The Sims (video Game)
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The Sims (video Game)
''The Sims'' is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control virtual people, called "Sims", and manage their daily lives in a suburban setting. The game features an open-ended gameplay, where players can choose their own goals and objectives, and customize their Sims' appearance, personality, skills, relationships, and environment. A series of expansion packs were also released that add new content and features to the game, such as new careers, items, locations, and scenarios. The game's development was led by Will Wright, and the game was a follow-up to Wright's earlier ''SimCity'' series. Wright was inspired to create the game by Christopher Alexander's 1977 book '' A Pattern Language'', and Scott McCloud's 1993 book ''Understanding Comics'' later played a role in the game's design. Seven expansion packs were released from 2000 to 2003, each of which added new items, characters, ski ...
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Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is best known for its simulation games, including ''The Sims'', ''Spore (2008 video game), Spore'' and ''SimCity''. History Independent studio (1987–1997) Maxis was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun to help publish ''SimCity (1989 video game), SimCity'' on home computers. Before then, the game was only available on a limited basis on the Commodore 64 due to few video game publisher, publishers showing any interest in porting a non-traditional game without definite "win" and "lose" conditions. The title went on to become one of the most popular and successful video games of all time. The SimCity, ''SimCity'' series became a staple for the company and spawned multiple sequels and spin-offs. To n ...
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Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 E3, Electronic Entertainment Expo (E3). As a Seventh generation of video game consoles, seventh-generation console, it primarily competed with Sony Interactive Entertainment, Sony's PlayStation 3 and Nintendo's Wii. The Xbox 360's online service, Xbox Live, was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to Online game, play games online; download games (through Xbox Live Arcade) and game demos; purchase and Streaming media, stream music, television programs, and films through the Xbox Music and Xbox Video portals; and acces ...
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Best-selling PC Games
This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is ''not'' comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as ''Microsoft Flight Simulator, Flight Simulator'' or ''Lineage (video game), Lineage'' and number of accounts from free-to-play games such as ''Hearthstone (video game), Hearthstone'' are not taken into account as they do not necessarily correspond to sales. List See also * List of PC games * List of best-selling video games Notes References

{{DEFAULTSORT:Best-selling PC games Lists of best-selling video games, PC Lists of PC games, Best-selling ...
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Time (magazine)
''Time'' (stylized in all caps as ''TIME'') is an American news magazine based in New York City. It was published Weekly newspaper, weekly for nearly a century. Starting in March 2020, it transitioned to every other week. It was first published in New York City on March 3, 1923, and for many years it was run by its influential co-founder, Henry Luce. A European edition (''Time Europe'', formerly known as ''Time Atlantic'') is published in London and also covers the Middle East, Africa, and, since 2003, Latin America. An Asian edition (''Time Asia'') is based in Hong Kong. The South Pacific edition, which covers Australia, New Zealand, and the Pacific Islands, is based in Sydney. Since 2018, ''Time'' has been owned by Salesforce founder Marc Benioff, who acquired it from Meredith Corporation. Benioff currently publishes the magazine through the company Time USA, LLC. History 20th century ''Time'' has been based in New York City since its first issue published on March 3, 1923 ...
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List Of Video Games Considered The Best
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platforms and genres), as chosen by their editorial staff. List Publications The reference numbers in the notes section show which of the 53 selected publications list the game. * '' 1001 Video Games You Must Play Before You Die'' – 2013 * ''The Age'' – 2005 * '' Collider'' – 2020 * '' Dexerto'' – 2024 * '' Digital Trends'' – 2023 * ''Digitally Downloaded'' – 2016 * '' Electric Playground Network'' – 2013 * '' Edge'' – 2000, 2009, 2015, 2017 * '' Electronic Fun with Computers & Games'' – 1984 * ''Empire'' – 2009 * ''Entertainment Weekly'' – 2003 * ''Esquire'' – 2018, 2019, 2020 * '' FHM'' – 2010 * '' Flux'' – 1995 * '' G4'' – 2012 * '' GamesMaster'' – 1994, 1996 * '' Gamecenter'' – 2000 * ''Game Informer'' ...
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Expansion Packs For The Sims
''The Sims'' is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control virtual people, called "Sims", and manage their daily lives in a suburban setting. The game features an open-ended gameplay, where players can choose their own goals and objectives, and customize their Sims' appearance, personality, skills, relationships, and environment. A series of expansion packs were also released that add new content and features to the game, such as new careers, items, locations, and scenarios. The game's development was led by Will Wright, and the game was a follow-up to Wright's earlier ''SimCity'' series. Wright was inspired to create the game by Christopher Alexander's 1977 book '' A Pattern Language'', and Scott McCloud's 1993 book ''Understanding Comics'' later played a role in the game's design. Seven expansion packs were released from 2000 to 2003, each of which added new items, characters, ski ...
