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Super Action Hero
''Super Action Hero'' (슈퍼 액션 히어로 Syupeo Aegsyeon Hieolo) is a fighting game in platform style developed, published, and distributed(in most parts of the world) by the Korean Com2uS. In Brazil, however, it was distributed by Tectoy's mobile division. The game has no plot, in order to proceed throughout the game, the player must complete missions instead of following a story. Gameplay The game has a visual considered unusual, the characters are stick figure-like with animations and effects similar to drawings in notebooks. The game also has a so-called "hero bar", which will be reduced every second and when it ends, the mission also ends. It can be reduced more quickly when the player gets hurt, but in some missions there are items (such as stars) or conditions to be met to restore the bar. After fulfilling certain requirements, players will unlock a mask. There are 32 mask A mask is an object normally worn on the face, typically for protection, disguis ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was '' Karate Champ'' that populariz ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ...
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Mobile Phone
A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive telephone call, calls over a radio frequency link while the user is moving within a telephone service area. The radio frequency link establishes a connection to the switching systems of a mobile phone operator, which provides access to the public switched telephone network (PSTN). Modern mobile telephone services use a cellular network architecture and, therefore, mobile telephones are called ''cellular telephones'' or ''cell phones'' in North America. In addition to telephony, digital mobile phones (2G) support a variety of other GSM services, services, such as text messaging, Multimedia Messaging Service, multimedia messagIng, email, Internet access, short-range wireless communications (Infrared Data Association, infrared, Bluetooth), business applications, video games and dig ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was '' Karate Champ'' that populariz ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ...
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Com2uS
Com2uS Studios (Hangul:컴투스) (formerly Com2uS) is a South Korean mobile and online game development/publishing company established in 1998. Com2uS develops games for Android, iOS, and other platforms. The company's corporate offices are located in the United States, Korea, Japan, and China. In 2007, Com2uS was listed on KOSDAQ. On October 4, 2013, Gamevil acquired a majority stake in Com2uS for a little over $65 million. Com2us launched Summoners War in 2014 and subsequently went on to earn more than $1 billion in revenue from the game in over three years. The results sky-rocketed the stock price of the company to over 1.3 trillion won as of April 2019. History Com2uS Corporation was founded in 1998 by Korea University students Jiyoung Park, Youngil Lee, and Yu Jin (Gin) Hyeon, who developed games for mobile devices. On September 10, 2008, the mobile game division of Disney (Disney Interactive) made a deal with Com2uS in which the latter would develop games for the forme ...
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Brazil
Brazil ( pt, Brasil; ), officially the Federative Republic of Brazil (Portuguese: ), is the largest country in both South America and Latin America. At and with over 217 million people, Brazil is the world's fifth-largest country by area and the seventh most populous. Its capital is Brasília, and its most populous city is São Paulo. The federation is composed of the union of the 26 states and the Federal District. It is the largest country to have Portuguese as an official language and the only one in the Americas; one of the most multicultural and ethnically diverse nations, due to over a century of mass immigration from around the world; and the most populous Roman Catholic-majority country. Bounded by the Atlantic Ocean on the east, Brazil has a coastline of . It borders all other countries and territories in South America except Ecuador and Chile and covers roughly half of the continent's land area. Its Amazon basin includes a vast tropical forest, ho ...
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Tectoy
Tec Toy S.A., trading as Tectoy since late 2007, is a Brazilian toy and electronics company headquartered in São Paulo. It is best known for producing, publishing, and distributing Sega consoles and video games in Brazil. The company was founded by Daniel Dazcal, Leo Kryss, and Abe Kryss in 1987 because Dazcal saw an opportunity to develop a market for electronic toys and video games, product categories that competitors did not sell in Brazil at the time. The company stock is traded on the Bovespa. Soon after its founding, Tectoy completed a licensing agreement with Sega allowing it to market a laser gun game based on the Japanese anime ''Zillion'', which sold more units in Brazil than in Japan. Tectoy would later bring the Master System and Mega Drive to the region, as well as Sega's later video game consoles and the Sega Meganet service. Other products developed by Tectoy include educational toys such as the Pense Bem, karaoke machines, and original Master System and ...
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Stick Figure
A stick figure, also known as a stickman, is a very simple drawing of a person or an animal, composed of a few lines, curves, and dots. On a stick figure, the head is most often represented by a circle, which can be either a solid color or sometimes embellished with details such as eyes, a mouth, or hair. The arms, legs, and torso are usually represented by straight lines. Details such as hands, feet, and a neck may be present or absent; simpler stick figures often display an ambiguous emotional expression or disproportionate limbs, however, most stick figures can be drawn with four or three fingers. The stick figure is a universally recognizable symbol, in all likelihood one of the most well known in the world. It transcends language, location, demographics, and can trace back its roots for almost 30,000 years. Its simplicity and versatility led to the stick figure being used for a variety of purposes: infographics, signage, comics, animations, games, film storyboards, an ...
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Mask
A mask is an object normally worn on the face, typically for protection, disguise, performance, or entertainment and often they have been employed for rituals and rights. Masks have been used since antiquity for both ceremonial and practical purposes, as well as in the performing arts and for entertainment. They are usually worn on the face, although they may also be positioned for effect elsewhere on the wearer's body. More generally in art history, especially sculpture, "mask" is the term for a face without a body that is not modelled in the round (which would make it a "head"), but for example appears in low relief. Etymology The word "mask" appeared in English in the 1530s, from Middle French ''masque'' "covering to hide or guard the face", derived in turn from Italian ''maschera'', from Medieval Latin ''masca'' "mask, specter, nightmare". This word is of uncertain origin, perhaps from Arabic ''maskharah'' مَسْخَرَۃٌ "buffoon", from the verb ''sak ...
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Mobile Games
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone ( feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. Snake, which was pre-installed in most mobile devices manufactured by Nokia, has since become one of the most played games and is found on more than 350 million devices worldwide. A variant of the ''Snake'' game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, vi ...
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2007 Video Games
2007 saw many sequels and prequels in video games. New intellectual properties included ''Assassin's Creed'', '' BioShock'', ''Crackdown'', '' Crysis'', '' Mass Effect'', '' Portal'', '' Rock Band'', '' Skate'', ''The Darkness'', '' The Witcher'', and '' Uncharted''. Events Hardware and software sales Worldwide The following are the best-selling games of 2007 in terms of worldwide retail sales. These games sold at least units worldwide in 2007. Europe *Based on estimates from Electronic Arts: Video game console sales of 2007 in Europe Japan *Based on figures from Enterbrain: Video game console sales of 2007 in Japan Best-selling video games of 2007 in Japan North America *Based on figures from the NPD Group via IGN; the games' publishers are listed in brackets: Best-selling video games of 2007 in North America (by platform) United Kingdom *Based on figures from Chart-Track: Best-selling video games of 2007 in the UK Best-selling video games of 2007 in t ...
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