Snake (1998 Video Game)
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Snake (1998 Video Game)
''Snake'' () is a 1998 Mobile game, mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 Mobile phone, cellular phone. In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body. The game was developed by Armanto after the marketing team at Nokia wanted to include more custom options on their new phone. After initially trying to develop a ''Tetris''-like game, Armanto began developing a game in the Snake (video game genre), snake video game genre, which he was familiar with from older computer games. Along with the other included games with the phone, ''Snake'' was the first video game released with sound for cellular phones. The game grew to a large popularity, with tournaments for the game being held in Finland and Australia. In November 2012, The Museum of Modern Art in New York announced that it would ...
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Nokia
Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1865. Nokia's main headquarters are in Espoo, Finland, in the Helsinki metropolitan area, but the company's actual roots are in the Tampere region of Pirkanmaa.HS: Nokian juuret ovat Tammerkosken rannalla
(in Finnish)
In 2020, Nokia employed approximately 92,000 people across over 100 countries, did business in more than 130 countries, and reported annual revenues of around €23 billion. Nokia is a public limited company listed on the Nasdaq Helsinki and New York Stock Exchange. It was the world's 415th-largest company ...
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Snakes Subsonic
''Snakes Subsonic'' is a game release in 2007 for N-Gage 2.0. The game is a sequel to ''Snakes'' and the last game in the ''Snake'' series to be produced. Gameplay It is possible collect green pallets to get bigger, and if the player collides with his own tail, he dies. But, differently from ''Snake'', colliding with the scenario doesn't result in game over. Instead, the life bar will go down. There are 40 levels themed with the four elements and 20 levels from N-Gage Arena. There are also secret levels that are unlocked by collecting the letters from "SNAKES". To advance a level, it is necessary to empty blue "evolver bar" by following the trail of glowing blue pellets, that appear after eating a certain number of green pallets. The soundtrack accelerates as the snake eat the pellets, and if one is missed, they are resetted. The player also has to solve several puzzles to advance in the game. The snake can run in a 3D ambient. It is also possible to collect power-ups, including ...
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Gameloft
Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and Personal computer, PC. Formerly a public company traded at the Euronext Paris, Paris Bourse, Gameloft was acquired by media conglomerate Vivendi in 2016. History Game development strategy Gameloft was founded by Michel Guillemot, one of the five founders of Ubisoft, on 14 December 1999. By February 2009, Gameloft had shipped over 200 million copies of its games since its IPO, as well as 2 million daily downloads of its games via the App Store (iOS), App Store for iOS. Gameloft's chief financial officer (CFO), Alexandre de Rochefort, noted that the company's games generated about 400 times more revenue on iOS than on Android (operating system), Android, partially because Google did not develop its Google Play storefront to "entice custo ...
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N-Gage 2
N-Gage, also referred to as N-Gage 2.0, was a mobile gaming digital distribution platform from Nokia that was available for several Nokia smartphones running on S60 (Symbian). The successor to the original N-Gage gaming device and launched as part of their Ovi initiative in 2007, it aimed to offer AAA games for trial and purchase into a single application with full compatibility to all devices, along with online multiplayer and social features using N-Gage Arena via in-house servers. Games on the platform were natively coded or ported using C++. Testing began in Finland in February 2007, but the service faced numerous delays before the service finally rolled out on April 3, 2008 with five launch titles, initially for Nokia N81, N82 and N95 owners. Less than two years after its full launch, on October 30, 2009, Nokia announced that no new N-Gage games would be produced. A total of 49 games were released for it. Nokia moved its games onto their Ovi Store thereafter. N-Gage ...
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Digit (magazine)
''Digit'' is an Indian technology media publisher (magazine and website) owned by the Bennett, Coleman & Company Limited (BCCL), under Times Network Digit provides technology articles in eight different Indian regional languages: English, Hindi, Bangla, Kannada, Malayalam, Marathi, Tamil, and Telugu. Digit Magazine Digit Magazine is a monthly Indian technology magazine, oringally launched in June 2001 by Jasubhai Digital Media. In December 2007, 9.9 Mediaworx acquired Jasubhai Digital Media, including Digit Magazine and its gaming supplement, SKOAR! and all the other properties associated with the brand. In 2008, the Indian Readership Survey The Indian Readership Survey (IRS) is the largest continuous readership research study in the world with an annual sample size exceeding 2.56 lakh (256,000) respondents. IRS collects a comprehensive range of demographic information and provides ext ... (IRS) voted Digit as the most popular technology magazine in India. In 2011, ...
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Series 30+
Series 30+ (abbreviated as S30+) is a software platform and application user interface used for some Nokia-branded and HMD-branded mobile phones. It is the main software used for Nokia feature phones succeeding Series 30 and Series 40. Earlier Series 30+ devices following its inception in 2013 use MediaTek chips and are based on MAUI software, while most devices since 2020 (including all 4G phones) are developed on Unisoc chips and run the Series 30+ interface on top of Mocor RTOS. Features Compatibility Many S30+ devices only support MAUI Runtime Environment (MRE) and its associated application file (.vxp) developed by MediaTek, but some later devices with MediaTek chips have included support for J2ME (Java) applications. More recent S30+ models are built on Mocor RTOS and are no longer compatible with MRE software. Applications S30+ contain many of the basic mobile phone features. The devices also come preloaded Opera Mini web browser and a Facebook app client. S ...
