V-Rally 3
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V-Rally 3
''V-Rally 3'' is a racing video game developed by Eden Studios and published by Infogrames Europe. It was released for the PlayStation 2 and Game Boy Advance platforms in 2002, and ported to the Xbox, GameCube, and Microsoft Windows in 2003. Gameplay The game focuses on the unique career mode, where the player races against bots in various rallies across an endless number of seasons, ultimately trying to become the champion. Alternatively, the game offers a quick race mode, where the player can play time attacks on the stages provided by the game or compete in one of the five different challenges it offers. The game features 24 tracks and 20 official vehicles from the 2000 to 2002 World Rally Championship and the 2001-2002 Super 1600 Junior World Rally Championship, including the Mitsubishi Lancer Evolution VII WRC 01', the Subaru Impreza WRC 01', Toyota Corolla WRC, and (the game's "flagship" car) 2000 Peugeot 206 WRC. There are four unlockable vehicles, which can be unlocked on ...
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Eden Games
Eden Games (formerly known as Eden Studios) is a French video game developer based in Lyon, France, that mainly focuses on the development of racing video games. History The company was formed as a development group within Infogrames' European subsidiary Infogrames Multimedia, which had developed the first ''V-Rally'' for the PlayStation. The studio would later rebrand into its own separate studio, known as Eden Studios, with Infogrames holding a 19.2% minority share. In April 2002, Infogrames fully acquired Eden Studios. During this period, the company would continue develop racing games such as ''Test Drive Unlimited'' and its sequel, ''Test Drive Unlimited 2'', while also venturing into other game genres with games like '' Kya: Dark Lineage''. Atari announced that throughout April 2011, they had laid off over 51 of the 80 employees working at the studio, leading to a majority of the employees going on strike.Maria Kalash et Netsabes, ''Le Salaire du labeur'', 15 février 201 ...
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World Rally Championship
The World Rally Championship (abbreviated as WRC) is the highest level of global competition in the motorsport discipline of rallying, owned and governed by the FIA. There are separate championships for drivers, co-drivers, manufacturers and teams. The series currently consists of 13 three to four-day rally events driven on surfaces ranging from gravel and tarmac to snow and ice. Each rally is usually split into 15–25 special stages which are run against the clock on up to 350 kilometres of closed roads. Drivers Sébastien Loeb, Sébastien Ogier, Juha Kankkunen, Tommi Mäkinen and Colin McRae all became WRC champions. Other drivers who became well known primarily through their WRC careers include Michèle Mouton, Henri Toivonen, Jari-Matti Latvala and Mikko Hirvonen. Rallies that have frequently appeared in the championship have included Monte Carlo Rally, Tour de Corse, Sanremo, Acropolis, Safari Rally, and national rallies of Great Britain, Finland, New Zealand, Au ...
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V-Rally (video Game)
''V-Rally'' is a racing video game developed by Infogrames Multimedia and released for the PlayStation console in 1997. The first game in the ''V-Rally'' series, it is based on the 1997 and 1998 World Rally Championship seasons, and features officially licensed cars and tracks inspired by real locations of rally events. Players drive rally cars through a series of stages spread over eight different locations, ranging from European countries like England, Spain or Sweden, to island countries such as Indonesia and New Zealand. As a simulation game, ''V-Rally'' places a strong emphasis on replicating the behavior physics of real cars and generally requires more practice than arcade-style racers. The game was developed over the course of nearly two years by a team that would later be known as Eden Studios. Former rally world champion Ari Vatanen worked on the game as a technical consultant, giving the developers insight on how the cars should handle collisions and drifts. Upon rel ...
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Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy product line. The GBC features a color screen rather than monochrome, but it is not backlit. It is slightly thicker and taller and features a slightly smaller screen than the Game Boy Pocket, its immediate predecessor in the Game Boy line. As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, ''Game Boy Color'', remains consistent throughout the world. The Game Boy Color is part of the fifth generation of video game consoles. The GBC's primary competitors in Japan were the grayscale 16-bit handhelds, SNK's Neo Geo Pocket and Bandai's WonderSwan, though the Game Boy Color outsold them by a w ...
