Valve Index
The Valve Index is a virtual reality headset created and manufactured by Valve Corporation, Valve. Announced on April 30, 2019, the headset was released on June 28 of the same year. The Index is a second-generation headset and the first to be fully manufactured by Valve. ''Half-Life: Alyx'' is Product bundling, bundled with the headset. Development The Valve Index is Valve's first virtual reality headset developed and manufactured in-house, and was developed as the primary hardware for Valve's upcoming virtual reality games, starting with the launch of Half-Life: Alyx. Development on a completely first party headset started sometime around 2015 according to interviews with staff, before the release of their Vive headset with HTC. In February 2021, Valve registered patents for a new VR headset, describing the improvements over the previous model. Release The Valve Index sold an estimated 149,000 sets in 2019. 103,000 were in the fourth quarter following the announcement of V ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Valve Corporation
Valve Corporation, also known as Valve Software, is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the game franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress 2, Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by the former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success and had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' (2004), the Episodic video game, episodic sequels ''Half-Life 2: Episode One'' (2006) and ''Half-Life 2: Episode Two, Episode Two'' (2007), the mult ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Field Of View
The field of view (FOV) is the angle, angular extent of the observable world that is visual perception, seen at any given moment. In the case of optical instruments or sensors, it is a solid angle through which a detector is sensitive to electromagnetic radiation. It is further relevant in ''angle of view, photography''. Humans and animals In the context of human and primate vision, the term "field of view" is typically only used in the sense of a restriction to what is visible by external apparatus, like when wearing spectacles or virtual reality goggles. Note that eye movements are allowed in the definition but do not change the field of view when understood this way. If the analogy of the eye's retina working as a sensor is drawn upon, the corresponding concept in human (and much of animal vision) is the visual field. It is defined as "the number of degrees of visual angle during stable fixation of the eyes".Strasburger, Hans; Pöppel, Ernst (2002). Visual Field. In G. A ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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American Inventions ...
The following articles cover the timeline of United States inventions: * Timeline of United States of America inventions (before 1890), before the turn of the century * Timeline of United States inventions (1890–1945), before World War II * Timeline of United States inventions (1946–1991), during the Cold War * Timeline of United States inventions (after 1991), after the dissolution of the Soviet Union {{DEFAULTSORT:Timeline of United States Inventions United States inventions United States The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Reality Headsets
A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games, but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display (providing separate images for each eye), stereo sound, and sensors like accelerometers and gyroscopes for tracking the pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world. Augmented reality (AR) headsets are VR headsets that enable the user to see and interact with the outside world. Examples of AR headsets include the Apple Vision Pro and Meta Quest 3. VR headsets typically use at least one MEMS IMU for three degrees of freedom (3DOF) motion tracking, and optionally more tracking technology for six degrees of freedom (6DOF) motion tracking. 6DOF devic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ArsTechnica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes '' Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose was t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VirtualLink
VirtualLink was a proposed USB-C Alternate Mode that was historically intended to allow the power, video, and data required to power virtual reality headsets to be delivered over a single USB-C cable instead of a set of three different cables as it was in older headsets. The standard was supported by Nvidia, AMD, HTC Vive, Oculus VR, Valve, and Microsoft. The VirtualLink Consortium was chaired by Rambo Jacoby representing Nvidia. VirtualLink specifications According to its specifications, the VirtualLink cable consisted of: * DisplayPort: ** 4 × DisplayPort balanced pair data path ** DisplayPort HPD (hot-plug detection pin) as a single wire. ** DisplayPort AUX signal as a balanced pair * USB 3.1 signals ** A USB TX balanced pair for USB 3.0 data ** A USB RX balanced pair for USB 3.0 data * I2C wire to control the USB Billboard interface, in case the cable is plugged into an unsupported interface. * VBUS carrying power to HMD visor * GND ground The USB-C plug pinout specified ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Reality Labs
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory ''FAIR'' which is now part of the ''Reality Labs - Research (RLR)'' division. The Reality Labs unit is the result of the merger of several initiatives under Meta Platforms and the incorporation of several acquired companies. This includes ''CTRL-Labs'' founded by Thomas Reardon which develops non-invasive neural interface technology as well as ''Oculus'', a company that was founded in 2012 by Palmer Luckey, Brendan Iribe, Michael Antonov and Nate Mitchell to develop a VR headset for video ga ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Accelerometer
An accelerometer is a device that measures the proper acceleration of an object. Proper acceleration is the acceleration (the rate of change (mathematics), rate of change of velocity) of the object relative to an observer who is in free fall (that is, relative to an inertial frame of reference). Proper acceleration is different from coordinate acceleration, which is acceleration with respect to a given coordinate system, which may or may not be accelerating. For example, an accelerometer at rest on the surface of the Earth will measure an Gravitational acceleration, acceleration due to Earth's gravity straight upwards of about Standard gravity, ''g'' ≈ 9.81 m/s2. By contrast, an accelerometer that is in free fall will measure zero acceleration. Accelerometers have many uses in industry, consumer products, and science. Highly sensitive accelerometers are used in inertial navigation systems for aircraft and missiles. In unmanned aerial vehicles, accelerometers help to stabili ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Touchpad
A touchpad or trackpad is a type of pointing device. Its largest component is a tactile sensor: an electronic device with a flat surface, that detects the motion and position of a user's fingers, and translates them to 2D motion, to control a Cursor (user interface)#Pointer, pointer in a graphical user interface on a computer screen. Touchpads are common on Laptop, laptop computers, contrasted with desktop computers, where Computer mouse, mice are more prevalent. Trackpads are sometimes used with desktop setups where desk space is scarce. Wireless touchpads are also available, as detached accessories. Due to the ability of trackpads to be made small, they were additionally used on personal digital assistants (PDAs) and some portable media players. Operation and function Touchpads operate in several ways, including capacitive sensing or resistive touchscreen. The most common technology used in the 2010s senses the change of capacitance where a finger touches the pad. Capacitance ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Analog Stick
An analog stick (analogue stick in British English), also known as a control stick, thumbstick or joystick, is an input method designed for video games that translates thumb movement into directional control. It consists of a protruding stick mounted on a pivot, with movement registered through continuous electrical signals rather than discrete switches, allowing for greater nuance than traditional digital inputs. Unlike D-pads, which rely on fixed electrical contacts, analog sticks use potentiometers to measure their position across a full range of motion. Many models allow the stick to be pressed down like a button, allowing users to execute commands without removing their thumb from the stick. Since its introduction, the analog stick has largely replaced the D-pad as the primary directional input in modern game controllers. Usage in video games The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Backward Compatibility
In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with Input/output, input designed for such a system. Modifying a system in a way that does not allow backward compatibility is sometimes called "wikt:breaking change, breaking" backward compatibility. Such breaking usually incurs various types of costs, such as Switching barriers, switching cost. A complementary concept is ''forward compatibility''; a design that is forward-compatible usually has a Technology roadmap, roadmap for compatibility with future standards and products. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM broadcasting, FM radio in stereophonic sound, stereo. FM radio was initially monaural, mono, with only one audio channel represented by one signal (electrical engineerin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SteamVR
Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as Matchmaking (video games), game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking service, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, Video game music, game soundtracks, videos, and sells hardware made by Valve, such as the Valve Index and the Steam Deck. Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |