Time Trouble
In chess played with a time control, time trouble, time pressure, or its German translation ''Zeitnot'', is the situation where a player has little time to complete the required moves. When forced to play quickly, the probability of making blunders is increased, so handling the clock is an important aspect of chess playing. The last move of the time control (often move 40) is especially prone to blunders if players only have a few seconds to play it, and many games have been lost due to poor time management in time pressure. Practical aspects Players often spend large amounts of time after the opening as they consider their plans and calculate various tactical variations. In many cases, spending this time to find the correct path is worth the risk of time trouble later on if the position is simplified to a point where it can be played quickly. However, spending large amounts of time in simple positions on non-forcing matters is often excessive. In time trouble, players are usuall ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Time Control
A time control is a mechanism in the tournament play of almost all two-player board games so that each round of the match can finish in a timely way and the tournament can proceed. For turn-based games such as chess, shogi or go, time controls are typically enforced by means of a game clock, which counts time spent on each player's turn separately. A player that spends more time than the time control allows is penalized, usually by the loss of the game. Time pressure (or time trouble or ''Zeitnot'') is the situation where one player has very little time on their clock to complete their remaining moves. Classification The amount of time given to each player to complete their moves will vary from game to game. However, most games tend to change the classification of tournaments according to the length of time given to the players. In chess, various classification schemes are used. FIDE defines time controls based on the sum of the amount of time allotted to each player, p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blunder (chess)
In chess, a blunder is a critically bad mistake that severely worsens the player's position by allowing a loss of , checkmate, or anything similar. It is usually caused by some tactical oversight, whether due to time trouble, overconfidence, or carelessness. Although blunders are most common in beginner games, all human players make them, even at the world championship level. Creating opportunities for the opponent to blunder is an important skill in chess. What qualifies as a blunder rather than a normal mistake is somewhat subjective. A weak move from a novice player might be explained by the player's lack of skill, while the same move from a master might be called a blunder. In chess annotation, blunders are typically marked with two question marks ("??") after the move notation. Especially among amateur and novice players, blunders often occur because of a faulty thought process where players do not consider the opponent's . In particular, checks, , and need to be considere ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chess Opening
The opening is the initial stage of a chess game. It usually consists of established Chess_theory#Opening_theory, theory. The other phases are the chess middlegame, middlegame and the chess endgame, endgame. Many opening sequences, known as ''openings'', have standard names such as "Sicilian Defense". ''The Oxford Companion to Chess'' lists 1,327 named openings and variants, and there are many others with varying degrees of common usage. Opening moves that are considered standard are referred to as "book moves", or simply "book". When a game begins to deviate from known Chess theory#Opening theory, opening theory, the players are said to be "out of book". In some openings, book lines have been worked out for over 30 moves, such as some lines in the classical King's Indian Defense and in the Sicilian Defense, Najdorf Variation, Najdorf Variation of the Sicilian Defense. Professional chess players spend years studying openings, and they continue doing so throughout their careers ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Permanent Brain
In turn-based games, permanent brain (also called pondering) is the act of thinking during the opponent's turn. Chess engines that continue calculating even when it is not their turn to play end up choosing moves that are stronger than if they are barred from calculating on their opponent's turn. Use with chess programs The strength of chess programs depends very much on the amount of time allocated for calculating. Many chess programs use pondering to improve their strength. Current programs cannot create strategic plans, so a program simply tries to predict the opponent's move and begins to calculate its response. If the opponent's move has been guessed correctly, then the program continues to calculate. If the prediction fails, the program begins a new computation. Pondering is less effective than normal thinking. For example, if the program guesses 25% of the opponent's moves correctly, the use of pondering is on average equivalent to increasing the normal calculating time b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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FIDE
The International Chess Federation or World Chess Federation, commonly referred to by its French acronym FIDE ( , ), is an international organization based in Switzerland that connects the various national chess federations and acts as the Sport governing body, governing body of international chess competition. FIDE was founded in Paris, France, in 1924. Its motto is , Latin for 'We are one Family'. In 1999, FIDE was recognized by the International Olympic Committee (IOC). there are 201 FIDE Federations, member federations of FIDE. The current world chess champion is Gukesh Dommaraju, Gukesh Dommaraju. Role FIDE's most visible activity is organizing the World Chess Championship since 1948. FIDE also organizes world championships for Women's World Chess Championship, women, World Junior Chess Championship, juniors, World Senior Chess Championship, seniors, and the Disability, disabled, as well the world championships for the shorter time formats World Rapid Chess Championship, r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rules Of Chess