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Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System (NES) games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1. It is Nintendo's second handheld game console and combines features from both the Game & Watch handheld and NES home system. The console features a dot-matrix screen with adjustable contrast dial, five game control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial and, like its rivals, uses cartridges as physical media for games. The color scheme is made from two tones of grey with accents of black, blue, and dark magenta. All the corners of the portrait-oriented rectangular un ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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Polygon (computer Graphics)
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. The ''polygon count'' refers to the number of polygons being rendered per frame. Beginning with the fifth generation of video game consoles, the use of polygons became more common, and with each succeeding generation, polygonal models became increasingly complex. Competing methods for rendering polygons that avoid seams * Point **Floating Point ** Fixed-Point **Polygon **because of rounding, every scanline has its own direction in space and may show its front or back side to the viewer. *Fraction (mathematics) **Bresenham's line algorithm **Polygons have to be split into triangles **The whole triangle shows the same sid ...
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Future Publishing
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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Peugeot 206 WRC
The Peugeot 206 WRC is a World Rally Car based on the Peugeot 206. It was used by Peugeot Sport, Peugeot's factory team, in the World Rally Championship from 1999 to 2003. The car brought Peugeot the manufacturers' world title three years in a row from 2000 to 2002. Marcus Grönholm won the drivers' title in 2000 and 2002. History In 1999, Peugeot Sport unveiled the 206 WRC, and it competed for the first time in that year's World Rally Championship, with French tarmac veteran and long-time marque stalwart Gilles Panizzi narrowly failing, against a resurgent reigning champion in Mitsubishi's Tommi Mäkinen, to win the Rallye Sanremo. The car was soon a success, however, and won both the manufacturers' and drivers' championships in 2000, Peugeot's first such accolades since their withdrawal from the WRC after Group B was banned after the 1986 season, and achieved in the hands of Panizzi, Francois Delecour and Mäkinen's successor as drivers' world champion, Marcus Grönholm. ...
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Toyota Corolla (E110)
The Corolla E110 was the eighth generation of cars sold by Toyota under the Corolla nameplate. Introduced in May 1995, the eighth generation shared its platform (and doors, on some models) with its predecessor. Due to a recession at the time, Toyota ordered Corolla development chief Takayasu Honda to cut costs, hence the carry-over engineering. For the general market, the Corolla was offered in Base, XLi, GLi and SE-G trim levels. Japan This was the last Corolla generation to have an equivalent Sprinter model, and the Levin sports package upgrade. The Sprinter Carib wagon was identical to the European Corolla wagon and was only available in Japan as a Sprinter. The previous generation E104 Corolla Touring Wagon continued to be sold alongside it. The Sprinter, exclusive to ''Toyota Auto Store'' Japanese dealerships was renamed the Toyota Allex and was modified from a sedan to five-door hatchback. Japanese models received minor changes in April 1997 with new nose, tail and inte ...
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Subaru Impreza
The is a compact car that has been manufactured by the Japanese automaker Subaru since 1992. It was introduced as a replacement for the Leone, with the predecessor's EA series engines replaced by the new EJ series. It is now in its sixth generation. Subaru has offered a 5-door hatchback body variant since 2008. The firm also offered a coupé from 1995 until 2001, a 4-door sedan up to the fifth generation and a 5-door wagon from the Impreza's introduction - this was replaced by a hatchback with the third generation in 2008. Mainstream versions have received "boxer" flat-four engines ranging from 1.5- to 2.5-liters, with the performance-oriented Impreza WRX and WRX STI models upgraded with the addition of turbochargers. Since the third generation series, some markets have adopted the abbreviated Subaru WRX name for these high-performance variants. The first three generations of Impreza were also available with an off-road appearance package called the Outback Sport, exclu ...
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