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WTCP
WTCP ("Wireless Transmission Control Protocol") is a proxy-based modification of TCP that preserves the end-to-end semantics of TCP.Ratnam Karunaharan and Ibrahim Matta, ''WTCP: An Efficient Mechanism for Improving Wireless Access to TCP Services'', 200/ref> As its name suggests, it is used in wireless networks to improve the performance of TCP. Where it works WTCP does not replace the TCP on the hosts, but is placed on a proxy in between two communicating hosts. In wireless systems, WTCP is placed on a base station or intermediate gateway between a source host and a mobile (wireless) host. The base station is a wireless transmitter and receiver for the mobile host, and acts as a gateway to the internet for the host. The following is a highly simplified example of what happens when the mobile host and source host have a TCP connection with each other: When the mobile host uses its TCP to send a segment, the WTCP at the base station receives it and sends it on through the network ...
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main communications protocol, protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliability (computer networking), reliable, ordered, and error detection and correction, error-checked delivery of a reliable byte stream, stream of octet (computing), octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the transport layer of the TCP/IP suite. Transport Layer Security, SSL/TLS often runs on top of TCP. TCP is Connection-oriented communication, connection-oriented, meaning that sender and receiver firstly need to establish a connection based on agreed parameters; they do this through three-way Ha ...
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End-to-end Principle
The end-to-end principle is a design principle in computer networking that requires application-specific features (such as reliability and security) to be implemented in the communicating end nodes of the network, instead of in the network itself. Intermediary nodes (such as gateways and routers) that exist to establish the network may still implement these features to improve efficiency but do not guarantee end-to-end functionality. The essence of what would later be called the end-to-end principle was contained in the work of Donald Davies on packet-switched networks in the 1960s. Louis Pouzin Louis Pouzin (born 20 April 1931) is a French computer scientist and Internet pioneer. He directed the development of the CYCLADES computer network in France the early 1970s, which implemented a novel design for packet communication. He was the ... pioneered the use of the end-to-end strategy in the CYCLADES network in the 1970s. The principle was first articulated explicitly in ...
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Wireless
Wireless communication (or just wireless, when the context allows) is the transfer of information (''telecommunication'') between two or more points without the use of an electrical conductor, optical fiber or other continuous guided transmission medium, medium for the transfer. The most common wireless technologies use radio waves. With radio waves, intended distances can be short, such as a few meters for Bluetooth, or as far as millions of kilometers for NASA Deep Space Network, deep-space radio communications. It encompasses various types of fixed, mobile, and portable applications, including two-way radios, Mobile phone, cellular telephones, personal digital assistants (PDAs), and wireless networking. Other examples of applications of radio ''wireless technology'' include Global Positioning System, GPS units, garage door openers, wireless Mouse (computing), computer mouse, Keyboard (computing), keyboards and Headset (audio), headsets, headphones, radio receivers, satelli ...
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Channel (communications)
A communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for information transfer of, for example, a digital bit stream, from one or several '' senders'' to one or several '' receivers''. A channel has a certain capacity for transmitting information, often measured by its bandwidth in Hz or its data rate in bits per second. Communicating an information signal across distance requires some form of pathway or medium. These pathways, called communication channels, use two types of media: Transmission line-based telecommunications cable (e.g. twisted-pair, coaxial, and fiber-optic cable) and broadcast (e.g. microwave, satellite, radio, and infrared). In information theory, a channel refers to a theoretical ''channel model'' with certain error characteristics. In this more general view, a storage d ...
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Bit Error Rate
In digital transmission, the number of bit errors is the number of received bits of a data stream over a communication channel that have been altered due to noise, interference, distortion or bit synchronization errors. The bit error rate (BER) is the number of bit errors per unit time. The bit error ratio (also BER) is the number of bit errors divided by the total number of transferred bits during a studied time interval. Bit error ratio is a unitless performance measure, often expressed as a percentage. The bit error probability ''pe'' is the expected value of the bit error ratio. The bit error ratio can be considered as an approximate estimate of the bit error probability. This estimate is accurate for a long time interval and a high number of bit errors. Example As an example, assume this transmitted bit sequence: 1 1 0 0 0 1 0 1 1 and the following received bit sequence: 0 1 0 1 0 1 0 0 1, The number of bit errors (the underlined bits) is, in this case, 3. The BER is 3 ...
