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Window Property
The X Window System core protocolRobert W. Scheifler and James Gettys: ''X Window System: Core and extension protocols, X version 11, releases 6 and 6.1'', Digital Press 1996, RFC 1013Grant EdwardsAn Introduction to X11 User Interfaces/ref> is the base protocol of the X Window System, which is a networked windowing system for bitmap displays used to build graphical user interfaces on Unix, Unix-like, and other operating systems. The X Window System is based on a client–server model: a single server controls the input/output hardware, such as the screen, the keyboard, and the mouse; all application programs act as clients, interacting with the user and with the other clients via the server. This interaction is regulated by the X Window System core protocol. Other protocols related to the X Window System exist, both built at the top of the X Window System core protocol or as separate protocols. In the X Window System core protocol, only four kinds of packets are sent, asynchron ...
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X Window System
The X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard. X does not mandate the user interfacethis is handled by individual programs. As such, the visual styling of X-based environments varies greatly; different programs may present radically different interfaces. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. The X protocol has been at version 11 (hence "X11") since September 1987. The X.Org Foundation leads the X project, with the current reference implementation, X.Org Server, available as free and open-source software under the MIT License and similar permissive licenses. Purpose and abilities X is an architecture-independent system for remote graphical user interfaces and input device capabilities. Each person usi ...
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Protocol (computing)
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are t ...
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Byte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory wo ...
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Authentication
Authentication (from ''authentikos'', "real, genuine", from αὐθέντης ''authentes'', "author") is the act of proving an assertion, such as the identity of a computer system user. In contrast with identification, the act of indicating a person or thing's identity, authentication is the process of verifying that identity. It might involve validating personal identity documents, verifying the authenticity of a website with a digital certificate, determining the age of an artifact by carbon dating, or ensuring that a product or document is not counterfeit. Methods Authentication is relevant to multiple fields. In art, antiques, and anthropology, a common problem is verifying that a given artifact was produced by a certain person or in a certain place or period of history. In computer science, verifying a user's identity is often required to allow access to confidential data or systems. Authentication can be considered to be of three types: The first type of authe ...
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Byte Order
In computing, endianness, also known as byte sex, is the order or sequence of bytes of a word of digital data in computer memory. Endianness is primarily expressed as big-endian (BE) or little-endian (LE). A big-endian system stores the most significant byte of a word at the smallest memory address and the least significant byte at the largest. A little-endian system, in contrast, stores the least-significant byte at the smallest address. Bi-endianness is a feature supported by numerous computer architectures that feature switchable endianness in data fetches and stores or for instruction fetches. Other orderings are generically called middle-endian or mixed-endian. Endianness may also be used to describe the order in which the bits are transmitted over a communication channel, e.g., big-endian in a communications channel transmits the most significant bits first. Bit-endianness is seldom used in other contexts. Etymology Danny Cohen introduced the terms ''big-endian'' ...
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Communication Channel
A communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for information transfer of, for example, a digital bit stream, from one or several '' senders'' to one or several '' receivers''. A channel has a certain capacity for transmitting information, often measured by its bandwidth in Hz or its data rate in bits per second. Communicating an information signal across distance requires some form of pathway or medium. These pathways, called communication channels, use two types of media: Transmission line (e.g. twisted-pair, coaxial, and fiber-optic cable) and broadcast (e.g. microwave, satellite, radio, and infrared). In information theory, a channel refers to a theoretical ''channel model'' with certain error characteristics. In this more general view, a storage device is also a communication channel, ...
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X Client Server Example
X, or x, is the twenty-fourth and third-to-last letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''"ex"'' (pronounced ), plural ''exes''."X", ''Oxford English Dictionary'', 2nd edition (1989); ''Merriam-Webster's Third New International Dictionary of the English Language, Unabridged'' (1993); "ex", ''op. cit''. X is regularly pronounced as "ks". History In Ancient Greek, ' Χ' and ' Ψ' were among several variants of the same letter, used originally for and later, in western areas such as Arcadia, as a simplification of the digraph 'ΧΣ' for . In the end, more conservative eastern forms became the standard of Classical Greek, and thus 'Χ' ''( Chi)'' stood for (later ; palatalized to in Modern Greek before front vowels). However, the Etruscans had taken over 'Χ' from western Greek, and it therefore stands for in Etruscan and Latin. The letter '� ...
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Widget Set
Widget may refer to: * Widget (beer), a device placed in cans and bottles of beer to aid in the generation of froth * Widget (economics), a placeholder name for an unnamed, unspecified, or hypothetical manufactured good or product * Software widget, a generic type of software application comprising portable code intended for one or more different software platforms **Widget (GUI), an element of interaction in a graphical user interface, such as a button or a scroll bar ** Widget toolkit, a software library containing a collection of GUI widgets that collaborate when used in the construction of applications ** Web widget, an applet intended to be used within web pages * E-9A Widget, a turboprop airliner * Widget (Marvel Comics), a comic book character, an alternate version of Shadowcat from the Days of Future Past timeline * ''Widget'' (TV series) or ''Widget the World Watcher'', a 1990s animated television series ** ''Widget'' (video game), based on the TV series * Widget, a char ...
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Freedesktop
freedesktop.org (fd.o) is a project to work on interoperability and shared base technology for Free software, free-software desktop environments for the X Window System (X11) and Wayland (display server protocol), Wayland on Linux and other Unix-like operating systems. It was founded by Havoc Pennington, a GNOME developer working for Red Hat in March 2000. The project's servers are hosted by Portland State University, sponsored by Hewlett-Packard, Intel, and Google. Widely used open-source software, open-source X-based desktop projects, such as GNOME, KDE Plasma 5, KDE's Plasma Desktop, and Xfce, are collaborating with the freedesktop.org project. In 2006, the project released Portland Project, Portland 1.0 (xdg-utils), a set of common interfaces for desktop environments. However, freedesktop.org is a "collaboration zone" for standards and specifications where users can freely discuss ideas, and not a formal standards organization. freedesktop.org was formerly known as the X De ...
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ICCCM
In computing, the Inter-Client Communication Conventions Manual (ICCCM or I39L short for "I", 39 letters and "L")The X-Windows Disaster
Don Hopkins, UNIX-HATERS Handbook
is a legacy standard protocol for the . It specifies conventions for clients of a common X server about
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Jim Gettys
Jim Gettys (born 15 October 1953) is an American computer programmer. He was involved in multiple computer related projects. Activity Gettys worked at DEC's Cambridge Research Laboratory. Until January 2009, he was the Vice President of Software at the One Laptop per Child project, working on the software for the OLPC XO-1. From 2009 through 2014, he worked at Alcatel-Lucent Bell Labs. Gettys was the co-founder of the group investigating Bufferbloat and the effect it has on the performance of the Internet., and was a core member of the group from 2010-2017, concluding with his publication of "The Blind Man and the Elephant", calling for the wide adoption of Fair Queuing and AQM techniques across the Internet, particularly RFC8290 . Since 2017 he has been investigating the potential for reproducible builds and blockchain technology to make possible a more securely updatable and maintainable IoT infrastructure. He is one of the original developers of the X Window Syst ...
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