ThinkPad Tablet 2
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ThinkPad Tablet 2
The ThinkPad Tablet 2 is a tablet computer announced in 2012 and released by Lenovo in 2013. The Tablet 2 is the successor to the original Android-based ThinkPad Tablet, and was one of the launch tablet devices for the touch-oriented Microsoft Windows 8 operating system. The success of the device has led to successor models, the ThinkPad 8 (2013) and both generations of the ThinkPad 10 (2014), also using Windows in place of Android. Launch In order to celebrate the 20th anniversary of the ThinkPad, Lenovo held a large party in New York where it announced several products, including the Tablet 2. Although Lenovo indicated that the ThinkPad Tablet 2 would be available on 26 October 2012 when Windows 8 was released, it later indicated that the device would be available in December 2012. However, delivery for orders in December were not made until late January and beyond. Features Design According to ''The Verge'', "It may be a ThinkPad, but this device is unequivocally a tab ...
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ThinkPad Tablet 2
The ThinkPad Tablet 2 is a tablet computer announced in 2012 and released by Lenovo in 2013. The Tablet 2 is the successor to the original Android-based ThinkPad Tablet, and was one of the launch tablet devices for the touch-oriented Microsoft Windows 8 operating system. The success of the device has led to successor models, the ThinkPad 8 (2013) and both generations of the ThinkPad 10 (2014), also using Windows in place of Android. Launch In order to celebrate the 20th anniversary of the ThinkPad, Lenovo held a large party in New York where it announced several products, including the Tablet 2. Although Lenovo indicated that the ThinkPad Tablet 2 would be available on 26 October 2012 when Windows 8 was released, it later indicated that the device would be available in December 2012. However, delivery for orders in December were not made until late January and beyond. Features Design According to ''The Verge'', "It may be a ThinkPad, but this device is unequivocally a tab ...
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PowerVR
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration. PowerVR also develops AI accelerators called Neural Network Accelerator (NNA). The PowerVR product line was originally introduced to compete in the desktop PC market for 3D hardware accelerators with a product with a better price–performance ratio than existing products like those from 3dfx Interactive. Rapid changes in that market, notably with the introduction of OpenGL and Direct3D, led to rapid consolidation. PowerVR introduced new versions with low-power electronics that were aimed at the laptop computer market. Over time, this developed into a series of designs that could be incorporated into system-on-a-chip architectures suitable for handheld device use. PowerVR accelerators are not manufactured by PowerVR, but instead t ...
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Megapixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Camera
A camera is an Optics, optical instrument that can capture an image. Most cameras can capture 2D images, with some more advanced models being able to capture 3D images. At a basic level, most cameras consist of sealed boxes (the camera body), with a small hole (the aperture) that allows light to pass through in order to capture an image on a light-sensitive surface (usually a Image sensor, digital sensor or photographic film). Cameras have various mechanisms to control how the light falls onto the light-sensitive surface. Lenses focus the light entering the camera, and the aperture can be narrowed or widened. A Shutter (photography), shutter mechanism determines the amount of time the photosensitive surface is exposed to the light. The still image camera is the main instrument in the art of photography. Captured images may be reproduced later as part of the process of photography, digital imaging, or photographic printing. Similar artistic fields in the moving-image camera dom ...
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Near Field Communications
Near-field communication (NFC) is a set of communication protocols that enables communication between two electronic devices over a distance of 4 cm (1 in) or less. NFC offers a low-speed connection through a simple setup that can be used to bootstrap more-capable wireless connections. Like other "proximity card" technologies, NFC is based on inductive coupling between two so-called antennas present on NFC-enabled devices—for example a smartphone and a printer—communicating in one or both directions, using a frequency of 13.56 MHz in the globally available unlicensed radio frequency ISM band using the ISO/IEC 18000-3 air interface standard at data rates ranging from 106 to 424 kbit/s. The standards were provided by the NFC Forum. The forum was responsible for promoting the technology and setting standards and certifies device compliance. Secure communications are available by applying encryption algorithms as is done for credit cards and if they fit the crite ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet ...
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HDMI
High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for analog video standards. HDMI implements the EIA/CEA-861 standards, which define video formats and waveforms, transport of compressed and uncompressed LPCM audio, auxiliary data, and implementations of the VESA EDID. CEA-861 signals carried by HDMI are electrically compatible with the CEA-861 signals used by the Digital Visual Interface (DVI). No signal conversion is necessary, nor is there a loss of video quality when a DVI-to-HDMI adapter is used. The Consumer Electronics Control (CEC) capability allows HDMI devices to control each other when necessary and allows the user to operate multiple devices with on ...
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Docking Station
In computing, a docking station or port replicator (hub) or dock provides a simplified way to ''plug-in'' a mobile device, such as a laptop, to common peripherals. Because a wide range of dockable devices—from mobile phones to wireless mouse—have different connectors, power signaling, and uses, docks are unstandardized and are therefore often designed for a specific type of device. A dock can allow some laptop computers to become a substitute for a desktop computer, without sacrificing the mobile computing functionality of the machine. Portable computers can dock and undock hot, cold or standby, depending on the abilities of the system. In a coldplug, cold dock or undock, one completely shuts the computer down before docking/undocking. In a hot swapping, hot dock or undock, the computer remains running when docked/undocked. Standby docking or undocking, an intermediate style used in some designs, allows the computer to be docked/undocked while powered on, but requires that i ...
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Phone Connector (audio)
A phone connector, also known as phone jack, audio jack, headphone jack or jack plug, is a family of electrical connectors typically used for analog signal, analog audio signals. A plug, the Gender of connectors and fasteners, male connector, is inserted into the jack, the female connector. The phone connector was invented for use in telephone switchboards in the 19th century and is still widely used. The phone connector is cylindrical in shape, with a grooved tip to retain it. In its original audio configuration, it typically has two, three, four or, occasionally, five contacts. Three-contact versions are known as ''TRS connectors'', where ''T'' stands for Tip and ring, "tip", ''R'' stands for Tip and ring, "ring" and ''S'' stands for "sleeve". Ring contacts are typically the same diameter as the sleeve, the long shank. Similarly, two-, four- and five-contact versions are called ''TS'', ''TRRS'' and ''TRRRS connectors'' respectively. The outside diameter of the "sleeve" c ...
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Mini-HDMI
High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for analog video standards. HDMI implements the EIA/CEA-861 standards, which define video formats and waveforms, transport of compressed and uncompressed LPCM audio, auxiliary data, and implementations of the VESA EDID. CEA-861 signals carried by HDMI are electrically compatible with the CEA-861 signals used by the Digital Visual Interface (DVI). No signal conversion is necessary, nor is there a loss of video quality when a DVI-to-HDMI adapter is used. The Consumer Electronics Control (CEC) capability allows HDMI devices to control each other when necessary and allows the user to operate multiple devices with one h ...
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