Victory! The Battle For Europe
''Victory! The Battle for Europe'' is a Play-by-mail game#Closed versus open ended, closed-end, military strategy, play-by-mail (PBM) wargame. The game was first published by Rolling Thunder Games, Inc. in 1991 after a period of initial growth in the PBM industry. The game centers on Europe while including parts of North Africa, the Middle East, the United States, and Canada. Forty players start each game with equal resources among countries, although geography causes differences between starting positions. Games last for about three years each. The game received positive reviews and rankings in the PBM magazine ''Paper Mayhem'' in the 1990s, including tying for second place in its Best PBM Game of 1995 list. Play-by-mail genre Play-by-mail (PBM) games feature a number of differences from tabletop games. The typical PBM game involves many Play-by-mail game#Advantages and disadvantages of PBM gaming, more players than an average tabletop game can support. PBM game lengths are ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Military Strategy
Military strategy is a set of ideas implemented by military organizations to pursue desired Strategic goal (military), strategic goals. Derived from the Greek language, Greek word ''strategos'', the term strategy, when first used during the 18th century, was seen in its narrow sense as the "art of the general", or "the art of arrangement" of troops. and deals with the planning and conduct of campaigns. The father of Western modern strategic studies, Carl von Clausewitz (1780–1831), defined military strategy as "the employment of battles to gain the end of war." B. H. Liddell Hart's definition put less emphasis on battles, defining strategy as "the art of distributing and applying military means to fulfill the ends of policy". Hence, both gave the preeminence to political aims over military goals. Sun Tzu (544–496 BC) is often considered as the father of Eastern military strategy and greatly influenced Chinese, Japanese, Korean and Vietnamese historical and modern war tactics ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lin20
LIN or LIN may refer to: People *Lin (surname) (normally ), a Chinese surname * Lin (''The King of Fighters''), Chinese assassin character *Lin Chow Bang, character in Fat Pizza *Lin (NouerA) (Chinese name Lin Hanzhong Korean name Lim Hanjung), a Member of boygroup NouerA Places * Lin, Iran, a village in Mazandaran Province *Lin, Korçë, village in Pogradec municipality, Albania * Lin County, Henan, now Linzhou, China *Lin County, Shanxi, in China *Lincolnshire, Chapman code LIN Transport * Linate Airport, Milan, Italy * Linlithgow railway station, West Lothian, Scotland Other uses * LIN Media, a US TV broadcaster * Lingala language, a Bantu language of central Africa * Local Interconnect Network, for vehicle computers * ''lin.'', an abbreviation for linear See also * Linn (other) * Lyn (other) * Lynn (given name) Lynn or Lynne is a predominantly feminine given name in English-speaking countries. It is now more popular as a middle name than as a first na ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rick Loomis
Rick Loomis (August 24, 1946 – August 23, 2019) was an American game designer, most notable as the founder of game publisher Flying Buffalo, which he managed until his death. Career Early years Richard F. Loomis was born and raised in Scottsdale, Arizona and attended Coronado High School. He served in the United States Army for three years starting in 1969, and was stationed at Fort Shafter in Oahu, Hawaii. He had discovered the wargame '' Gettysburg'' by Avalon Hill in a toystore, and in 1970 had invented a game called '' Nuclear Destruction'' which—unlike most tabletop games at that time—included hidden movement; in January 1970, Loomis began sending mail to readers who advertised in '' The General'' for play-by-mail (PBM) opponents, with an offer to moderate multiplayer games of ''Nuclear Destruction''. Before long Loomis had over 200 players across multiple games, and requested fellow soldier Steve MacGregor to write a computer program to moderate these games; they ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Diplomacy (game)
''Diplomacy'' is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects. Set in Europe in the years leading to the First World War, ''Diplomacy'' is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). Each player aims to move their few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produce more units. Following each round of player negotiations, each player can issue attack and support orders, which are then executed d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Go (game)
# Go is an abstract strategy game, abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go, and over 20 million current players, the majority of whom live in East Asia. The Game piece (board game), playing pieces are called ''Go equipment#Stones, stones''. One player uses the white stones and the other black stones. The players take turns placing their stones on the vacant intersections (''points'') on the #Boards, board. Once placed, stones may not be moved, but ''captured stones'' are immediately removed from the board. A single stone (or connected group of stones) is ''captured'' when surrounded by the opponent's stones on all Orthogona ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hyborian War
''Hyborian War'' is a play-by-mail game published by Reality Simulations, Reality Simulations, Inc. It takes place during the Hyborian Age in the world of Conan the Barbarian created by Robert E. Howard. The game has been continuously available for worldwide play since its inception in 1985 and has changed little in its overall format. It uses a computer program to adjudicate player orders. Although it relies on postal mail or email and has turnaround times which are relatively long for the digital age of video games, ''Hyborian War'' has remained active into the 21st century. The game is set within the heroic fantasy genre, also known as sword and sorcery. The central figure is Conan of Cimmeria (Conan), Cimmeria, appearing in the game as a wandering hero whom players can employ until fortune takes him elsewhere. Game designer Edward Schoonover wove multiple aspects of Howard's stories into ''Hyborian War'' including diverse landscapes and cultures, grand armies, large-scale bat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |