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Xbox One System Software
The Xbox system software is the operating system developed exclusively for Microsoft's Xbox home video game consoles. Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the consoles. The user interface, the Xbox Dashboard, provides access to games, media players, the Xbox operating system provides standardized tools that facilitate game development specifically for Xbox, potentially limiting portability, and applications, and integrates with the Xbox network for online functionality. Though initial iterations of the software for the original Xbox and Xbox 360 were based on heavily modified versions of Windows, the newer consoles feature operating systems that are highly compatible with Microsoft's desktop operating systems, allowing for shared applications and ease-of-development between personal computers and the Xbox line. Common features Across all four generations of the ...
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Operating System
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for efficient use of the system and may also include accounting software for cost allocation of Scheduling (computing), processor time, mass storage, peripherals, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computerfrom cellular phones and video game consoles to web servers and supercomputers. , Android (operating system), Android is the most popular operating system with a 46% market share, followed ...
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Backward Compatibility
In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with Input/output, input designed for such a system. Modifying a system in a way that does not allow backward compatibility is sometimes called "wikt:breaking change, breaking" backward compatibility. Such breaking usually incurs various types of costs, such as Switching barriers, switching cost. A complementary concept is ''forward compatibility''; a design that is forward-compatible usually has a Technology roadmap, roadmap for compatibility with future standards and products. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM broadcasting, FM radio in stereophonic sound, stereo. FM radio was initially monaural, mono, with only one audio channel represented by one signal (electrical engineerin ...
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The Verge
''The Verge'' is an American Technology journalism, technology news website headquarters, headquartered in Lower Manhattan, New York City and operated by Vox Media. The website publishes news, feature stories, guidebooks, product reviews, consumer electronics news, and podcasts. The website was launched on November 1, 2011, and uses Vox Media's proprietary multimedia publishing platform Chorus. In 2014, Nilay Patel was named editor-in-chief and Dieter Bohn executive editor; Helen Havlak was named editorial director in 2017. ''The Verge'' won five Webby Awards for the year 2012 including awards for Best Writing (Editorial), Best Podcast for ''The Vergecast'', Best Visual Design, Best Consumer Electronics Site, and Best Mobile News App. History Origins Between March and April 2011, up to nine of ''Engadget''s writers, editors, and product developers, including editor-in-chief Joshua Topolsky, left AOL, the company behind that website, to start a new gadget site. The other ...
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Memory Paging
In computer operating systems, memory paging is a memory management scheme that allows the physical memory used by a program to be non-contiguous. This also helps avoid the problem of memory fragmentation and requiring compaction to reduce fragmentation. Paging is often combined with the related technique of allocating and freeing ''page frames'' and storing pages on and retrieving them from secondary storage in order to allow the aggregate size of the address spaces to exceed the physical memory of the system. For historical reasons, this technique is sometimes referred to as ''swapping''. When combined with virtual memory, it is known as ''paged virtual memory''. In this scheme, the operating system retrieves data from secondary storage in blocks of the same size (pages). Paging is an important part of virtual memory implementations in modern operating systems, using secondary storage to let programs exceed the size of available physical memory. Hardware support is nec ...
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Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if available on the graphics card, allowing for hardware acceleration of the entire 3D rendering pipeline or even only partial acceleration. Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including Z-buffering, W-buffering, stencil buffering, spatial anti-aliasing, alpha blending, color blending, mipmapping, texture blending, clipping, culling, atmospheric effects, perspective-correct texture mapping, programmable HLSL shaders and effects. Integration with other DirectX technologies enables Direct3D to deliver such features as video mapping, hardware 3D rendering in 2D overlay planes, and even sprites, providing the use of 2D and 3D graphics in interactive media ties. Direct3D contains ...
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Windows 2000
Windows 2000 is a major release of the Windows NT operating system developed by Microsoft, targeting the server and business markets. It is the direct successor to Windows NT 4.0, and was Software release life cycle#Release to manufacturing (RTM), released to manufacturing on December 15, 1999, and then to retail on February 17, 2000 for all versions, with Windows 2000 Datacenter Server being released to retail on September 26, 2000. Windows 2000 introduces NTFS 3.0, Encrypting File System, and basic and dynamic disk storage. Support for people with disabilities is improved over Windows NT 4.0 with a number of new Assistive technology, assistive technologies, and Microsoft increased support for different languages and Locale (computer software), locale information. The Windows 2000 Server family has additional features, most notably the introduction of Active Directory, which in the years following became a widely used directory service in business environments. Although not pre ...
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Xbox 360 System Software
The Xbox system software is the operating system developed exclusively for Microsoft's Xbox home video game consoles. Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the consoles. The user interface, the Xbox Dashboard, provides access to games, media players, the Xbox operating system provides standardized tools that facilitate game development specifically for Xbox, potentially limiting portability, and applications, and integrates with the Xbox network for online functionality. Though initial iterations of the software for the original Xbox and Xbox 360 were based on heavily modified versions of Windows, the newer consoles feature operating systems that are highly compatible with Microsoft's desktop operating systems, allowing for shared applications and ease-of-development between personal computers and the Xbox line. Common features Across all four generations of the ...
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Closed Source
Proprietary software is software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms. Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software. Types Origin Until the late 1960s, computers—especially large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than sold. Service and all software available were usually supplie ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Kinect
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB color model, RGB cameras, and Thermographic camera, infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control. Kinect was originally developed as a motion controller peripheral for Xbox Video game console, video game consoles, distinguished from competitors (such as Nintendo's Wii Remote and Sony's PlayStation Move) by not requiring physical controllers. The first-generation Kinect was based on technology from Israeli company PrimeSense, and unveiled at E3 2009 as a peripheral for Xbox 360 codenamed "Project Natal". It was first released on November 4, 2010, and would go on t ...
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Polygon (website)
''Polygon'' is an American entertainment website created by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles. The site was built over the course of ten months by eight co-founding editors which included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Vox Media produced a documentary series on the founding of the site. In May 2025, ''Polygon'' was sold to Valnet. History Vox Media (2012–2025) The gaming blog ''Polygon'' was launched on October 24, 2012, as Vox Media's third property. The site grew from technology blog ''The Verge'', which was launched a year earlier as an outgrowth of sports blog network ''SB Nation'' before Vox Media was formed. Vox Media's chief executive officer, Jim Bankoff, a ...
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Entertainment Weekly
''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular culture. The print magazine debuted on February 16, 1990, in New York City, and ceased publication in 2022. Different from celebrity-focused publications such as ''Us Weekly'', ''People (magazine), People'' (a sister magazine to ''EW''), and ''In Touch Weekly'', ''EW'' primarily concentrates on entertainment media news and critical reviews; unlike ''Variety (magazine), Variety'' and ''The Hollywood Reporter'', which were primarily established as trade magazines aimed at industry insiders, ''EW'' targets a more general audience. History Formed as a sister magazine to ''People'', the first issue of ''Entertainment Weekly'' was published on February 16, 1990. Created by Jeff Jarvis and founded by Michael Klingensmith, who serve ...
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