Tapper (video Game)
''Tapper'', also known as ''Root Beer Tapper'', is an arcade video game developed by Marvin Glass and Associates and released in 1984 by Bally Midway. ''Tapper'' puts the player in the shoes of a bartender who must serve eager, thirsty patrons (before their patience expires) while collecting empty mugs and tips. It was distributed in Japan by Sega in 1984. Originally sponsored by Anheuser-Busch, the arcade version features a Budweiser motif. It was intended to be sold to bars, with cabinets sporting a brass rail footrest and drink holders. Early machines had game controllers that were actual Budweiser beer tap handles, which were later replaced by smaller, plastic versions with the Budweiser logo on them. The re-themed ''Root Beer Tapper'' followed in 1984, which was developed specifically for arcades because the original version was construed as advertising alcohol to minors. Gameplay The controls consist of a four-position joystick and a tap handle. The game screen features ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Marvin Glass And Associates
Marvin Glass and Associates (MGA) was a toy design and engineering firm based in Chicago. Marvin Glass (1914–1974) and his employees created some of the most successful toys and games of the twentieth century such as Mr. Machine, Rock 'Em Sock 'Em Robots, Lite Brite, Ants in the Pants, Mouse Trap, Operation, Simon, Body Language, and the Evel Knievel Stunt Cycle. History Marvin Glass and Associates was founded in 1941. Its founder, Marvin Glass, was an entrepreneur and the creative force behind Marvin Glass and Associates. His salesmanship and uncanny ability to spark creativity in the designers he employed was unparalleled. In 1949, he licensed a "novelty item" to H. Fishlove & Company called Yakity Yak Talking Teeth. This item was invented by Eddy Goldfarb, who worked with Marvin Glass for a very short time after World War II. The first big hit for Marvin Glass was Mr. Machine, a toy invented by a former watchmaker named Leo Kripak. A child could take Mr. Machine a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Arcade Video Game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's '' Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Oh! Susanna
"Oh! Susanna" is a folk song by Stephen Foster (1826–1864), first published in 1848. It is among the most popular American songs ever written. Members of the Western Writers of America chose it as one of the Top 100 Western songs of all time. Background In 1846, Stephen Foster moved to Cincinnati, Ohio, and became a bookkeeper with his brother's steamship company. While in Cincinnati, Foster wrote "Oh! Susanna", possibly for his men's social club. The song was first performed by a local quintet at a concert in Andrews' Eagle Ice Cream Saloon in Pittsburgh, Pennsylvania, on September 11, 1847. It was first published by W. C. Peters & Co. in Cincinnati in 1848. Blackface minstrel troupes performed the work, and, as was common at the time, many registered the song for copyright under their own names. As a result, it was copyrighted and published at least twenty-one times from February 25, 1848, through February 14, 1851. Foster earned just $100 ($ in 2016 dollars) for the song, b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Synclavier
The Synclavier is an early digital synthesizer, polyphonic digital sampling system, and music workstation manufactured by New England Digital Corporation of Norwich, Vermont. It was produced in various forms from the late 1970s into the early 1990s. Used by many notable musicians, the Synclavier was inducted into the TECnology Hall of Fame, an honor given to "products and innovations that have had an enduring impact on the development of audio technology," in 2004. History The original design and development of the Synclavier prototype occurred at Dartmouth College with the collaboration of Jon Appleton, Professor of Digital Electronics, Sydney A. Alonso, and Cameron Jones, a software programmer and student at Dartmouth's Thayer School of Engineering. Synclavier I First released in 1977–78, Note: This magazine article itself lacks sources, and as a result, lacks verifiability. it proved to be highly influential among both electronic music composers and music p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Punk Rock
Punk rock (also known as simply punk) is a rock music genre that emerged in the mid-1970s. Rooted in 1950s rock and roll and 1960s garage rock, punk bands rejected the corporate nature of mainstream 1970s rock music. They typically produced short, fast-paced songs with hard-edged melodies and singing styles with stripped-down instrumentation. Punk rock lyrics often explore anti-establishment and Anti-authoritarianism, anti-authoritarian themes. Punk embraces a DIY ethic; many bands self-produce recordings and distribute them through independent record label, independent labels. The term "punk rock" was previously used by American Music criticism, rock critics in the early 1970s to describe the mid-1960s garage bands. Certain late 1960s and early 1970s Detroit acts, such as MC5 and Iggy and the Stooges, and other bands from elsewhere created out-of-the-mainstream music that became highly influential on what was to come. Glam rock in the UK and the New York Dolls from New York ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Athlete
An athlete is most commonly a person who competes in one or more sports involving physical strength, speed, power, or endurance. Sometimes, the word "athlete" is used to refer specifically to sport of athletics competitors, i.e. including track and field and marathon runners but excluding e.g. swimmers, footballers or basketball players. However, in other contexts (mainly in the United States) it is used to refer to all athletics (physical culture) participants of any sport. For the latter definition, the word sportsperson or the gendered sportsman or sportswoman are also used. A third definition is also sometimes used, meaning anyone who is Physical fitness, physically fit regardless of whether they compete in a sport. Athletes may be professional sports, professionals or amateur sports, amateurs. Most professional athletes have particularly well-developed physiques obtained by extensive physical training and strict exercise, accompanied by a strict dietary regimen. Definition ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Cowboy
A cowboy is an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks. The historic American cowboy of the late 19th century arose from the ''vaquero'' traditions of northern Mexico and became a figure of special significance and legend.Malone, J., p. 1. A subtype, called a Wrangler (profession), wrangler, specifically tends the horses used to work cattle. In addition to ranch work, some cowboys work for or participate in rodeos. Cowgirls, first defined as such in the late 19th century, had a less-well documented historical role, but in the modern world work at identical tasks and have obtained considerable respect for their achievements. Cattle handlers in many other parts of the world, particularly South America and Australia, perform work similar to the cowboy. The cowboy has deep historic roots tracing back to Spain and the earliest European Settlement of the Americas, settlers of th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Tapper Arcade Cabinet - Bally Midway
Tapper may refer to: Games * ''Tapper'' (video game), a 1983 arcade game released by Bally Midway * '' Tapper World Tour'', a reincarnation of the arcade game for iOS * Tapper (card game), a card game of the Austrian tarot family Botany * Spile, for tapping trees * Toddy tapper, one who cultivates palm wine People * Tapper (surname) * Tapper Zukie (born 1955), Jamaican record producer * Richard Tapper Cadbury (1768–1860), English abolitionist See also * Cholmondeley-Tapper * * * Taper (other) Taper may refer to: * Part of an object in the shape of a cone (conical) * Taper (transmission line), a transmission line gradually increasing or decreasing in size * Fishing rod taper, a measure of the flexibility of a fishing rod * Conically ta ... * Tap (other) * Trapper (other) {{disambiguation, given name ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Life (video Games)
In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. Sometimes the euphemisms chance, try, rest and continue are used, particularly in all-ages games, to avoid the morbid insinuation of losing one's "life". Generally, if the player loses all their health, they lose a life. Losing all lives usually grants the player character "game over", forcing them to either restart or stop playing. The number of lives a player is granted varies per game type. A finite number of lives became a common feature in arcade games and action games during the 1980s, and mechanics such as checkpoints and power-ups made the managing of lives a more strategic experience for players over time. Lives give novice players more chances to learn the mechanics of a video game, while allowing more advanced players to take more risks. History Lives may have originated ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Amusement Arcade
An amusement arcade, also known as a video arcade, amusements, arcade, or penny arcade (an older term), is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as claw machines), or coin-operated billiards or air hockey tables. In some countries, some types of arcades are also legally permitted to provide gambling machines such as slot machines or ''pachinko'' machines. Games are usually housed in cabinets. Video games were introduced in amusement arcades in the late 1970s and were most popular during the golden age of arcade video games, the early 1980s. History Penny arcade A penny arcade can be any type of venue for coin-operated devices, usually for entertainment. The term came into use about 1905–1910. The name derives from the penny, once a staple coin for the machines. The machines used included: * bagatelles, a game with elements of billiards and non-elec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |