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Rune Factory 3
''Rune Factory 3: A Fantasy Harvest Moon'' is a 2009 simulation role-playing video game developed by Neverland for the Nintendo DS. It was published in Japan by Marvelous Entertainment, in North America by Natsume in 2010, and in Europe by Rising Star Games in 2011. It is the fourth game in the ''Rune Factory'' series. A remaster, ''Rune Factory 3 Special'', will be released for the Nintendo Switch in 2023. Gameplay Like the other ''Rune Factory'' games, the story begins with a character (Micah) who has lost his memory showing up in a small town. He is greeted by a girl (Shara), and is tasked with raising the town's farm. There are multiple avenues to make money, such as growing crops, fishing, and foraging. In addition, there are dungeons to explore. Micah can fight these monsters, and certain monsters can be tamed. The game features new AI with dynamic schedules, as well as new battle commands and NPC interaction. Other changes in the game include: the player can transform int ...
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Neverland (company)
was a Japanese video game developer founded on May 7, 1993. It has developed games for Super NES, Dreamcast, GameCube, PlayStation 2, Game Boy Color, Nintendo DS, Nintendo 3DS, PlayStation Portable, PlayStation 3 and the Wii. The most notable games this company developed were part of the ''Lufia'' and ''Rune Factory'' series of video games. In November 2013, the company announced that it would cease operations and file for bankruptcy. The following year, many former members of the studio were hired by Marvelous, who had published many of their previous games. Softography Super NES * ''Lufia & the Fortress of Doom'' * ''Hat Trick Hero 2'' * '' Lufia II: Rise of the Sinistrals'' * ''Chaos Seed: Fūsui Kairoki'' (Japan) * ''Energy Breaker'' (Japan) Game Boy Color *'' Lufia: The Legend Returns'' Saturn *''Senkutsu Katsuryu Taisen: Chaos Seed'' Dreamcast *''Record of Lodoss War'' *''Fushigi no Dungeon: Fuurai no Shiren Gaiden: Jokenji Asuka Kenzan!'' Game Boy Advance *'' CIMA: The ...
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Nintendo Gamer
''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' (1992–1996), continuing the unique style of those magazines. The publication was originally known as NGamer, with the first issue being released on 13 July 2006. From issue 71 onward, released on 5 January 2012, the magazine was renamed ''Nintendo Gamer'' and was significantly reformatted. On 30 August 2012, it was announced that issue 80 was to be the magazine's final issue. Upon launch the magazine covered the Nintendo DS, GameCube and Game Boy Advance game consoles, with pre-release coverage of the Wii. Full coverage of the Wii and Nintendo 3DS was added over time, as were reports about the then-upcoming Wii U in later issues. Editorial staff and guest reviewers Mark Green served as editor from issues 1 to 19. Nick Ellis served as edi ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Simulation Video Games
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is a ...
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Nintendo Wi-Fi Connection Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across five pages due to technical limitations. There are currently games across these five lists: * List of Nintendo Switch games (0–9 and A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q–Z) Not included in the main list are: * Nintendo Switch Online g ...
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Nintendo DS Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', '' Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
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Neverland (company) Games
Neverland is a fictional island featured in the works of J. M. Barrie and those based on them. It is an imaginary faraway place where Peter Pan, Tinker Bell, Captain Hook, the Lost Boys, and some other imaginary beings and creatures live. Although not all people who come to Neverland cease to age, its best-known resident famously refused to grow up. Thus, the term is often used as a metaphor for eternal childhood (and childishness), as well as immortality and escapism. The concept was first introduced as "the Never Never Land" in Barrie's theatre play ''Peter Pan, or The Boy Who Wouldn't Grow Up'', first staged in 1904. In the earliest drafts of the play, the island was called "Peter's Never Never Never Land", a name possibly influenced by the ' Never Never', a contemporary term for outback Australia. In the 1928 published version of the play's script, the name was shortened to "the Never Land". Although the caption to one of F. D. Bedford's illustrations also calls it "The Ne ...
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Action Role-playing Video Games
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing video game, role-playing genre. Definition The games emphasize Real-time game, real-time combat where the player has direct control over the characters as opposed to turn-based, turn or Menu (computing), menu-based combat while still having a focus on character's Statistic (role-playing games), Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the P ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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