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Video Game Mod
Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general ''modding''. A set of modifications, commonly called a ''mod'', may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as a means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popu ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Quake (video Game)
''Quake'' is a 1996 first-person shooter game developed by id Software and published by GT Interactive. The first game in the ''Quake'' series, it was originally released for MS-DOS and Microsoft Windows, followed by Mac OS, Linux and Sega Saturn in 1997 and Nintendo 64 in 1998. The game's plot is centered around teleportation experiments, dubbed slipgates, which have resulted in an unforeseen invasion of Earth by a hostile force codenamed Quake, which commands a vast army of monsters. The player takes the role of a soldier (later dubbed Ranger), whose mission is to travel through the slipgates in order to find and destroy the source of the invasion. The game is split between futuristic military bases and medieval, gothic environments, featuring both science fiction and fantasy weaponry and enemies as the player battles possessed soldiers and demonic beasts such as ogres or armor-clad knights. ''Quake'' heavily takes inspiration from gothic fiction and in particular the wor ...
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Boulder Dash Construction Kit
''Boulder Dash Construction Kit'' is the fourth game in the '' Boulder Dash'' series. It was published for the Commodore 64 and Atari 8-bit computers in 1986 by Epyx. Ports were released for the Apple II, Atari ST, Amiga, Amstrad CPC, ZX Spectrum, and MS-DOS. The Spectrum version was rereleased as ''Boulder Dash IV: The Game''. ''Boulder Dash Construction Kit'' includes new levels and a level editor. Reception Rick Teverbaugh reviewed the Atari ST version of the game for '' Antic'' and said: "I'd mostly recommend it for ''Boulder Dash'' fanatics who know the game inside and out and want new horizons and challenges. They certainly can be created here". Steve Panak reviewed the Atari 8-bit version of the game for '' Antic'' and wrote: "Of course, one expects all the hallmarks of a proven arcade wristbuster. The simple objectives, fast action and superb graphics make for hours of addictive play". Rhett Anderson for '' Compute!'' said that "players unfamiliar with ''Boulderdash'' p ...
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Skyrim
''The Elder Scrolls V: Skyrim'' is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in ''The Elder Scrolls'' series, following ''The Elder Scrolls IV: Oblivion'' (2006), and was released worldwide for Windows, PlayStation 3, and Xbox 360 on November 11, 2011. ''Skyrim'' was developed using the Creation Engine, which was rebuilt specifically for the game. The team opted for a unique and more diverse open world than ''Oblivion''s Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. The game is set 200 years after the events of ''Oblivion'' and takes place in Skyrim, the northernmost province of Tamriel, a continent on the planet Nirn. Its main story focuses on the player character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon prophesied to destroy the world. Throughout the game, the player ...
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