – and pattern matching is primarily done via regular expressions or line numbers. Related paradigms Data-driven programming is similar to event-driven programming, in that both are structured as pattern matching and resulting processing, and are usually implemented by a main loop, though they are typically applied to different domains. The condition/action model is also similar to aspect-oriented programming, where when a join point (condition) is reached, a pointcut (action) is executed. A similar paradigm is used in some tracing frameworks such as D ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, Profiling (computer programming), profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the Domain ...
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Sysadmin
A system administrator, or sysadmin, or admin is a person who is responsible for the upkeep, configuration, and reliable operation of computer systems, especially multi-user computers, such as servers. The system administrator seeks to ensure that the uptime, performance, resources, and security of the computers they manage meet the needs of the users, without exceeding a set budget when doing so. To meet these needs, a system administrator may acquire, install, or upgrade computer components and software; provide routine automation; maintain security policies; troubleshoot; train or supervise staff; or offer technical support for projects. Related fields Many organizations staff offer jobs related to system administration. In a larger company, these may all be separate positions within a computer support or Information Services (IS) department. In a smaller group they may be shared by a few sysadmins, or even a single person. * A database administrator (DBA) maintains a ...
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Oz (programming Language)
Oz is a multiparadigm programming language, developed in the Programming Systems Lab at Université catholique de Louvain, for programming language education. It has a canonical textbook: Concepts, Techniques, and Models of Computer Programming. Oz was first designed by Gert Smolka and his students in 1991. In 1996, development of Oz continued in cooperation with the research group of Seif Haridi and Peter Van Roy at the Swedish Institute of Computer Science. Since 1999, Oz has been continually developed by an international group, the Mozart Consortium, which originally consisted of Saarland University, the Swedish Institute of Computer Science, and the Université catholique de Louvain. In 2005, the responsibility for managing Mozart development was transferred to a core group, the Mozart Board, with the express purpose of opening Mozart development to a larger community. The Mozart Programming System is the primary implementation of Oz. It is released with an open sour ...
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Intersection (road)
An intersection or an at-grade junction is a junction where two or more roads converge, diverge, meet or cross at the same height, as opposed to an interchange, which uses bridges or tunnels to separate different roads. Major intersections are often delineated by gores and may be classified by road segments, traffic controls and lane design. Types Road segments One way to classify intersections is by the number of road segments (arms) that are involved. * A three-way intersection is a junction between three road segments (arms): a T junction when two arms form one road, or a Y junction, the latter also known as a fork if approached from the stem of the Y. * A four-way intersection, or crossroads, usually involves a crossing over of two streets or roads. In areas where there are blocks and in some other cases, the crossing streets or roads are perpendicular to each other. However, two roads may cross at a different angle. In a few cases, the junction of two road segments ...
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Street Name
A street name is an identifying name given to a street or road. In toponymic terminology, names of streets and roads are referred to as hodonyms (from Greek ‘road’, and ‘name’). The street name usually forms part of the address (though addresses in some parts of the world, notably most of Japan, make no reference to street names). Buildings are often given numbers along the street to further help identify them. Odonymy is the study of road names. Names are often given in a two-part form: an individual name known as the ''specific'', and an indicator of the type of street, known as the ''generic''. Examples are "Main Road", "Fleet Street" and "Park Avenue". The type of street stated, however, can sometimes be misleading: a street named "Park Avenue" need not have the characteristics of an avenue in the generic sense. Some street names have only one element, such as "The Mall" or "The Beeches". A street name can also include a direction (the cardinal points east, ...
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Automotive Navigation System
An automotive navigation system is part of the automobile controls or a third party add-on used to find direction in an automobile. It typically uses a satellite navigation device to get its position data which is then correlated to a position on a road. When directions are needed routing can be calculated. On the fly traffic information (road closures, congestion) can be used to adjust the route. Dead reckoning using distance data from sensors attached to the drivetrain, an accelerometer, a gyroscope, and a magnetometer can be used for greater reliability, as GNSS signal loss and/or multipath can occur due to urban canyons or tunnels. Mathematically, automotive navigation is based on the shortest path problem, within graph theory, which examines how to identify the path that best meets some criteria (shortest, cheapest, fastest, etc.) between two points in a large network. Automotive navigation systems are crucial for the development of self-driving cars. History Automoti ...
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Data Representation
Data and information visualization (data viz or info viz) is an interdisciplinary field that deals with the graphic representation of data and information. It is a particularly efficient way of communicating when the data or information is numerous as for example a time series. It is also the study of visual representations of abstract data to reinforce human cognition. The abstract data include both numerical and non-numerical data, such as text and geographic information. It is related to infographics and scientific visualization. One distinction is that it's information visualization when the spatial representation (e.g., the page layout of a graphic design) is chosen, whereas it's scientific visualization when the spatial representation is given. From an academic point of view, this representation can be considered as a mapping between the original data (usually numerical) and graphic elements (for example, lines or points in a chart). The mapping determines how the a ...
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Object-oriented Design
Object-oriented design (OOD) is the process of planning a Object-oriented programming, system of interacting objects for the purpose of solving a software problem. It is one approach to software design. Overview An Object (computer science), object contains Encapsulation (computer programming), encapsulated data and procedures grouped together to represent an entity. The 'object interface' defines how the Object (computer science), object can be interacted with. An object-oriented program is described by the interaction of these objects. Object-oriented design is the discipline of defining the Object (computer science), objects and their interactions to solve a problem that was identified and documented during object-oriented analysis and design, object-oriented analysis. What follows is a description of the Class-based programming, class-based subset of object-oriented design, which does not include Prototype-based programming, object prototype-based approaches where objects are ...
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Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' tha ...
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Throttling Process (computing)
In computer networks, rate limiting is used to control the rate of requests sent or received by a network interface controller. It can be used to prevent DoS attacks and limit web scraping. Research indicates flooding rates for one zombie machine are in excess of 20 HTTP GET requests per second,Jinghe Jin, Nazarov Nodir, Chaetae Im, Seung Yeob Nam"Mitigating HTTP GET Flooding Attacks through Modified NetFPGA Reference Router,"07 November 2014, pp. 1, Retrieved 19 December 2021. legitimate rates much less. Hardware appliances Hardware appliances can limit the rate of requests on layer 4 or 5 of the OSI model. Rate limiting can be induced by the network protocol stack of the sender due to a received ECN-marked packet and also by the network scheduler of any router along the way. While a hardware appliance can limit the rate for a given range of IP-addresses on layer 4, it risks blocking a network with many users which are masked by NAT with a single IP address of an ISP. D ...
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Sieve (mail Filtering Language)
Sieve is a programming language that can be used for email filtering. It owes its creation to the CMU Cyrus Project, creators of Cyrus IMAP server. The language is not tied to any particular operating system or mail architecture. It requires the use of RFC-2822–compliant messages, but otherwise should generalize to other systems that meet these criteria. The current version of Sieve's base specification is outlined in RFC 5228, published in January 2008. Language Sieve is a data-driven programming language, similar to earlier email filtering languages such as procmail and maildrop, and earlier line-oriented languages such as sed and AWK: it specifies conditions to match and actions to take on matching. This differs from general-purpose programming languages in that it is highly limited – the base standard has no variables, and no loops (but does allow conditional branching), preventing runaway programs and limiting the language to simple filtering operations. Although extens ...
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