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Secret Of Evermore
''Secret of Evermore'' is an action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It was released in North America on October 17, 1995, in Australia in February 1996, and in Europe in March 1996. A Japanese release was planned to follow the North American release by a few months but was ultimately cancelled. The story of ''Secret of Evermore'' follows a boy and his shapeshifting pet dog as they are inadvertently transported to the fantasy world of Evermore. The player guides both characters through Evermore, a world composed of separate realms, each resembling a different period of real-world history: "Prehistoria" (prehistory), "Antiqua" (classical antiquity), "Gothica" (the Middle Ages), and "Omnitopia" (an imaginative future world). The gameplay shares many similarities with ''Secret of Mana'', such as real-time battles, a ring-shaped menu system, and the ability to switch control between the two characters. Despite similar ga ...
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Square (video Game Company)
also known under its international brand name SquareSoft, was a Japanese video game developer and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off the computer game software division of Den-Yu-Sha, a power line construction company owned by his father. Among its early employees were designers Hironobu Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu, Koichi Ishii, artist Kazuko Shibuya, programmer Nasir Gebelli, and composer Nobuo Uematsu. Initially focusing on action games, the team saw popular success with the role-playing video game ''Final Fantasy'' in 1987, which would lead to the franchise of the same name being one of its flagship franchises. Later notable staff included directors Yoshinori Kitase and Takashi Tokita, designer and writer Yasumi Matsuno, artists Tetsuya Nomura and Yusuke Naora, and composers Yoko Shimomura and Masashi Hamauzu. Initially developing for PCs, then exclusively for Nintendo systems, Square cut ties with Nintendo in ...
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Mana (series)
The ''Mana'' series, known in Japan as , is an action role-playing game series created by Koichi Ishii, with development formerly from Square (video game company), Square, and is currently owned by Square Enix. The series began in 1991 as ''Final Fantasy Adventure'', a Game Boy handheld side story to Square's flagship franchise ''Final Fantasy''. The ''Final Fantasy'' elements were subsequently dropped starting with the second installment, ''Secret of Mana'', in order to become its own series. It has grown to include games of various genres within the fictional universe, fictional world of Mana, with recurring stories involving a world tree, its associated holy sword, and the fight against forces that would steal their power. Several character designs, creatures, and musical themes reappear frequently. Four games were released in the series between 1991 and 1999: the original ''Seiken Densetsu'' (1991)—''Final Fantasy Adventure'' in North America and ''Mystic Quest'' in Euro ...
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Magic (gaming)
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like
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Gold Coin
A gold coin is a coin that is made mostly or entirely of gold. Most gold coins minted since 1800 are 90–92% gold (22fineness#Karat, karat), while most of today's gold bullion coins are pure gold, such as the Britannia (coin), Britannia, Canadian Gold Maple Leaf, Canadian Maple Leaf, and American Buffalo (coin), American Buffalo. Alloyed gold coins, like the American Gold Eagle and South African Krugerrand, are typically 91.7% gold by weight, with the remainder being silver and copper. Until about the 1930s, gold coins were Circulation (currency), circulation coins, including Exonumia, coin-like bracteates and Gold dinar, dinars. Since then, gold coins have mainly been produced as bullion coins for Gold as an investment, investors and as commemorative coins for Coin collecting, collectors. While modern gold coins are still legal tender, they are not used in everyday financial transactions, as the metal value invariably exceeds the Real versus nominal value (economics), nominal ...
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Gemstone
A gemstone (also called a fine gem, jewel, precious stone, semiprecious stone, or simply gem) is a piece of mineral crystal which, when cut or polished, is used to make jewellery, jewelry or other adornments. Certain Rock (geology), rocks (such as lapis lazuli, opal, and obsidian) and occasionally organic chemistry, organic materials that are not minerals (such as amber, Jet (gemstone), jet, and pearl) may also be used for jewelry and are therefore often considered to be gemstones as well. Most gemstones are hard, but some softer minerals such as brazilianite may be used in jewelry because of their color or Lustre (mineralogy), luster or other physical properties that have aesthetic value. However, generally speaking, soft minerals are not typically used as gemstones by virtue of their brittleness and lack of durability. Found all over the world, the industry of coloured gemstones (i.e. anything other than diamonds) is currently estimated at US$1.55billion and is projected to s ...
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SOE Market
Soe or Søe may refer to: Places * Soe, Timor, a city in Indonesia * Soe, Võru County, a village in Võru Parish, Võru County, Estonia * Soe, Viljandi County, a village in Viljandi Parish, Viljandi County, Estonia * Soé River, a river in Paraíba, Brazil People * Aung Soe (1924–1990), Burmese painter * Jeppe Søe (born 1971), Danish politician and journalist * Soe Hok Gie (1942–1969), Indonesian journalist and activist * Soe Myat Min (born 1982), Burmese football player * Soe Win (1947–2007), Burmese politician * Thakin Soe (1906–1989), Burmese politician See also * SOE (other) * Soen Soen is a Swedish progressive metal band formed in 2010. The group consists of vocalist Joel Ekelöf, guitarist Cody Lee Ford, drummer Martin Lopez and keyboardist Lars Åhlund. They are currently signed to Silver Lining and have released six ...
{{disambiguation, geo, surname, given name ...
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Vegetation
Vegetation is an assemblage of plants and the ground cover they provide. It is a general term, without specific reference to particular Taxon, taxa, life forms, structure, Spatial ecology, spatial extent, or any other specific Botany, botanical or geographic characteristics. It is broader than the term ''Flora (plants), flora'' which refers to species richness, species composition. Perhaps the closest synonym is ''plant community'', but "vegetation" can, and often does, refer to a wider range of spatial scales than that term does, including scales as large as the global. Primeval redwood forests, coastal mangrove stands, sphagnum bogs, desert soil crusts, Road verge, roadside weed patches, wheat fields, cultivated gardens and lawns; all are encompassed by the term "vegetation". The vegetation type is defined by characteristic dominant species, or a common aspect of the assemblage, such as an elevation range or environmental commonality. The contemporary use of "vegetation" app ...
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Shoulder-fired Missile
Shoulder-fired missile, shoulder-launched missile or man-portable missile, among other variants, are common slang terms to describe high-caliber shoulder-mounted weapons systems; that is, weapons firing large, heavy projectiles ("missiles"), typically using the Backblast area, backblast principle, which are small enough to be carried by a single person and fired while held on one's shoulder. The word "wiktionary:missile, missile" in this context is used in its original broad sense of a heavy projectile, and encompasses all Shell (projectile), shells and Rocket (weapon), rockets, guided missile, guided or unguided (compare with guided missile). A more formal variant is simply ''shoulder-fired weapons system'' and the like. Shoulder-launched weapons may be missile, guided or rocket (weapon), unguided, and the systems can either be disposable, such as the Panzerfaust 1, M72 LAW, AT4, etc., or reusable, such as the Panzerfaust 2, Carl Gustaf 8.4 cm recoilless rifle, RPG-7, etc. Some s ...
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Spear
A spear is a polearm consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with Fire hardening, fire hardened spears, or it may be made of a more durable material fastened to the shaft, such as bone, flint, obsidian, copper, bronze, iron, or steel. The most common design for hunting and/or warfare, since modern times has incorporated a metal spearhead shaped like a triangle, lozenge (shape), diamond, or Glossary of leaf morphology, leaf. The heads of fishing spears usually feature multiple sharp Tine (structural), points, with or without barbs. Spears can be divided into two broad categories: those designed for thrusting as a melee weapon (including weapons such as lances and Pike (weapon), pikes) and those designed for throwing as a ranged weapon (usually referred to as javelins). The spear has been used throughout human history as a weapon for hunting and/or fishing and for warfare. Along with ...
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Sword
A sword is an edged and bladed weapons, edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the Bronze Age sword, earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical Knightly sword, ar ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of objectives, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from '' Dungeons & Dragons'', experience points are used to improve characters in discrete experience ...
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Hit Point
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually have more health and armor. In many games ...
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