Space Quest V
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Space Quest V
''Space Quest V: Roger Wilco – The Next Mutation'' is a graphic adventure game, created by Dynamix, and released by Sierra Entertainment, Sierra On-Line for MS-DOS on February 5, 1993. The game is the fifth entry in the ''Space Quest'' series, and the first game to be only designed by Mark Crowe. The story, set within a spoof of the ''Star Trek'' franchise, focuses on players taking control of Roger Wilco, who achieves his dreams of becoming a star captain but winds up involved in saving the galaxy from a deadly threat posed by a man-made virus. The game was welcomed by critics as a fun addition to the series, although did not feature a voice-cast version as with ''Space Quest IV''. A sequel, ''Space Quest 6'', was released in 1995. Plot Setting The game is set in a universe that parodies various notable science fiction franchise, including ''Alien (film), Alien'' and ''The Fly (1958 film), The Fly''. Unusually for the ''Space Quest'' series, ''Space Quest V'' specifically parod ...
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Space Quest 6
''Space Quest 6: Roger Wilco in the Spinal Frontier'' is a comedic point-and-click adventure game developed and published by Sierra Entertainment, Sierra On-Line in 1995. It is the sixth and final game in the ''Space Quest'' series and, like the previous titles, features numerous parodies of science fiction media. Plot The game begins with Roger Wilco (Space Quest), Roger Wilco facing trial for his actions during the previous game, ''Space Quest V''. He is demoted to a second-class janitor aboard the Star Trek: Deep Space Nine, SCS DeepShip 86. Later, Commander Kielbasa of the DeepShip awards the crew shore leave on the planet Polysorbate LX while an elderly woman named Sharpei plots Roger's demise. Sharpei intends to use Roger's body to extend her own life as part of "Project Immortality." Roger is rescued several times by Stellar Santiago, a humanoid alien who is a friend and love interest to Roger. Eventually, Sharpei manages to capture Stellar instead and attempts to use nan ...
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Dynamix
Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator Red Baron (1990 video game), ''Red Baron'', the puzzle video game, puzzle game ''The Incredible Machine (video game), The Incredible Machine'', the ''Front Page Sports'' series, ''Betrayal at Krondor,'' and the online multiplayer game ''Tribes (video game), Tribes''. History The company was founded in Eugene, Oregon in 1984 by Jeff Tunnell and Damon Slye. Their first title, ''Stellar 7'', was released before company founding and was later Video game remake, remade with the Dynamix name on it. They made a number of games for the Commodore 64, among them Project Firestart, which was one of the most atmospheric titles for the C64. In the following years, Dynamix created a line of action games for Penguin Software and Electronic Arts, including one of the first games for the Amiga, ''Arcticfox''. Later titles were developed for Activision. After self-publishing their games for ...
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Space Quest III
''Space Quest III: The Pirates of Pestulon'' is a 1989 graphic adventure game by Sierra Entertainment, Sierra On-Line, and the third game in the ''Space Quest'' series. Players assume the role of Roger Wilco, a lowly space janitor, who becomes involved in rescuing a pair of computer programmers from a sinister video game company. The game received positive reviews from critics, and contributed further to the series' commercial success for Sierra. A sequel, ''Space Quest IV'', was released in 1991. Plot ''Space Quest III'' takes place in a universe which parodies notable science-fiction franchises such as ''Star Trek'' and ''Star Wars''. The game continues the story of Roger Wilco, a simple janitor who has saved his homeworld twice from disaster. Following the events of ''Space Quest II'', lowly janitor Roger Wilco is in cryogenic sleep, while his escape pod drifts through space. An automated garbage freighter brings it aboard, where Roger awakens. Forced to find a way out, he ...
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Video Game Music
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. Hi ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows: The Official Magazine, Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no Video game journalism, ...
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Charles Ardai
Charles Ardai is an American businessman, and writer of crime fiction and mysteries. He is co-founder and editor of Hard Case Crime, a line of pulp-style paperback crime novels. He was also an early employee of D. E. Shaw & Co. and a managing director of the firm. He is the former chairman of Schrödinger, Inc. Early life A New York native and the son of two Holocaust survivors, Ardai told NPR in a May 2008 interview that the stories his parents told him as a child "were the most grim and frightening that you can imagine" and gave him the impression "there was a darker circle around a very small bit of light," something that enabled him to relate to his own characters' sufferings. While in high school, Ardai enjoyed reading pulp magazine, pulp fiction and worked as an intern at ''Isaac Asimov’s Science Fiction Magazine''. After graduating from Hunter College High School in 1987, he attended Columbia University, where he graduated ''summa cum laude'' in 1991. Career Right out ...
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Bellevue, Washington
Bellevue ( ) is a city in the Eastside (King County, Washington), Eastside region of King County, Washington, United States, located across Lake Washington from Seattle. It is the third-largest city in the Seattle metropolitan area, and the fifth-largest city in Washington (state), Washington. It has variously been characterized as a satellite city, a suburb, a boomburb, or an edge city. The population was 151,854 at the 2020 United States census, 2020 census. The city's name is derived from the French term ("beautiful view"). Bellevue is home to some of the world's largest technology companies. Before and after the 2008 recession, its downtown area has been undergoing rapid change with many high-rise projects being constructed. Downtown Bellevue is currently the second-largest city center in Washington state, with 1,300 businesses, 45,000 employees, and 10,200 residents. In a 2018 estimate, the city's median household income was among the top five cities in the state of Wash ...
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Warp Drive
A warp drive or a drive enabling space warp is a fictional superluminal (faster than the speed of light) spacecraft propulsion system in many science fiction works, most notably ''Star Trek'', and a subject of ongoing real-life physics research. The general concept of "warp drive" was introduced by John W. Campbell in his 1957 novel '' Islands of Space'' and was popularized by the ''Star Trek'' series. Its closest real-life equivalent is the Alcubierre drive, a theoretical solution of the field equations of general relativity. History and characteristics Warp drive, or a drive enabling space warp, is one of several ways of travelling through space found in science fiction. It has been often discussed as being conceptually similar to hyperspace. A warp drive is a device that distorts the shape of the space-time continuum. A spacecraft equipped with a warp drive may travel at speeds greater than that of light by many orders of magnitude. In contrast to some other fictitious ...
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AT&T
AT&T Inc., an abbreviation for its predecessor's former name, the American Telephone and Telegraph Company, is an American multinational telecommunications holding company headquartered at Whitacre Tower in Downtown Dallas, Texas. It is the world's List of telecommunications companies, third largest telecommunications company by revenue and the List of mobile network operators in the United States, third largest wireless carrier in the United States behind T-Mobile US, T-Mobile and Verizon. As of 2023, AT&T was ranked 32nd on the Fortune 500, ''Fortune'' 500 rankings of the largest United States corporations, with revenues of $122.4 billion. The modern company to bear the AT&T name began its history as the American District Telegraph Company, formed in St. Louis in 1878. After expanding services to Arkansas, Kansas, Oklahoma and Texas through a series of mergers, it became the Southwestern Bell Telephone Company in 1920. Southwestern Bell was a subsidiary of AT&T Corporation, ...
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MCI Inc
MCI, Inc. (formerly WorldCom and MCI WorldCom) was a telecommunications company. For a time, it was the second-largest long-distance telephone company in the United States, after AT&T. WorldCom grew largely by acquiring other telecommunications companies, including MCI Communications in 1998, and filed for bankruptcy in 2002 after an accounting scandal, in which several executives, including CEO Bernard Ebbers, were convicted of a scheme to inflate the company's assets. In January 2006, the company, by then renamed MCI, was acquired by Verizon Communications and was later integrated into Verizon Business. WorldCom was originally headquartered in Clinton, Mississippi, before moving to Ashburn, Virginia, when it changed its name to MCI. History Foundation In 1983, in a coffee shop in Hattiesburg, Mississippi, Bernard Ebbers and three other investors formed Long Distance Discount Services, Inc. based in Jackson, Mississippi, and in 1985, Ebbers was named chief executi ...
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