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Understanding Comics
''Understanding Comics: The Invisible Art'' is a 1993 non-fiction work of comics by American cartoonist Scott McCloud. It explores formal aspects of comics, the historical development of the medium, its fundamental vocabulary, and various ways in which these elements have been used. It expounds theoretical ideas about comics as an art form and medium of communication, and is itself written in comic book form. ''Understanding Comics'' received praise from notable comic and graphic novel authors such as Art Spiegelman, Will Eisner, Alan Moore, Neil Gaiman, and Garry Trudeau (who reviewed the book for ''The New York Times''). Although the book has prompted debate over many of McCloud's conclusions, its discussions of "iconic" art and the concept of "closure" between panels have become common reference points in discussions of the medium. The title of ''Understanding Comics'' is an homage to Marshall McLuhan's seminal 1964 work '' Understanding Media''. Publication history Excer ...
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Scott McCloud
Scott McCloud (born Scott McLeod; June 10, 1960) is an American cartoonist and comics theorist. His non-fiction books about comics, ''Understanding Comics'' (1993), '' Reinventing Comics'' (2000), and '' Making Comics'' (2006), are made in comic form. He became established as a comics creator in the 1980s as an independent superhero cartoonist and advocate for creator's rights. He rose to prominence in the industry beginning in the 1990s for his non-fiction works about the medium; he has advocated for the use of new technology in the creation and distribution of comics. Early life McCloud was born in 1960McCloud, Scott. (2000), ''Reinventing Comics''. Paradox Press. p. 92 in Boston the youngest child of Willard Wise (a blind inventor and engineer) and Patricia Beatrice McLeod. He grew up mostly in Lexington, Massachusetts. He decided he wanted to be a comics artist in 1975, during his junior year in high school. He attended an illustration program at Syracuse University in Sy ...
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A Pattern Language
''A Pattern Language: Towns, Buildings, Construction'' is a 1977 book on architecture, urban design, and community livability. It was authored by Christopher Alexander, Sara Ishikawa and Murray Silverstein of the Center for Environmental Structure of Berkeley, California, with writing credits also to Max Jacobson, Ingrid Fiksdahl-King and Shlomo Angel. Decades after its publication, it is still one of the best-selling books on architecture. The book creates a new language, what the authors call a pattern language derived from timeless entities called patterns. As they write on page xxxv of the introduction, "All 253 patterns together form a language." Patterns describe a problem and then offer a solution. In doing so the authors intend to give ordinary people, not only professionals, a way to work with their neighbors to improve a town or neighborhood, design a house for themselves or work with colleagues to design an office, workshop, or public building such as a school. St ...
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Christopher Alexander
Christopher Wolfgang John Alexander (4 October 1936 – 17 March 2022) was an Austrian-born British-American architect and Design theory, design theorist. He was an Professors in the United States#Professor emeritus and emerita, emeritus professor at the University of California, Berkeley. His theories about the nature of human-centered design have affected fields beyond architecture, including urban design, software design, and sociology. Alexander designed and personally built over 100 buildings, both as an architect and a general contractor. In software, Alexander is regarded as the father of the pattern language movement. According to creator Ward Cunningham, the first wiki—the technology behind Wikipedia—led directly from Alexander's work. Alexander's work has also influenced the development of agile software development. In architecture, Alexander's work is used by a number of different contemporary architectural communities of practice, including the New Urbanist mov ...
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SimCity
''SimCity'' is an open-ended city-building video game franchise originally designed by Will Wright. The first game in the series, '' SimCity'', was published by Maxis in 1989 and was followed by several sequels and many other spin-off ''Sim'' titles, including 2000's ''The Sims'', which itself became a best-selling computer game and franchise. Maxis developed the series independently until 1997, and continued under the ownership of Electronic Arts until 2003. EA commissioned various spinoffs from other companies during the 2000s, focusing on console and mobile releases. A 2013 EA-Maxis reboot was subject to what has been described as "one of the most disastrous launches in history", which may have triggered the 2015 shutdown of Maxis Emeryville and the end of the franchise. Gameplay ''SimCity'' titles are real-time management and construction simulators. Across most titles, the player (acting as mayor) is given a blank map to begin and must expand the city with the bu ...
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