Thousand Arms
is a cross-genre video game developed by TOSE and published by Atlus for the PlayStation in 1998. The game mixes elements of Japanese role-playing video games and dating sim video games. Synopsis Plot The game takes place on a "steampunk" type of world. The Dark Acolytes, a mysterious organization of cyborgs and robots, is trying to find the five legendary Sacred Flames, and bring chaos to the World in the process. Meis, a womanizing "Spirit Blacksmith" with the ability to make magical weapons, finds himself chosen to find the flames before the Dark Acolytes do. However, to increase the power of his weapons, Meis must have the help of a woman, and must increase his 'intimacy level' with her by going out on dates. Along his journey, he meets a colorful cast of characters, including girls to date and allies to join his party. Characters Playable Meis Triumph :The 16-year-old heir to a family of Spirit Blacksmiths, Meis learned from his father how to be a womanizer. Stubborn an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TOSE
(also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as contract work or assistance to other developers. Tose has developed or co-developed over 1,000 games since the company's inception in 1979, but is virtually never credited in the games themselves (an exception to this is '' Scarlet Nexus'' with Bandai Namco, '' Game & Watch Gallery 4'' and ''The Legendary Starfy'' series, as Tose shares the copyright with Nintendo). Tose maintains a policy of having no creative input into the work they do, going so far as to refuse to put their names in the credits for most of the games they work on. As such, Tose has gained a reputation for being a "ghost developer". History Tose was established in November 1979 in Higashiyama-ku, Kyoto, as an independent entity from Toa Seiko Co. Ltd. It moved its head office to Otokuni-gun, Kyoto Prefecture in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Forge
A forge is a type of hearth used for heating metals, or the workplace (smithy) where such a hearth is located. The forge is used by the smith to heat a piece of metal to a temperature at which it becomes easier to shape by forging, or to the point at which work hardening no longer occurs. The metal (known as the "workpiece") is transported to and from the forge using tongs, which are also used to hold the workpiece on the smithy's anvil while the smith works it with a hammer. Sometimes, such as when hardening steel or cooling the work so that it may be handled with bare hands, the workpiece is transported to the slack tub, which rapidly cools the workpiece in a large body of water. However, depending on the metal type, it may require an oil quench or a salt brine instead; many metals require more than plain water hardening. The slack tub also provides water to control the fire in the forge. Types Coal/coke/charcoal forge A forge typically uses bituminous coal, indus ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AllGame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica, Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Tel Aviv, Tel Aviv, Israel. History Blinkx was named after blinkx.com, an Internet Media platform which connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the sit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process An A+ was simply 100% or 10/10 and an A was at 95% ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Depend On You
"Depend on You" is the fifth single released by Ayumi Hamasaki on December 9, 1998. The single reached number nine on the weekly Oricon chart, becoming her third consecutive top-ten single in Japan. The single contains a B-side, "Two of Us", which was never released on an album. Both songs were featured in the PlayStation RPG '' Thousand Arms''. Track listing # "Depend on You" # "Two of Us" # "Depend on You" (instrumental) Re-release This single was re-released on February 28, 2001, featuring five new tracks. The single was re-released for the fact that it was initially released in 1998 only in the 3" CD format, which by this time had been replaced by the new standard "maxi" CD format. In this case, the single was re-released in 2001 for a wider compatibility. Track listing # "Depend on You" # "Two of Us # "Depend on You" (Dub's Electro Remix) # "Depend on You" (44XL dub) # "Depend on You" (Bodyguard mix) # "Two of Us" (PPS Connection mix) # "Two of Us" (Touch of Mahogany mix ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ayumi Hamasaki
is a Japanese singer-songwriter and producer. Nicknamed the "Empress of Pop" on account of her influence throughout Asia, she is widely recognized for her versatile music production, songwriting, and live performances. Hamasaki is the List of best-selling music artists in Japan, best-selling solo artist in Japan, and a cultural icon of the Heisei era. Born and raised in Fukuoka, Hamasaki moved to Tokyo in 1993 to pursue a career in modeling and acting. In 1998, Hamasaki released her debut single "Poker Face (Ayumi Hamasaki song), Poker Face"Oricon does not count ''Nothing from Nothing (EP), Nothing from Nothing'', released by Nippon Columbia, among Hamasaki's albums. and debut major-label album ''A Song for XX, A Song for ××''. The album debuted at the top of the Oricon charts and remained there for five weeks, selling over a million copies. This rapid rise to fame was attributed to her lyrics, listeners praising her insight and relatability. Her next ten albums shipped over ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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J-pop
J-pop (often stylized in all caps; an abbreviated form of "Japanese popular music"), natively known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the 1990s. Modern J-pop has its roots in traditional music of Japan, and significantly in 1960s in music, 1960s pop music, pop and rock music. J-pop replaced ''kayōkyoku'' ("Lyric Singing Music"), a term for Japanese popular music from the 1920s to the 1980s in the Japanese music scene. Japanese rock bands such as Happy End (band), Happy End fused the Beatles and Beach Boys-style rock with Japanese music in the 1960s1970s. J-pop was further defined by New wave music, new wave and Crossover music, crossover Jazz fusion, fusion acts of the late 1970s, such as Yellow Magic Orchestra and Southern All Stars. () Popular styles of Japanese pop music include city pop and technopop during the 1970s1980s, and Eurobeat#J-Euro, J-Euro (such as Namie Amuro) and Shibuya-kei during the 1990s and 2 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Soundtrack
A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television show, television program, or video game; colloquially, a commercially released soundtrack album of music as featured in the soundtrack of a film, video, or television presentation; or the physical area of a film that contains the Sound-on-film, synchronised recorded sound. In movie industry terminology usage, a sound film, sound track is an audio recording created or used in film production or post-production. Initially, the dialogue, sound effects, and music in a film each has its own separate track, and these are mixed together to make what is called the ''composite track,'' which is heard in the film. A ''dubbing track'' is often later created when films are dubbed into another language. This is also known as an M&E (music and effects) track. M&E tracks contain all sound elements minus dialogue, which is then supplied by the foreign ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Traditional Animation
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawing, drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as Traditional animation#Modern process, digital ink and paint, a modern form of traditional animation methods, and 3D computer animation. Process Writing and storyboarding Animation production usually begins after a story is converted into an animation film script, from which a storyboard is derived. A storyboard has an appearance somewhat similar to comic book panels, and is a shot by shot breakdown of the staging, acting and any camera moves that will be present in the film. The images allow the animation team to plan the flow of the Plot (narrative), plot and the composition of the imagery. Storyboard artists will have regular meetings with the film director, director and may redra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cut Scene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as "full-motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History '' The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Japanese, describes all animated works, regardless of style or origin. Many works of animation with a Anime-influenced animation, similar style to Japanese animation are also produced outside Japan. Video games sometimes also feature themes and art styles that are sometimes labelled as anime. The earliest commercial Japanese animation dates to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in the following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |