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WebFinger
WebFinger is a protocol specified by the Internet Engineering Task Force IETF that allows for discovery of information about people and things identified by a URI. Information about a person might be discovered via an acct: URI, for example, which is a URI that looks like an email address. WebFinger is specified as the discovery protocol for OpenID Connect, which is a protocol that allows one to more easily log in to various sites on the Internet. The WebFinger protocol is used by the federated social networks, such as GNU social, Diaspora, or Mastodon, to discover users on federated nodes and pods, as well as the remoteStorage protocol. As a historical note, the name "WebFinger" is derived from the old ARPANET Finger protocol, but it is a very different protocol designed for HTTP. The protocol payload is represented in JSON format. Example Basic example with profile page and business card Client request: GET /.well-known/webfinger?resource=acct%3Abob%40example.com H ...
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WebFinger is a protocol specified by the Internet Engineering Task Force IETF that allows for discovery of information about people and things identified by a URI. Information about a person might be discovered via an acct: URI, for example, which is a URI that looks like an email address. WebFinger is specified as the discovery protocol for OpenID Connect, which is a protocol that allows one to more easily log in to various sites on the Internet. The WebFinger protocol is used by the federated social networks, such as GNU social, Diaspora, or Mastodon, to discover users on federated nodes and pods, as well as the remoteStorage protocol. As a historical note, the name "WebFinger" is derived from the old ARPANET Finger protocol, but it is a very different protocol designed for HTTP. The protocol payload is represented in JSON format. Example Basic example with profile page and business card Client request: GET /.well-known/webfinger?resource=acct%3Abob%40example.com H ...
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Finger (protocol)
In computer networking, the Name/Finger protocol and the Finger user information protocol are simple network protocols for the exchange of human-oriented status and user information. Name/Finger protocol The Name/Finger protocol is based on Request for Comments document (December 1977) as an interface to the name and finger programs that provide status reports on a particular computer system or a particular person at network sites. The finger program was written in 1971 by Les Earnest who created the program to solve the need of users who wanted information on other users of the network. Information on who is logged in was useful to check the availability of a person to meet. This was probably the earliest form of presence information for remote network users. Prior to the finger program, the only way to get this information was with a who program that showed IDs and terminal line numbers (the server's internal number of the communication line, over which the user's terminal i ...
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WebID
WebID is a method for internet services and members to know who they are communicating with. The WebID specifications define a set oto prepare the process of standardization for identity, identification and authentication on HTTP-based networks. WebID-based protocols ( Solid OIDC, WebID-TLS, WebID-TLS+Delegation) offer a new way to log into internet services. Instead of using a password, for example, the member refers to another web address which can vouch for it. WebID is not a specific service or product. Technically speaking, a WebID is an HTTP URI that denotes ("refers to" or "names") an agent on an HTTP based network such as the Web or an enterprise intranet. In line with linked data principles, when a WebID is de-referenced ("looked up"), it resolves to a ''profile document'' (a WebID-Profile) that describes its referent (what it denotes). This profile document consists of RDF model based structured data, originally constructed primarily using terms from the FOAF voca ...
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OpenID
OpenID is an open standard and decentralized authentication protocol promoted by the non-profit OpenID Foundation. It allows users to be authenticated by co-operating sites (known as relying parties, or RP) using a third-party identity provider (IDP) service, eliminating the need for webmasters to provide their own ''ad hoc'' login systems, and allowing users to log in to multiple unrelated websites without having to have a separate identity and password for each. Users create accounts by selecting an OpenID identity provider, and then use those accounts to sign on to any website that accepts OpenID authentication. Several large organizations either issue or accept OpenIDs on their websites. The OpenID standard provides a framework for the communication that must take place between the identity provider and the OpenID acceptor (the " relying party"). An extension to the standard (the OpenID Attribute Exchange) facilitates the transfer of user attributes, such as name and gender, ...
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OpenID Connect
OpenID is an open standard and decentralized authentication protocol promoted by the non-profit OpenID Foundation. It allows users to be authenticated by co-operating sites (known as relying parties, or RP) using a third-party identity provider (IDP) service, eliminating the need for webmasters to provide their own ''ad hoc'' login systems, and allowing users to log in to multiple unrelated websites without having to have a separate identity and password for each. Users create accounts by selecting an OpenID identity provider, and then use those accounts to sign on to any website that accepts OpenID authentication. Several large organizations either issue or accept OpenIDs on their websites. The OpenID standard provides a framework for the communication that must take place between the identity provider and the OpenID acceptor (the "relying party"). An extension to the standard (the OpenID Attribute Exchange) facilitates the transfer of user attributes, such as name and gender ...