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Multipath Interference
In radio communication, multipath is the radio propagation, propagation phenomenon that results in radio signals reaching the receiving antenna (electronics), antenna by two or more paths. Causes of multipath include atmospheric ducting, ionospheric reflection and refraction, and reflection (physics), reflection from water bodies and terrestrial objects such as mountains and buildings. When the same signal is received over more than one path, it can create Interference (wave propagation), interference and phase (waves), phase shifting of the signal. Destructive interference causes fading; this may cause a radio signal to become too weak in certain areas to be received adequately. For this reason, this effect is also known as multipath interference or multipath distortion. Where the magnitudes of the signals arriving by the various paths have a distribution known as the Rayleigh distribution, this is known as Rayleigh fading. Where one component (often, but not necessarily, a line ...
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Fading
In wireless communications, fading is the variation of signal attenuation over variables like time, geographical position, and radio frequency. Fading is often modeled as a random process. In wireless systems, fading may either be due to multipath propagation, referred to as multipath-induced fading, weather (particularly rain), or shadowing from obstacles affecting the wave propagation, sometimes referred to as shadow fading. A fading channel is a communication channel that experiences fading. Key concepts The presence of reflectors in the environment surrounding a transmitter and receiver create multiple paths that a transmitted signal can traverse. As a result, the receiver sees the superposition of multiple copies of the transmitted signal, each traversing a different path. Each signal copy will experience differences in attenuation, delay and phase shift while traveling from the source to the receiver. This can result in either constructive or destructive inter ...
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Bit Error Rate
In digital transmission, the number of bit errors is the number of received bits of a data stream over a communication channel that have been altered due to noise, interference, distortion or bit synchronization errors. The bit error rate (BER) is the number of bit errors per unit time. The bit error ratio (also BER) is the number of bit errors divided by the total number of transferred bits during a studied time interval. Bit error ratio is a unitless performance measure, often expressed as a percentage. The bit error probability ''pe'' is the expected value of the bit error ratio. The bit error ratio can be considered as an approximate estimate of the bit error probability. This estimate is accurate for a long time interval and a high number of bit errors. Example As an example, assume this transmitted bit sequence: 1 1 0 0 0 1 0 1 1 and the following received bit sequence: 0 1 0 1 0 1 0 0 1, The number of bit errors (the underlined bits) is, in this case, 3. The BER is 3 ...
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Round Trip Time
In telecommunications, round-trip delay (RTD) or round-trip time (RTT) is the amount of time it takes for a signal to be sent ''plus'' the amount of time it takes for acknowledgement of that signal having been received. This time delay includes propagation times for the paths between the two communication endpoints. In the context of computer networks, the signal is typically a data packet. RTT is commonly used interchangeably with ping time, which can be determined with the ping command. However, ping time may differ from experienced RTT with other protocols since the payload and priority associated with ICMP messages used by ping may differ from that of other traffic. End-to-end delay is the length of time it takes for a signal to travel in one direction and is often approximated as half the RTT. Protocol design RTT is a measure of the amount of time taken for an entire message to be sent to a destination and for a reply to be sent back to the sender. The time to send the mess ...
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Wide Area Network
A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits. Businesses, as well as schools and government entities, use wide area networks to relay data to staff, students, clients, buyers and suppliers from various locations around the world. In essence, this mode of telecommunication allows a business to effectively carry out its daily function regardless of location. The Internet may be considered a WAN. Many WANs are, however, built for one particular organization and are private. WANs can be separated from local area networks (LANs) in that the latter refers to physically proximal networks. Design options The textbook definition of a WAN is a computer network spanning regions, countries, or even the world. However, in terms of the application of communication protocols and concepts, it may be best to view WANs as computer networking technologies used ...
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TCP Vegas
TCP Vegas is a TCP congestion avoidance algorithm that emphasizes packet delay, rather than packet loss, as a signal to help determine the rate at which to send packets. It was developed at the University of Arizona by Lawrence Brakmo and Larry L. Peterson and introduced in 1994. TCP Vegas detects congestion at an incipient stage based on increasing Round-Trip Time (RTT) values of the packets in the connection unlike other flavors such as Reno, New Reno, etc., which detect congestion only after it has actually happened via packet loss. The algorithm depends heavily on accurate calculation of the Base RTT value. If it is too small then throughput of the connection will be less than the bandwidth available while if the value is too large then it will overrun the connection. A lot of research is going on regarding the fairness provided by the linear increase/decrease mechanism for congestion control in Vegas. One interesting caveat is when Vegas is inter-operated with other ver ...
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