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Visual FoxPro
Visual FoxPro is a programming language that was developed by Microsoft. It is a data-centric and procedural programming language with object-oriented programming (OOP) features. It was derived from FoxPro (which was itself descended from FoxBASE) which was developed by Fox Software beginning in 1984. Fox Technologies merged with Microsoft in 1992, after which the software acquired further features and the prefix "Visual". FoxPro 2.6 worked on Mac OS, DOS, Windows, and Unix. Visual FoxPro 3.0, the first "Visual" version, reduced platform support to only Mac and Windows, and later versions 5, 6, 7, 8 and 9 were Windows-only. The current version of Visual FoxPro is COM-based and Microsoft has stated that they do not intend to create a Microsoft .NET version. Version 9.0, released in December 2004 and updated in October 2007 with the SP2 patch, was the final version of the product. Support ended in January 2010 and extended support in January 2015. History Visual FoxPro ...
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Windows XP
Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct successor to Windows 2000 for high-end and business users and Windows Me for home users. Development of Windows XP began in the late 1990s under the codename "Windows Neptune, Neptune", built on the Architecture of Windows NT#Kernel, Windows NT kernel and explicitly intended for mainstream consumer use. An updated version of Windows 2000 was also initially planned for the business market. However, in January 2000, both projects were scrapped in favor of a single OS codenamed "Whistler", which would serve as a single platform for both consumer and business markets. As a result, Windows XP is the first consumer edition of Windows not based on the Windows 95 kernel or MS-DOS. Upon its release, Windows XP received critical acclaim, noting increased performance and stability (especially compared to Wi ...
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Component Object Model
Component Object Model (COM) is a binary-interface technology for software components from Microsoft that enables using objects in a language-neutral way between different programming languages, programming contexts, processes and machines. COM is the basis for other Microsoft domain-specific component technologies including OLE, OLE Automation, ActiveX, COM+, and DCOM as well as implementations such as DirectX, Windows shell, UMDF, Windows Runtime, and Browser Helper Object. COM enables object use with only knowing its interface; not its internal implementation. The component implementer defines interfaces that are separate from the implementation. Support for multiple programming contexts is handled by relying on the object for aspects that would be challenging to implement as a facility. Supporting multiple uses of an object is handled by requiring each object to destroy itself via reference-counting. Access to an object's interfaces (similar to Type conver ...
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End User License Agreement
An end-user license agreement or EULA () is a legal contract between a software supplier and a customer or end-user. The practice of selling licenses to rather than copies of software predates the recognition of software copyright, which has been recognized since the 1970s in the United States. Initially, EULAs were often printed as shrink wrap contracts, where tearing the shrink wrap indicated acceptance. Software distributed via the internet is more commonly licensed via clickwrap (where the user clicks to agree to the license) or browsewrap (continuing to browse the website indicates agreement). Most companies prefer to sell licenses rather than copies of the software because it enables them to enforce stricter terms on the end user in a number of domains, especially by prohibiting transfer of ownership or use on multiple computers, and by asserting ownership of the copyright of derivative works, such as user-generated content in video games. Enforceability of EULAs has be ...
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Wine (software)
Wine is a free and open-source compatibility layer to allow application software and computer games developed for Microsoft Windows to run on Unix-like operating systems. Developers can compile Windows applications against WineLib to help port them to Unix-like systems. Wine is predominantly written using black-box testing reverse engineering, to avoid copyright issues. No code emulation or virtualization occurs, except on Apple Silicon Mac computers, where Rosetta 2 is used to translate x86 code to ARM code. Wine is primarily developed for Linux and macOS. In a 2007 survey by desktoplinux.com of 38,500 Linux desktop users, 31.5% of respondents reported using Wine to run Windows applications. This plurality was larger than all x86 virtualization programs combined, and larger than the 27.9% who reported not running Windows applications. History Bob Amstadt, the initial project leader, and Eric Youngdale started the Wine project in 1993 as a way to run Windows applicati ...
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Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, packaged as a Linux distribution (distro), which includes the kernel and supporting system software and library (computing), libraries—most of which are provided by third parties—to create a complete operating system, designed as a clone of Unix and released under the copyleft GPL license. List of Linux distributions, Thousands of Linux distributions exist, many based directly or indirectly on other distributions; popular Linux distributions include Debian, Fedora Linux, Linux Mint, Arch Linux, and Ubuntu, while commercial distributions include Red Hat Enterprise Linux, SUSE Linux Enterprise, and ChromeOS. Linux distributions are frequently used in server platforms. Many Linux distributions use the word "Linux" in their name, but the Free ...
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Web Application
A web application (or web app) is application software that is created with web technologies and runs via a web browser. Web applications emerged during the late 1990s and allowed for the server to dynamically build a response to the request, in contrast to static web pages. Web applications are commonly distributed via a web server. There are several different tier systems that web applications use to communicate between the web browsers, the client interface, and server data. Each system has its own uses as they function in different ways. However, there are many security risks that developers must be aware of during development; proper measures to protect user data are vital. Web applications are often constructed with the use of a web application framework. Single-page applications (SPAs) and progressive web apps (PWAs) are two architectural approaches to creating web applications that provide a user experience similar to native apps, including features such as smoo ...
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Middleware
Middleware is a type of computer software program that provides services to software applications beyond those available from the operating system. It can be described as "software glue". Middleware makes it easier for software developers to implement communication and input/output, so they can focus on the specific purpose of their application. It gained popularity in the 1980s as a solution to the problem of how to link newer applications to older legacy systems, although the term had been in use since 1968. In distributed applications The term is most commonly used for software that enables communication and management of data in distributed applications. An IETF workshop in 2000 defined middleware as "those services found above the transport (i.e. over TCP/IP) layer set of services but below the application environment" (i.e. below application-level APIs). In this more specific sense ''middleware'' can be described as the hyphen ("-") in '' client-server'', or the ''-to-'' ...
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Fat Client
In computer networking, a rich client (also called a heavy, fat or thick client) is a computer (a " client" in client–server network architecture) that typically provides rich functionality independent of the central server. This kind of computer was originally known as just a "client" or "thick client," in contrast with "thin client", which describes a computer heavily dependent on a server's applications. A rich client may be described as having a rich user interaction. While a rich client still requires at least a periodic connection to a network or central server , it is often characterised by the ability to perform many functions without a connection. In contrast, a thin client generally does as little processing as possible on the client, relying on access to the server each time input data needs to be processed or validated. Introduction The designer of a client–server application decides which parts of the task should be executed on the client, and which on the ser ...
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Dynamic Programming Language
A dynamic programming language is a type of programming language that allows various operations to be determined and executed at runtime. This is different from the compilation phase. Key decisions about variables, method calls, or data types are made when the program is running, unlike in static languages, where the structure and types are fixed during compilation. Dynamic languages provide flexibility. This allows developers to write more adaptable and concise code. For instance, in a dynamic language, a variable can start as an integer. It can later be reassigned to hold a string without explicit type declarations. This feature of dynamic typing enables more fluid and less restrictive coding. Developers can focus on the logic and functionality rather than the constraints of the language. Implementation Eval Some dynamic languages offer an '' eval'' function. This function takes a string or abstract syntax tree containing code in the language and executes it. If this code ...
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Database Management Systems
In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an application associated with the database. Before digital storage and retrieval of data have become widespread, index cards were used for data storage in a wide range of applications and environments: in the home to record and store recipes, shopping lists, contact information and other organizational data; in business to record presentation notes, project research and notes, and contact information; in schools as flash card ...
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Clipper Programming Language
Clipper is an xBase compiler that implements a variant of the ''xBase'' computer programming language. It is used to create or extend software programs that originally ran usually on DOS. Although it is a powerful general-purpose programming language, it was used mainly to create database business programs. One major dBase feature not implemented in Clipper is the dot-prompt (. prompt) interactive command set, which was an important part of the original dBase implementation. Clipper, from Nantucket Corp and later Computer Associates, started out as a native code compiler for dBase III databases, and later evolved. History Clipper was created by Nantucket Corporation, a company that was started in 1984 by Barry ReBell (management) and Brian Russell (technical). Larry Heimendinger was Nantucket's president. In 1992, the company was sold to Computer Associates for 190 million dollars and the product was renamed to CA-Clipper. Clipper was created as a replacement programming lang ...
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