Sonic Rush
is a 2005 Platform game, platform video game developed by Sonic Team and Dimps for the Nintendo DS as part of Sega's Sonic the Hedgehog, ''Sonic the Hedgehog'' series. It was released on November 15, 2005, in North America, November 18 in the PAL region, and November 23 in Japan and was the final game in the mainline Sonic series to be produced by Yuji Naka before his departure from Sega. It is a 2D computer graphics, 2D platform game, similar to earlier games in the series like ''Sonic Advance'', as well as later ones like ''Sonic Mania''. Levels in the game are Side-scrolling video game, side-scrolling and displayed using both of the DS's screens. However, boss (video games), boss battles, the main characters, and a special stage are rendered in 3D, creating a 2.5D effect. The game's storyline follows the intertwining adventures of the series' main character, Sonic the Hedgehog (character), Sonic the Hedgehog and a new character, Blaze the Cat. They respectively battle Doctor Ivo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sonic Rush Adventure
is a 2007 adventure platform game for the Nintendo DS and the sequel to 2005's '' Sonic Rush''. It follows Sonic the Hedgehog and Tails, who are teleported to an alternate dimension and seek the help of Blaze the Cat, while battling a band of robot pirates. Gameplay is similar to prior installments in the ''Sonic the Hedgehog'' franchise, with players controlling Sonic or Blaze through a series of side-scrolling levels while collecting rings and defeating enemies. ''Sonic Rush Adventure'' deviates from prior games with its elements of sea travel, featuring boating minigames that take advantage of the DS's touchscreen. The game was developed by Dimps, with assistance from Sonic Team. It was programmed using an updated version of the original ''Sonic Rush''s game engine. The game was designed to make greater use of the DS's touchscreen and was inspired by various adventure-themed works. Although the majority of the game is played in 2D, character models and boss fights are r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dimps
is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', '' Dragon Ball'' and ''Street Fighter'' franchises. The company was founded on March 6, 2000 by several former SNK and Capcom employees, including ''Street Fighter'', ''Fatal Fury'', ''Art of Fighting'' and ''The King of Fighters'' co-creator Takashi Nishiyama and Hiroshi Matsumoto. Games developed 2001–2004 2005–2009 2010–2014 2015–2019 2020–present References External links * Safari Games website ''Dimps'' profileon MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... Bandai Namco Holdings subsidiaries Video game companies of Japan Companies based in Osaka Prefecture Video ga ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blaze The Cat
The ''Sonic the Hedgehog'' video game franchise began in 1991 with the game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Doctor Ivo Robotnik). The sequel, ''Sonic 2'', gave Sonic a fox friend named Tails. ''Sonic CD'' introduced Amy Rose, a female hedgehog with a persistent crush on Sonic. '' Sonic 3'' introduced Knuckles the Echidna, Sonic's rival and, later, friend. All five of these have remained major characters and appeared in dozens of games. The series has introduced dozens of additional recurring characters over the years. These have ranged from anthropomorphic animal characters like Shadow the Hedgehog and Cream the Rabbit to robots created by Eggman like Metal Sonic and E-123 Omega, as well as human characters like Eggman's grandfather Gerald Robotnik. The series features three fictional species: Chao, which have usually functioned as digital pets and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Demo
A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable software and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics * Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sonic Advance 2
is a 2002 side-scrolling platform video game developed by Dimps for the Game Boy Advance. It is an installment in the ''Sonic the Hedgehog'' series and the sequel to 2001's ''Sonic Advance''. The story follows Sonic as he sets out to save his friends and retrieve the seven magical Chaos Emeralds from series antagonist Doctor Eggman. Gameplay consists of the player completing various levels as one of five characters, each with their own unique attributes. After each zone is completed, the player faces Doctor Eggman in a boss battle. Development began in February 2002 and lasted eight months. ''Sonic Advance 2'' was programmed using an updated version of the original's game engine and the team aimed to make the game larger and faster-paced than the original. ''Sonic Advance 2'' was released to positive reviews; critics praised the updates made over the original ''Advance'' and its improved replay value in comparison to past games. Some journalists, however, disliked its high diff ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sonic The Hedgehog 2 (16-bit)
is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''Sonic the Hedgehog'' (1991), players traverse side-scrolling levels at high speeds while collecting rings, defeating enemies, and fighting bosses. ''Sonic 2'' introduces Sonic's sidekick Miles "Tails" Prower, new island West-Side Island and features faster gameplay, larger levels, a multiplayer mode, and special stages featuring pre-rendered 3D graphics. Though the original ''Sonic the Hedgehog'' greatly increased the popularity of the Genesis in North America, Sega was slow to approve a sequel before directing STI founder Mark Cerny to start ''Sonic 2'' in November 1991. Members of the original development team—including programmer Yuji Naka and designer Hirokazu Yasuhara—moved from Japan to California to join the project. ''So ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boss (video Games)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses agai ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sonic The Hedgehog (series)
is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mostly developed by Sonic Team; other games, developed by various studios, include spin-offs in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, feature films, and merchandise. Sega developed the first ''Sonic'' game, released in 1991 for the Sega Genesis, to compete with Nintendo's mascot Mario. Its success helped Sega become one of the leading video game companies during the fourth generation of video game consoles in the early 1990s. Sega Technical Institute developed the next three ''Sonic'' games, plus the spin-off '' Sonic Spinball'' (1993). A number of ''Sonic'' games were also developed for Sega's 8-bit consoles, the Master System and Game Gear. After a hiatus ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products. Over time, E3 has been considered the largest gaming-expo of the year by importance and impact. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to attend to verify a professional relationship with the video game industry. With the rise of streaming media, several of the pres ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |