USB (Communications)
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USB (Communications)
This article provides information about the communications aspects of Universal Serial Bus, USB: Signaling, Protocols, Transactions. Signaling (USB PHY) Signaling rate (transmission rate) The theoretical maximum data rate in USB 2.0 is 480 Mbit/s (60 MB/s) per controller and is shared amongst all attached devices. Some personal computer chipset manufacturers overcome this bottleneck by providing multiple USB 2.0 controllers within the southbridge. According to routine testing performed by CNet, write operations to typical Hi-speed hard drives can sustain rates of 25–30 MB/s, while read operations are at 30–42 MB/s; this is 70% of the total available bus bandwidth. For USB 3.0, typical write speed is 70–90 MB/s, while read speed is 90–110 MB/s. Mask tests, also known as eye diagram tests, are used to determine the quality of a signal in the time domain. They are defined in the referenced document as part of the elect ...
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Southbridge (computing)
The southbridge is one of the two chips in the core logic chipset on a personal computer (PC) motherboard, the other being the northbridge. The southbridge typically implements the slower capabilities of the motherboard in a northbridge/southbridge chipset computer architecture. In systems with Intel chipsets, the southbridge is named I/O Controller Hub (ICH), while AMD has named its southbridge Fusion Controller Hub (FCH) since the introduction of its Fusion AMD Accelerated Processing Unit (APU) while moving the functions of the Northbridge onto the CPU die, hence making it similar in function to the Platform hub controller. The southbridge can usually be distinguished from the northbridge by not being directly connected to the CPU. Rather, the northbridge ties the southbridge to the CPU. Through the use of controller integrated channel circuitry, the northbridge can directly link signals from the I/O units to the CPU for data control and access. Current status Due to the pus ...
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USB Signal Example
Universal Serial Bus (USB) is an industry standard that establishes specifications for cables, connectors and protocols for connection, communication and power supply (interfacing) between computers, peripherals and other computers. A broad variety of USB hardware exists, including 14 different connector types, of which USB-C is the most recent and the only one not currently deprecated. First released in 1996, the USB standards are maintained by the USB Implementers Forum (USB-IF). The four generations of USB are: USB 1.''x'', USB 2.0, USB 3.''x'', and USB4. Overview USB was designed to standardize the connection of peripherals to personal computers, both to communicate with and to supply electric power. It has largely replaced interfaces such as serial ports and parallel ports, and has become commonplace on a wide range of devices. Examples of peripherals that are connected via USB include computer keyboards and mice, video cameras, printers, portable media players, mob ...
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Physical Layer Protocols
Physical may refer to: *Physical examination In a physical examination, medical examination, or clinical examination, a medical practitioner examines a patient for any possible medical signs or symptoms of a medical condition. It generally consists of a series of questions about the pati ..., a regular overall check-up with a doctor * ''Physical'' (Olivia Newton-John album), 1981 ** "Physical" (Olivia Newton-John song) * ''Physical'' (Gabe Gurnsey album) * "Physical" (Alcazar song) (2004) * "Physical" (Enrique Iglesias song) (2014) * "Physical" (Dua Lipa song) (2020) *"Physical (You're So)", a 1980 song by Adam & the Ants, the B side to " Dog Eat Dog" * ''Physical'' (TV series), an American television series See also

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USB Hardware
The initial versions of the USB standard specified connectors that were easy to use and that would have acceptable life spans; revisions of the standard added smaller connectors useful for compact portable devices. Higher-speed development of the USB standard gave rise to another family of connectors to permit additional data paths. All versions of USB specify cable properties; version 3.x cables include additional data paths. The USB standard included power supply to peripheral devices; modern versions of the standard extend the power delivery limits for battery charging and devices requiring up to 100 watts. USB has been selected as the standard charging format for many mobile phones, reducing the proliferation of proprietary chargers. Connectors The three sizes of USB connectors are the default or ''standard'' format intended for desktop or portable equipment, the ''mini'' intended for mobile equipment, which was deprecated when it was replaced by the thinner ''micro'' si ...
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Stop-and-wait ARQ
Stop-and-wait ARQ, also referred to as alternating bit protocol, is a method in telecommunications to send information between two connected devices. It ensures that information is not lost due to dropped packets and that packets are received in the correct order. It is the simplest automatic repeat-request (ARQ) mechanism. A stop-and-wait ARQ sender sends one frame at a time; it is a special case of the general sliding window protocol with transmit and receive window sizes equal to one in both cases. After sending each frame, the sender doesn't send any further frames until it receives an acknowledgement (ACK) signal. After receiving a valid frame, the receiver sends an ACK. If the ACK does not reach the sender before a certain time, known as the timeout, the sender sends the same frame again. The timeout countdown is reset after each frame transmission. The above behavior is a basic example of Stop-and-Wait. However, real-life implementations vary to address certain issues o ...
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Bit Complement
In computer programming, a bitwise operation operates on a bit string, a bit array or a Binary numeral system, binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the central processing unit, processor. Most bitwise operations are presented as two-operand instructions where the result replaces one of the input operands. On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition. While modern processors usually perform addition and multiplication just as fast as bitwise operations due to their longer instruction pipelines and other computer architecture, architectural design choices, bitwise operations do commonly use less power because of the reduced use of resources. Bitwise operators In the explanations below, any ...
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Cyclic Redundancy Check
A cyclic redundancy check (CRC) is an error-detecting code commonly used in digital networks and storage devices to detect accidental changes to digital data. Blocks of data entering these systems get a short ''check value'' attached, based on the remainder of a polynomial division of their contents. On retrieval, the calculation is repeated and, in the event the check values do not match, corrective action can be taken against data corruption. CRCs can be used for error correction (see bitfilters). CRCs are so called because the ''check'' (data verification) value is a ''redundancy'' (it expands the message without adding information) and the algorithm is based on ''cyclic'' codes. CRCs are popular because they are simple to implement in binary hardware, easy to analyze mathematically, and particularly good at detecting common errors caused by noise in transmission channels. Because the check value has a fixed length, the function that generates it is occasionally used as a ...
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Least Significant Bit
In computing, bit numbering is the convention used to identify the bit positions in a binary number. Bit significance and indexing In computing, the least significant bit (LSB) is the bit position in a binary integer representing the binary 1s place of the integer. Similarly, the most significant bit (MSB) represents the highest-order place of the binary integer. The LSB is sometimes referred to as the ''low-order bit'' or ''right-most bit'', due to the convention in positional notation of writing less significant digits further to the right. The MSB is similarly referred to as the ''high-order bit'' or ''left-most bit''. In both cases, the LSB and MSB correlate directly to the least significant digit and most significant digit of a decimal integer. Bit indexing correlates to the positional notation of the value in base 2. For this reason, bit index is not affected by how the value is stored on the device, such as the value's byte order. Rather, it is a property of the numeri ...
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Most Significant Bit
In computing, bit numbering is the convention used to identify the bit positions in a binary number. Bit significance and indexing In computing, the least significant bit (LSB) is the bit position in a binary integer representing the binary 1s place of the integer. Similarly, the most significant bit (MSB) represents the highest-order place of the binary integer. The LSB is sometimes referred to as the ''low-order bit'' or ''right-most bit'', due to the convention in positional notation of writing less significant digits further to the right. The MSB is similarly referred to as the ''high-order bit'' or ''left-most bit''. In both cases, the LSB and MSB correlate directly to the least significant digit and most significant digit of a decimal integer. Bit indexing correlates to the positional notation of the value in base 2. For this reason, bit index is not affected by how the value is stored on the device, such as the value's byte order. Rather, it is a property of the numeri ...
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Bit-stuffing
In data transmission and telecommunication, bit stuffing (also known—uncommonly—as positive justification) is the insertion of non-information bits into data. Stuffed bits should not be confused with overhead bits. Bit stuffing is used for various purposes, such as for bringing bit streams that do not necessarily have the same or rationally related bit rates up to a common rate, or to fill buffers or frames. The location of the stuffing bits is communicated to the receiving end of the data link, where these extra bits are removed to return the bit streams to their original bit rates or form. Bit stuffing may be used to synchronize several channels before multiplexing or to rate-match two single channels to each other. Another use of bit stuffing is for run length limited coding: to limit the number of consecutive bits of the same value in the data to be transmitted. A bit of the opposite value is inserted after the maximum allowed number of consecutive bits. Since this is ...
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Endianness
In computing, endianness, also known as byte sex, is the order or sequence of bytes of a word of digital data in computer memory. Endianness is primarily expressed as big-endian (BE) or little-endian (LE). A big-endian system stores the most significant byte of a word at the smallest memory address and the least significant byte at the largest. A little-endian system, in contrast, stores the least-significant byte at the smallest address. Bi-endianness is a feature supported by numerous computer architectures that feature switchable endianness in data fetches and stores or for instruction fetches. Other orderings are generically called middle-endian or mixed-endian. Endianness may also be used to describe the order in which the bits are transmitted over a communication channel, e.g., big-endian in a communications channel transmits the most significant bits first. Bit-endianness is seldom used in other contexts. Etymology Danny Cohen introduced the terms ''big-endian'' a ...
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Packet (information Technology)
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the ''payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a ''frame''. In layer 4, the transport layer, the data u ...
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