The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player Abstract strategy game, abstract strategy board game. Each player controls sixteen chess piece, pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's King (chess), king; checkmate occurs when a king is threatened with capture and has no escape. A game can end in various ways besides checkmate: a player can #Resigning, resign, and there are several ways a game can end in a Draw (chess), draw. While the exact origins of chess are unclear, modern rules first took form during the Middle Ages. The rules continued to be slightly modified until the early 19th century, when they reached essentially their current form. The rules also varied somewhat from region to region. Today, the standard rules are set by FIDE (Fédération Internationale des Échecs), the international governing body for ches ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scoresheet (chess)
This glossary of chess explains commonly used terms in chess, in alphabetical order. Some of these terms have their own pages, like ''fork'' and '' pin''. For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of chess variants; for a list of terms general to board games, see Glossary of board games. A B C D ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blitz Chess
Fast chess, also known as speed chess, is a type of chess in which each player is given less time than classical chess time controls allow. Fast chess is subdivided, by decreasing time controls, into rapid chess, blitz chess, and bullet chess. Armageddon chess is a variant of fast chess with draw odds for black and unequal time controls, used as a tiebreaker of last resort. As of January 2025, the top-ranked rapid chess player and the top-ranked blitz chess player in the open section is Magnus Carlsen from Norway, who is also the top-ranked classical chess player. The reigning World Rapid Chess Champion is Volodar Murzin of Russia. The reigning World Blitz Chess Champions are Magnus Carlsen and Ian Nepomniachtchi of Russia (who shared victory in 2024). As of January 2025, Ju Wenjun of China is the women's top-ranked rapid player, who is also the reigning Women's World Chess Champion in classical chess and the reigning Women's World Blitz Chess Champion. The women's top-ra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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United States Chess Federation
The United States Chess Federation (also known as US Chess or USCF) is the governing body for chess competition in the United States and represents the U.S. in FIDE, The World Chess Federation (FIDE). USCF administers the official national Chess rating system, rating system, awards national titles, sanctions over twenty national championships annually, and publishes two magazines: ''Chess Life'' and ''Chess Life for Kids, Chess Life Kids''. The USCF was founded and incorporated in Illinois in 1939, from the merger of two older chess organizations. It is a 501(c)(3) non-profit organization headquartered in St. Louis, Missouri. Its membership as of 2024 was 112,000. History In 1939, the United States of America Chess Federation was created in Illinois through the merger of the American Chess Federation and National Chess Federation. The American Chess Federation, formerly the Western Chess Association, held an annual open championship since 1900; that tournament, after the merger, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Clock
A chess clock is a device that comprises two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. The clocks are used in games where the time is allocated between two parties. The purpose is to keep track of the total time each party takes and prevent delays. Parties may take more or less time over any individual move. Chess clocks were first used extensively in tournament chess, beginning with a competition at the London 1883 tournament. They are often called game clocks, as their use has since spread to tournament Scrabble, shogi, Go, and nearly every competitive two-player board game, as well as other types of games. Various designs exist for chess clocks and different methods of time control may be employed on the clocks, with "sudden death" being the simplest. Description A chess clock consists of two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Time Control
A time control is a mechanism in the tournament play of almost all two-player board games so that each round of the match can finish in a timely way and the tournament can proceed. For turn-based games such as chess, shogi or go, time controls are typically enforced by means of a game clock, which counts time spent on each player's turn separately. A player that spends more time than the time control allows is penalized, usually by the loss of the game. Time pressure (or time trouble or ''Zeitnot'') is the situation where one player has very little time on their clock to complete their remaining moves. Classification The amount of time given to each player to complete their moves will vary from game to game. However, most games tend to change the classification of tournaments according to the length of time given to the players. In chess, various classification schemes are used. FIDE defines time controls based on the sum of the amount of time allotted to each player, p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |