Reusable Asset Specification
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Reusable Asset Specification
Reusable Asset Specification is an Object Management Group The Object Management Group (OMG) is a computer industry standardization, standards consortium. OMG Task Forces develop enterprise integration standards for a range of technologies. Business activities The goal of the OMG was a common portabl ... standard to package digital artifacts. The specification is a set of guidelines and recommendations about the structure, content, and descriptions of reusable software assets. The main purpose of RAS is to increase the reusability of the software assets by encouraging reliable consistent and standard packaging. External linksOMG Reusable Asset Specification page Standards {{standard-stub ...
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Object Management Group
The Object Management Group (OMG) is a computer industry standardization, standards consortium. OMG Task Forces develop enterprise integration standards for a range of technologies. Business activities The goal of the OMG was a common portable and interoperable object model with methods and data that work using all types of development environments on all types of platforms. The group provides only specifications, not implementations. But before a specification can be accepted as a standard by the group, the members of the submitter team must guarantee that they will bring a conforming product to market within a year. This is an attempt to prevent unimplemented (and unimplementable) standards. Other private companies or open source groups are encouraged to produce conforming products and OMG is attempting to develop mechanisms to enforce true interoperability. OMG hosts four technical meetings per year for its members and interested nonmembers. The Technical Meetings provide ...
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Digital Artifact
Digital artifact in information science, is any undesired or unintended alteration in data introduced in a digital process by an involved technique and/or technology. Digital artifact can be of any content types including text, audio, video, image, animation or a combination. Information science In information science, digital artifacts result from: *Hardware malfunction: In computer graphics, visual artifacts may be generated whenever a hardware component such as the processor, memory chip, cabling malfunctions, etc., corrupts data. Examples of malfunctions include physical damage, overheating, insufficient voltage and GPU overclocking. Common types of hardware artifacts are texture corruption and T-vertices in 3D graphics, and pixelization in MPEG compressed video. *Software malfunction: Artifacts may be caused by algorithm flaws such as decoding/encoding audio or video, or a poor pseudo-random number generator that would introduce artifacts distinguishable from the desi ...
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