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SSX (2012 Video Game)
''SSX'' is a 2012 snowboarding video game developed by EA Canada and published by Electronic Arts. Released on PlayStation 3 and Xbox 360 in early 2012, it is a reboot of the ''SSX'' series and the sixth installment overall. The game was revealed at the Spike Video Game Awards in 2010 under the working title ''SSX: Deadly Descents'', the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. ''SSX'' includes the use of real locations, rather than the fictional courses of past games. The game received positive reviews from critics, who praised the motivation behind its development. Gameplay ''SSX'' is a snowboarding game which can be controlled via buttons or analogue sticks, although an option for classic controls from earlier entries in the series is available. Throughout the game, players navigate various snowy levels and perform tricks. Players receive a speed boost for successful ...
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EA Canada
EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation. It is best known for developing a lot of EA Sports and EA Sports BIG titles, including EA Sports FC (formerly FIFA), NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009. Premises The campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department. There are also facilities such as fitness rooms, two theatres, a cafeteria, coffee bars, a soccer field, and several arcades. ...
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Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
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Homefront (video Game)
''Homefront'' is a first-person shooter video game developed by Kaos Studios and published by THQ. The game tells the story of a resistance movement fighting in the near-future against the occupation of the Western United States by the army of North Korea. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in March 2011. ''Homefront'' received mixed reviews. The single-player campaign's short length was criticised, while the atmosphere and story divided critics. The game's multiplayer in contrast was generally well received. Following THQ's bankruptcy, the rights of the game were sold to Crytek and later Koch Media after restructuring their company. A reboot, '' Homefront: The Revolution'', was released by Deep Silver in 2016. Gameplay Single-player The single-player campaign takes 4 to 10 hours to finish the game, all depending on the player's experience. Multiplayer The multiplayer component of ''Homefront'' is focused on large-scale, vehicle-based combat re ...
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Online Pass
An online pass is a digital rights management system for restricting access to supplemental functionality in a product by using a single-use serial number. Online passes are primarily intended to hinder or discourage the second-hand purchase of a product, and to allow the producer of a product to still return profits from second-hand copies of the product. These passes were first primarily used by the video game industry, requiring use of a code found in a game's manual or leaflets to access to certain online content, notably online multiplayer. Following criticism of the practice, several major video game publishers, including Electronic Arts and Ubisoft, began phasing out their use in 2013. A similar tactic has surfaced in the academic textbook industry, regulating use of supplemental material and other online content, with intent to prevent students from obtaining a second-hand or borrowed copy of a needed textbook. This requires them to purchase a new copy in order to use its f ...
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Sony Entertainment
Sony Entertainment, Inc. is the umbrella entertainment division of Japanese multinational conglomerate Sony Group Corporation and managed by its American subsidiary, established in 2012 to oversee the corporation's ventures in film, television and music. History On March 30, 2012, then-co-chairman and CEO of Sony Pictures, Michael Lynton, and executive vice president and general counsel of Sony, Nicole Seligman, were respectively named as CEO and president of Sony Corporation of America to oversee all of Sony's global entertainment businesses. On April 9, 2013, Lynton renewed his contract with Sony and was elevated to the presidency at Sony Entertainment. On February 18, 2016, Seligman resigned after a decade and half with the company but remained there until March 31. On January 13, 2017, Lynton announced that he was stepping down as CEO of Sony Entertainment and Sony Pictures and chairman of the latter to become chairman for Snap Inc. and was later replaced by Sony Pict ...
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PlayStation Blog
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media. The brand began with the first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a line of vibration-feedback gamepads. SIE also operate numerous online services like PlayStation Net ...
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Graffiti
Graffiti (singular ''graffiti'', or ''graffito'' only in graffiti archeology) is writing or drawings made on a wall or other surface, usually without permission and within public view. Graffiti ranges from simple written "monikers" to elaborate wall paintings, and has existed since ancient times, with examples dating back to ancient Egypt, ancient Greece, and the Roman Empire. Modern graffiti is a controversial subject. In most countries, marking or painting property without permission is considered vandalism. Modern graffiti began in the New York City subway system and Philadelphia in the early 1970s and later spread to the rest of the United States and throughout the world. Etymology "Graffiti" (usually both singular and plural) and the rare singular form "graffito" are from the Italian word ''graffiato'' ("scratched"). In ancient times graffiti were carved on walls with a sharp object, although sometimes chalk or coal were used. The word originates from Greek —''gr ...
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Racing
In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific goal. A race may be run continuously to finish or may be made up of several segments called heats, stages or legs. A heat is usually run over the same course at different times. A stage is a shorter section of a much longer course or a time trial. Early records of races are evident on pottery from ancient Greece, which depicted running men vying for first place. A chariot race is described in Homer's ''Iliad''. Etymology The word ''race'' comes from a Norse word. This Norse word arrived in France during the invading of Normandy and gave the word ''raz'' which means "swift water" in Brittany, as in a mill race; it can be found in " Pointe du Raz" (the most western point of France, in Brittany), and "''raz-de-marée''" (tsunami). The w ...
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Commentary
Commentary or commentaries may refer to: Publications * ''Commentary'' (magazine), a U.S. public affairs journal, founded in 1945 and formerly published by the American Jewish Committee * Caesar's Commentaries (other), a number of works attributed to Julius Caesar * ''Commentaries'' of Ishodad of Merv, set of ninth-century Syriac treatises on the Bible * ''Commentaries on the Laws of England'', a 1769 treatise on the common law of England by Sir William Blackstone * '' Commentaries on Living'', a series of books by Jiddu Krishnamurti originally published in 1956, 1958 and 1960 * '' Moralia in Job'', a sixth-century treatise by Saint Gregory * '' Commentary of Zuo'', one of the earliest Chinese works of narrative history, covering the period from 722 to 468 BCE * ''Commentaries'', a work attributed to Taautus Religions *Atthakatha, commentaries on the Pāli Canon in Theravāda Buddhism ** Sub-commentaries (Theravāda), commentaries on the commentaries on the Pali Ca ...
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Projective Shadowing
Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." Since then, it has been used both in pre-rendered and realtime scenes in many console and PC games. Shadows are created by testing whether a pixel is visible from the light source, by comparing the pixel to a z-buffer or ''depth'' image of the light source's view, stored in the form of a texture. Principle of a shadow and a shadow map If you looked out from a source of light, all the objects you can see would appear in light. Anything behind those objects, however, would be in shadow. This is the basic principle used to create a shadow map. The light's view is rendered, storing the depth of every surface it sees (the shadow map). Next, the regular scene is rendered comparing the depth of every point drawn (as if it were being seen by the light, rather than t ...
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and Unit operation, process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide mi ...
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NASA
The National Aeronautics and Space Administration (NASA ) is an independent agencies of the United States government, independent agency of the federal government of the United States, US federal government responsible for the United States's civil list of government space agencies, space program, aeronautics research and outer space, space research. National Aeronautics and Space Act, Established in 1958, it succeeded the National Advisory Committee for Aeronautics (NACA) to give the American space development effort a distinct civilian orientation, emphasizing peaceful applications in space science. It has since led most of America's space exploration programs, including Project Mercury, Project Gemini, the 1968–1972 Apollo program missions, the Skylab space station, and the Space Shuttle. Currently, NASA supports the International Space Station (ISS) along with the Commercial Crew Program and oversees the development of the Orion (spacecraft), Orion spacecraft and the Sp ...
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