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Nokia Series 30
Nokia Series 30, often shortened as S30, is a software platform and application user interface that was previously used by Nokia for its basic entry-level mobile phones. Unlike Series 40, Series 30 phones are not capable of running Java apps and do not have Internet access for web browsing and email. History and features Series 30 was originally developed for the Nokia DCT4 hardware platform as a replacement of Series 20 on the older DCT3. The first phones with Series 30 and DCT4 were Nokia 8310 and Nokia 6310 released in 2001. The user interface on early S30 was almost identical to S20 but had several technical improvements including GPRS support. Nokia created Series 40 optimised for colour displays in 2002 after which Series 30 continued solely for ultrabasic (1xxx and 2xxx) monochrome phones. The Nokia 2600 became the first low-end Series 30 phone with a colour display in 2004. Most S30 phones have only a 4-way d-pad. The Nokia 1100 and Nokia 2100 have just have a 2- ...
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Nokia 1600
Nokia 1600 is a part of Nokia's Ultrabasic series of mobile phones announced on 28 May 2005 along with the Nokia 1110, and released in June 2005. The 1600 is designed for prepaid mobile phone services and is related to Nokia 1110. It was originally released specifically to be used by customers in developing countries. The phone is noted for its durability and resilience to accidental drops. It sold 130 million units in its lifespan, making it one of the most successful phones to date. Additional features Nokia 1600 has a speaking clock, which was a novel feature when the phone was launched in 2005. A user could use the speaking clock by pressing the asterisk button during the display of the home screen. The device also includes a ringtone composer which allows creating custom ringtones. Pre-composed ringtones can be transferred through a data cable. The phone menu features animated icons. There are fourteen pre-defined themes with fourteen wallpapers and menu backgrounds. ...
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N-Gage (device)
The N-Gage is a mobile device combining features of a cellular phone and a Handheld game console, handheld game system developed by Nokia, released on 7 October 2003. Officially nicknamed the ''game deck'', the N-Gage's phone works on the GSM cellular network, and software-wise runs on the Series 60 platform on top of Symbian OS v6.1. N-Gage attempted to lure gamers away from the Game Boy Advance by including telephone functionality, including SMS texting, in an "all-in-one" device. Game software was packaged in a MultiMediaCard to be inserted into the N-Gage's slot. Nokia also ran an online service community, N-Gage Arena, which also supported multiplayer on some titles, using the phone's GPRS data connection. Ultimately over 50 games — which included titles by major third-party publishers — were released for the system in a three year period. The N-Gage was unsuccessful, partly because the buttons were not well-suited for gaming, while it was described as resembling a tac ...
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Snakes (N-Gage Game)
''Snakes'' is an update to the classic ''Snake'' game from Nokia, developed by IOMO. It was released as a freely downloadable game compatible with the N-Gage phone. Features * Viral distribution would allow the game to copy itself to another N-Gage using Bluetooth as the carrier. * Single player game has 42 levels (37 on N-Series), with both square and hex grids available in the playfield. Higher levels allow the player to climb around the edges and play on both surfaces of the playfield. * Up to four players can play in a multiplayer game using four N-Gage devices and bluetooth as the carrier. * Nokia maintained a worldwide leaderboard of scores, once accessible through the N-Gage Arena service. Any N-Gage with a valid data plan could upload the high score from within the game. N-Gage Arena was closed in 2010. Compatibility Although ''Snakes'' was primarily designed for the Nokia N-Gage platform, it was also once available for Nokia N95. Several other devices supported the op ...
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J2ME
Java Platform, Micro Edition or Java ME is a computing platform for development and deployment of porting, portable code for embedded system, embedded and mobile devices (micro-controllers, sensors, gateways, mobile phones, personal digital assistants, TV set-top boxes, printers). Java ME was formerly known as Java 2 Platform, Micro Edition or J2ME. The platform uses the object-oriented programming, object-oriented java (programming language), Java programming language, and is part of the Java (software platform), Java software-platform family. It was designed by Sun Microsystems (now Oracle Corporation) and replaced a similar technology, PersonalJava. In 2013, with more than 3 billion Java ME enabled mobile phones in the market, the platform was in continued decline as smartphones have overtaken feature phones. History The platform used to be popular in feature phones, such as Nokia's Series 40 models. It was also supported on the Bada (operating system), B ...
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Series 40
Nokia Series 40 Platform, often shortened as S40, is a software platform and application user interface (UI) software that was previously used on Nokia's broad range of mid-tier feature phones from 2002 to 2014, as well as on some of the Vertu line of luxury phones. It was at one point the world's most widely used mobile phone platform and found in hundreds of millions of mobile phones. Series 40 was more advanced than Nokia's Series 30. It was not however used for smartphones (where Nokia used Symbian at the time, and later Windows Phone) and differentiates from them by not supporting true multi-tasking and do not have a native code API for third parties and thus do not support installable applications other than (with few exceptions) MIDlets that are written in Java. However, the simplicity of the system made it more responsive compared to Nokia's Series 60 smartphones. The final Series 40 phone was released in 2013, after which Nokia feature phones switched to a different ...
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