Superplexus2
Perplexus is a 3-D ball-in-a-maze puzzle or labyrinth game enclosed in a transparent plastic sphere. By twisting and turning the sphere, players attempt to maneuver a small steel ball through an intricate maze composed of a number of steps (varying in each puzzle) along narrow plastic tracks. The number of steps ranges from 30 in the Perplexus Twist to 225 in the Perplexus 3x3 Rubik's cube Hybrid. Some of the steps involve dropping the ball into a cup or through a small rim to take advantage of its three-dimensional nature. There are obstacles of varying difficulty that must be navigated in order to reach the end. Perplexus LLC is the manufacturer and a wholly owned subsidiary of Spin_Master, Spin Master Ltd (since 2017). History Perplexus was co-invented by teacher and magician Michael McGinnis and toy inventors Brian Clemens and Dan Klitsner of San Francisco-based KID Group—known for the invention of the games Bop It, HyperDash, and other titles. McGinnis first sketched ide ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ball-in-a-maze Puzzle
Ball-in-a-maze puzzles are dexterity puzzles which involve manipulating either a maze (or labyrinth) or one or several balls so that the ball or balls are maneuvered towards a goal. Toys like this have been popular since '' Pigs in Clover''(also spelled ''Pigs-in-clover'') was invented by Charles Martin Crandall and then patented on September 10, 1889. The game was a craze in the United States from mid-February to May 1889, at 8 000 puzzles being produced daily according to ''The Waverly Free Press''. It was played at home, on buses, in the street, parks, and even by US politicians. Sam Loyd falsely claimed to have invented it in an interview in 1891. In some versions, a wooden labyrinth is tilted using two knobs and the ball has to be navigated past a series of holes and obstacles. A magnet is used in other versions where the balls have to be manipulated rather than the maze. Perplexus is an example of a 3D ball-in-a-maze. Another version, usually molded in transparent plast ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spin Master
Spin Master is a Canadian multinational toy and entertainment company that markets consumer products for children. Its brands include '' Bakugan'', Gund, Etch A Sketch, Meccano/ Erector, Air Hogs, ''PAW Patrol'', Aquadoodle, Tech Deck, Hatchimals, Rubik's Cube, and Zoomer. Spin Master employs over 1,600 people globally with offices in Australia, Canada, China, France, Germany, Hong Kong, India, Italy, Japan, Mexico, the Netherlands, Poland, Slovakia, Sweden, the United Kingdom, the United States, and Vietnam. Since 2002, Spin Master has received 92 "Toy of The Year" (TOTY) nominations with 28 wins across a variety of product categories, including 13 TOTY nominations for "Innovative Toy of the Year", more than any other toy company. In 2022, Spin Master won The Golden Screen Award for Feature Film, presented by the Academy of Canadian Cinema & Television, for PAW Patrol: The Movie. The Golden Screen Award recognizes the Canadian film that grossed the highest domestic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dan Klitsner
Dan Klitsner is the founder and creative director of toy inventing and licensing firm KID Group LLC. Dan has invented and licensed several number one hit toys, including Bop It, Perplexus and Hyper Dash. His inventions have been the recipients of over two dozen awards nominations, 2 gold IDEA Awards and 4 Toy Association Toy of the Year Awards. He also co-founded QiGo Inc., which utilized USB Key technology to support child-safe internet connection for toys. Klitsner has served as a judge in a number of design and innovation competitions, including the IDSA international design competition, the Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event ty ..., and the Toy of the Year Awards. Klitsner recently honored the 25th-anniversary of Bop It! with its latest iterat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bop It
''Bop It'' toys are a line of audio games. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches – the player progresses and the pace of the game increases. Based on concepts originally patented by Dan Klitsner, ''Bop It'' was licensed to HasbroBop It!' ules & Instructions Hasbro 1997. and further developed there by a number of designers including Bob Welch. With newer versions, additional inputs have been added or altered such that units like the 2010 ''Bop-It! Bounce'' shares no inputs in common with the original 1996 ''Bop It'' (see below). Bop It has been identified as some of the more popular children's games on the market, and toy and game development researchers have pointed to the natural interactions between player and toy, and the ability of players to use the toy to revert computer gaming proc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ball-in-a-maze Puzzle
Ball-in-a-maze puzzles are dexterity puzzles which involve manipulating either a maze (or labyrinth) or one or several balls so that the ball or balls are maneuvered towards a goal. Toys like this have been popular since '' Pigs in Clover''(also spelled ''Pigs-in-clover'') was invented by Charles Martin Crandall and then patented on September 10, 1889. The game was a craze in the United States from mid-February to May 1889, at 8 000 puzzles being produced daily according to ''The Waverly Free Press''. It was played at home, on buses, in the street, parks, and even by US politicians. Sam Loyd falsely claimed to have invented it in an interview in 1891. In some versions, a wooden labyrinth is tilted using two knobs and the ball has to be navigated past a series of holes and obstacles. A magnet is used in other versions where the balls have to be manipulated rather than the maze. Perplexus is an example of a 3D ball-in-a-maze. Another version, usually molded in transparent plast ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rubik's 360 Rubik's 360 is a 3D mechanical puzzle released in 2009 by Ernő Rubik, the inventor of Rubik's Cube and other puzzles. Rubik's 360 was introduced on February 5, 2009 at the Nürnberg International Toy Fair ahead of its worldwide release in August. In contrast to most of Rubik's puzzles, Rubik's 360 is a physical challenge requiring manual dexterity, rather than learning of algorithms. The puzzle involves moving of six balls, each a different color, from a central sphere to six color-coded compartments in the outer sphere. This is done by maneuvering them through a middle sphere that only has two holes. There are three spheres that make up the puzzle. Like Rubik's Cube, Rubik's 360 has only one solution, but it cannot be solved by being broken apart. It is considered suitable for all ages and reviews described it as addictive and engaging. See also * Ball-in-a-maze puzzle * Perplexus * Rubik's Revenge References External linksRubik's off |