HOME





Wargame (video Games)
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gri ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Last Battle Of The Battleship Bismarck
The last battle of the German battleship ''Bismarck'' took place in the Atlantic Ocean approximately west of Brest, France, on 26–27 May 1941 between the and naval and air elements of the British Royal Navy. Although it was a decisive action between capital ships, it has no generally accepted name. On 24 May, before the final action, ''Bismarck''s fuel tanks were damaged and several machinery compartments, including a boiler room, were flooded in the Battle of the Denmark Strait. Her captain's intention was to reach the port of Brest for repair. Late in the day ''Bismarck'' briefly turned on her pursuers ( and the heavy cruisers and ) to cover the escape of her companion, the heavy cruiser to continue further into the Atlantic. Early on 25 May the British forces lost contact with ''Bismarck'', which headed ESE towards France while the British searched northeast, presuming she was returning to Norway. Later on 25 May the commander of the German force, Admiral Günther Lü ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Game Developer Magazine
''Game Developer'' was a magazine for video game creators, originally started in March 1994 by Miller Freeman, Inc as quarterly, later bimonthly, and finally monthly. In each issue, industry leaders and experts shared technical solutions, reviewed new game development tools, and discussed strategies for creating innovative, successful video games. Monthly postmortems dissected the industry's leading games, from AAA console to social and mobile games and beyond, and columns gave insight into deeper development practices from across all disciplines, from design, to programming, to art, to business, and audio. It was closed in 2013 as part of a restructuring at parent company UBM Tech (part of UBM plc) that included the closing of all print publications owned by that company. Contents The magazine contained articles on professional game development topics relating to game programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offere ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

John Carmack
John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a larg .... He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Doom (1993 video game), Doom'', ''Quake (video game), Quake'', and their sequels. Carmack made innovations in 3D computer graphics, such as his Carmack's Reverse algorithm for shadow volumes. In 2013, he resigned from id Software to work full-time at Oculus VR as their Chief technology officer, CTO. In 2019, he reduced his role to Consulting CTO so he could allocate more time toward artificial general intelligence (AGI). In 2022, he left Oculus to work on his startup, Keen Technologies. Biogr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Will Wright (game Designer)
William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the former game development company Maxis, and then part of Electronic Arts (EA). In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders. The first computer game Wright designed was '' Raid on Bungeling Bay'' in 1984, but it was ''SimCity'' that brought him to prominence. The game was released by Maxis, a company Wright formed with Jeff Braun, and he built upon the game's theme of computer simulation with numerous other titles including '' SimEarth'' and '' SimAnt''. Wright's greatest success to date comes from being the original designer for ''The Sims''. The game spawned multiple sequels, including ''The Sims 2'', '' The Sims 3'', and '' The Sims 4'' and expansion packs, and Wright has earned many awards for his work. His latest work, ''Spore'', was released in September 2008 and features gameplay base ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sid Meier
Sidney K. Meier ( ; born February 24, 1954) is a Canadian-American programmer, designer, and producer of several strategy video games and simulation video games, including the ''Civilization'' series. Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame. Early life and education Meier was born in Sarnia, Ontario, Canada, to parents of Dutch and Swiss descent, giving him both Canadian and Swiss citizenship. A few years later, the family moved to Michigan, US, where Meier was raised. He studied history and computer science, graduating with a degree in computer science from the University of Michigan in 1975. Career Following college, Meier worked in developing cash register systems for department stores. During this period ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]