Unreal Tournament 2003
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Unreal Tournament 2003
''Unreal Tournament 2003'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. The game is part of the ''Unreal'' franchise, and is a sequel to 1999's '' Unreal Tournament''. Like its predecessor, the game is designed mainly for multiplayer gaming. The game saw a record 1.2 million downloads when the demo was released. In addition, the Unreal Engine has been widely licensed for games such as the ''Tom Clancy's Rainbow Six'' series, '' Splinter Cell'', and ''America's Army''. An Xbox port, '' Unreal Championship'' was released on November 12, 2002. ''Unreal Tournament 2003'' would be rereleased as '' Unreal Tournament 2004'', which was released on March 16 of that year. Gameplay The available combat modes are: * Deathmatch: Frag other players as much as possible to gain the highest score. * Team Deathmatch: Two teams go head to head to be the best fragger. * Capture the Flag: ...
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Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ''ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein (software executive), Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games developed Unreal Engine, a commercially available game engine which also powers its internally developed video games like ''Fortnite'' and the ''Unreal (video game series), Unreal'', ''Gears of War'', and ''Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''Guinness World Rec ...
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First-person (gaming)
In video games, first-person (also spelled first person) is any graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being third-person, the graphical perspective from outside of any character (but possibly focused on a character); some games such as interactive fiction do not belong to either format. First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay. Although, like third-person shooters (TPS), the term has come to define a specific subgenre of shooter games rather than any using the perspective, with severa ...
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Team Deathmatch
Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible. The deathmatch may end on a ''frag limit'' or a ''time limit'', and the winner is the player that accumulated the greatest number of frags. The deathmatch is an evolution of competitive multiplayer modes found in game genres such as fighting games and racing games moving into other genres. Gameplay In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Players often have the option to communicate with each other during the game by using microphones and speakers. Deathmatches have different rules and goals depending on the game, but an example of a ...
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Deathmatch (video Games)
Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including FPS game, first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or Glossary of video game terms#frag, "frag") the other players' characters as many times as possible. The deathmatch may end on a ''frag limit'' or a ''time limit'', and the winner is the player that accumulated the greatest number of frags. The deathmatch is an evolution of competitive Multiplayer video game, multiplayer modes found in game genres such as fighting games and racing video game, racing games moving into other genres. Gameplay In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Players often have the option to communicate with each other during the game by using microphones and speakers. De ...
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Unreal Tournament 2004
''Unreal Tournament 2004'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes. Part of the ''Unreal'' franchise, it is the third game in the '' Unreal Tournament'' series and an updated rerelease of '' Unreal Tournament 2003''. Among significant changes to gameplay mechanics and visual presentation, one of the major additions introduced by ''Unreal Tournament 2004'' is the inclusion of vehicles and the Onslaught game type, allowing for large-scale battles. A sequel, ''Unreal Tournament 3'', was released on November 19, 2007. In December 2022, the Epic servers for all games in the series were closed. Currently, no games in the series, including ''UT2004'', are available for purchase on any digital platforms and stores. Epic Games has not yet announced the reason for this decision. Plot The game is set in a universe where humans long before fought a war with the Skaarj, leaving their galactic empire in shambles. To assist in the rebuildin ...
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Unreal Championship
''Unreal Championship'' is a first-person shooter, first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Atari, Inc. (1993–present), Infogrames, and released for the Xbox (console), Xbox. Part of the Unreal (video game series), ''Unreal'' franchise, ''Unreal Championship'' is the console version of ''Unreal Tournament 2003'', and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch. In 2003 ''Unreal Championship'' was added to the Xbox "Platinum Hits" line. In line with other online-enabled games on the Xbox, multiplayer on Xbox Live was available to players until 15 April 2010. ''Unreal Championship'' is now playable online again on the replacement Xbox servers called Insignia (Xbox), Insignia. A direct sequel, ''Unreal Championship 2: The Liandri Conflict'', was released in 2005. Gameplay * Deathmatch (video games), Deathmatch * Team Deathmatch * Ca ...
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Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox network and Xbox Game Pass. The brand is produced by Microsoft Gaming, a division of Microsoft. The brand was 2001 in video gaming#Video game consoles, first introduced in the United States in November 2001, with the launch of the original Xbox console. The Xbox branding was formerly, from 2012 to 2015, used as Microsoft's digital media entertainment brand replacing Zune. In 2022, Microsoft expanded its gaming business and reorganized Xbox to become part of its newly formed Microsoft Gaming division. Under Microsoft Gaming, Xbox's first-party publishers are Xbox Game Studios, ZeniMax Media (Bethesda Softworks), and Activision Blizzard (Activision, Blizzard Entertainment, and King (company), King), who own numerous studios and successful franchis ...
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America's Army
''America's Army'' is a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their interests and abilities. ''America's Army'' represents the first large-scale use of game technology by the U.S. government as a platform for strategic communication and recruitment, and the first use of game technology in support of U.S. Army recruiting. The Windows version 1.0, subtitled ''Recon'', was the first released version on July 4, 2002. As of January 2014 there had been over 41 versions and updates released including updates to ''America's Army: Proving Grounds'', which was released in August 2013. All versions have been developed on the Unreal Engine. The game was financed by t ...
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Tom Clancy's Splinter Cell
''Tom Clancy's Splinter Cell'' is a series of stealth action-adventure video games, the first of which was released in 2002, and their tie-in novels that were endorsed by Tom Clancy. The series follows Sam Fisher, a highly trained agent of a fictional black-ops sub-division within the NSA, dubbed "Third Echelon", as he overcomes his adversaries. Levels are created using Unreal Engine and emphasize light and darkness as gameplay elements. The series has been positively received, and was once considered to be one of Ubisoft's flagship franchises. The series had sold 19 million units by 2008. No further installments have been released since 2013. A remake of the first game was announced in December 2021. Games ''Tom Clancy's Splinter Cell'' (2002) ''Tom Clancy's Splinter Cell'' was developed over a period of two years and developed by Ubisoft Montreal with original publishing by Microsoft Game Studios for the Xbox as an exclusive title. Later in 2003, Ubisoft ported the ...
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Tom Clancy's Rainbow Six (video Game)
''Tom Clancy's Rainbow Six'' is a 1998 tactical shooter video game developed and published by Red Storm Entertainment for Microsoft Windows, with later ports for the Nintendo 64, PlayStation, Mac OS, Game Boy Color, and Dreamcast. It is the first installment in the ''Rainbow Six'' series. Based on the Tom Clancy novel of the same name, the game follows Rainbow, a top secret international counterterrorist organization, and the conspiracy they unravel as they handle a seemingly random spike in terrorism. In singleplayer, the player advances through a series of missions in a campaign. Before each mission, the player is briefed on the situation, selects and organizes their operatives and equipment, and plans their movement through the level; during missions, the player controls an operative leading computer-controlled teammates as they follow the player's plan. In multiplayer, players cooperate in player versus environment missions or battle to complete objectives in player ver ...
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Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobiles, console, and virtual reality platforms. The latest generation, Unreal Engine 5, was launched in April 2023. Its source code is available on GitHub, and commercial use is granted based on a royalty model, with Epic charging 5% of revenues over US $1 million, which is waived for games published exclusively on the Epic Games Store. Epic has incorporated features in the engine from acquired companies such as Quixel, which is seen as benefiting from '' Fortnite'''s revenue. History First generation Unreal Engine 1 ...
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