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Authorization
Authorization or authorisation (see spelling differences) is the function of specifying access rights/privileges to resources, which is related to general information security and computer security, and to access control in particular. More formally, "to authorize" is to define an access policy. For example, human resources staff are normally authorized to access employee records and this policy is often formalized as access control rules in a computer system. During operation, the system uses the access control rules to decide whether access requests from (authenticated) consumers shall be approved (granted) or disapproved (rejected). Resources include individual files or an item's data, computer programs, computer devices and functionality provided by computer applications. Examples of consumers are computer users, computer software and other hardware on the computer. Overview Access control in computer systems and networks rely on access policies. The access control ...
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IndieAuth
IndieAuth is an open standard decentralized authentication protocol that uses OAuth 2.0 and enables services to verify the identity of a user represented by a URL as well as to obtain an access token that can be used to access resources under the control of the user. IndieAuth is developed in the IndieWeb community and was published as a W3C Note. It was published as a W3C Note by the Social Web Working Group due to lacking the time needed to formally progress it to a W3C recommendation, despite having several interoperable implementations. Implementations * WordPress IndieAuth Plugin * Known * Micro.blog * Grav (CMS) IndieAuth Plugin * Drupal IndieWeb Plugin * Cellar Door See also *OpenID *WebID WebID is a method for internet services and members to know who they are communicating with. The WebID specifications define a set oto prepare the process of standardization for identity, identification and authentication on HTTP-based networks. W ... References External ...
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JSON
JSON (JavaScript Object Notation, pronounced ; also ) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values). It is a common data format with diverse uses in electronic data interchange, including that of web applications with servers. JSON is a language-independent data format. It was derived from JavaScript, but many modern programming languages include code to generate and parse JSON-format data. JSON filenames use the extension .json. Any valid JSON file is a valid JavaScript (.js) file, even though it makes no changes to a web page on its own. Douglas Crockford originally specified the JSON format in the early 2000s. He and Chip Morningstar sent the first JSON message in April 2001. Naming and pronunciation The 2017 international standard (ECMA-404 and ISO/IEC 21778:2017) specifies "Pronounced , as in ' Jason and ...
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Hypertext Transfer Protocol
The Hypertext Transfer Protocol (HTTP) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser. Development of HTTP was initiated by Tim Berners-Lee at CERN in 1989 and summarized in a simple document describing the behavior of a client and a server using the first HTTP protocol version that was named 0.9. That first version of HTTP protocol soon evolved into a more elaborated version that was the first draft toward a far future version 1.0. Development of early HTTP Requests for Comments (RFCs) started a few years later and it was a coordinated effort by the Internet Engineering Task Force (IETF) and the World Wide Web Consortium (W3C), with work later movi ...
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Mastodon (social Network)
Mastodon is free and open-source software for running self-hosted social networking services. It has microblogging features similar to Twitter, which are offered by a large number of independently run nodes, known as instances, each with its own code of conduct, terms of service, privacy policy, privacy options, and content moderation policies. Each user is a member of a specific Mastodon instance (also called a server), which can interoperate as a federated social network, allowing users on different instances to interact with each other. This is intended to give users the flexibility to select a node whose policies they prefer, but keep access to a larger social network. Mastodon is also part of the Fediverse ensemble of server platforms, which use shared protocols allowing users to also interact with users on other compatible platforms, such as PeerTube and Friendica. Mastodon is crowdfunded and does not contain ads. Mastodon was created by Eugen Rochko and announced ...
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ARPANET
The Advanced Research Projects Agency Network (ARPANET) was the first wide-area packet-switched network with distributed control and one of the first networks to implement the TCP/IP protocol suite. Both technologies became the technical foundation of the Internet. The ARPANET was established by the Advanced Research Projects Agency (ARPA) of the United States Department of Defense. Building on the ideas of J. C. R. Licklider, Bob Taylor initiated the ARPANET project in 1966 to enable access to remote computers. Taylor appointed Larry Roberts as program manager. Roberts made the key decisions about the network design. He incorporated Donald Davies' concepts and designs for packet switching, and sought input from Paul Baran. ARPA awarded the contract to build the network to Bolt Beranek & Newman who developed the first protocol for the network. Roberts engaged Leonard Kleinrock at UCLA to develop mathematical methods for analyzing the packet network technology. The first ...
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Communications Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols ar ...
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