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Resources, Events, Agents
Resources, events, agents (REA) is a model of how an accounting system can be re-engineered for the computer age. REA was originally proposed in 1982 by William E. McCarthy as a generalized accounting model, and contained the concepts of resources, events and agents (McCarthy 1982). REA is a standard approach in teaching accounting information systems (AIS). In business practice, REA has influenced IBM Scalable Architecture for Financial Reporting, REATechnology, and List of International Organization for Standardization standards, 15000-15999, ISO 15944-4. Fallon and Polovina (2013) have shown how REA can also add value when modelling current Enterprise resource planning, ERP business processes by providing a tool which increases the understanding of the implementation and underlying data model. Description The REA model gets rid of many accounting objects that are not necessary in the computer age. Most visible of these are debits and credits—double-entry bookkeeping system, do ...
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Accounting Information System
An accounting information system (AIS) is a system of collecting, storing and processing financial and accounting data that are used by decision makers. An accounting information system is generally a computer-based method for tracking accounting activity in conjunction with information technology resources. The resulting financial reports can be used internally by management or externally by other interested parties including investors, creditors and tax authorities. Accounting information systems are designed to support all accounting functions and activities including auditing, financial accounting porting, -managerial/ management accounting and tax. The most widely adopted accounting information systems are auditing and financial reporting modules. History Traditionally, accounting is purely based on a manual approach. The experience and skillfulness of an individual accountant are critical in accounting processes. Even using the manual approach can be ineffective and inef ...
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Relational Databases
A relational database (RDB) is a database based on the relational model of data, as proposed by E. F. Codd in 1970. A Relational Database Management System (RDBMS) is a type of database management system that stores data in a structured format using rows and columns. Many relational database systems are equipped with the option of using SQL (Structured Query Language) for querying and updating the database. History The concept of relational database was defined by E. F. Codd at IBM in 1970. Codd introduced the term ''relational'' in his research paper "A Relational Model of Data for Large Shared Data Banks". In this paper and later papers, he defined what he meant by ''relation''. One well-known definition of what constitutes a relational database system is composed of Codd's 12 rules. However, no commercial implementations of the relational model conform to all of Codd's rules, so the term has gradually come to describe a broader class of database systems, which at a m ...
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Business Process Modeling
Business process modeling (BPM) is the action of capturing and representing business processes, processes of an enterprise (i.e. modeling them), so that the current business processes may be analyzed, applied securely and consistently, improved, and automated. BPM is typically performed by business analysts, with subject matter experts collaborating with these teams to accurately model processes. It is primarily used in business process management, software development, or systems engineering. Alternatively, process models can be directly modeled from IT systems, such as event logs. Overview According to the Association of Business Process Management Professionals (ABPMP), business process modeling is one of the five key disciplines within business process management, Business Process Management (BPM).Association of Business Process Management Professionals ABPMP (publisher): ''Guide to the Business Process Management common body of knowledge - BPM CBOK®'' in the translated ...
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The Open Group Architecture Framework
The Open Group Architecture Framework (TOGAF) is the most used framework for enterprise architecture as of 2020 that provides an approach for designing, planning, implementing, and governing an enterprise information technology architecture. TOGAF is a high-level approach to design. It is typically modeled at four levels: Business, Application, Data, and Technology. It relies heavily on modularization, standardization, and already existing, proven technologies and products. TOGAF began to be developed in 1995 by The Open Group, based on the United States Department of Defense's TAFIM and Capgemini's Integrated Architecture Framework (IAF). As of 2016, The Open Group claims that TOGAF is employed by 80% of Global 50 companies and 60% of Fortune 500 companies. Overview An architecture framework is a set of tools that can be used for developing a broad range of different architectures. It should: * describe a method for defining an information system in terms of a set of build ...
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The Open Group
The Open Group is a global consortium that seeks to "enable the achievement of business objectives" by developing " open, vendor-neutral technology standards and certifications." It has 900+ member organizations and provides a number of services, including strategy, management, innovation and research, standards, certification, and test development. It was established in 1996 when X/Open merged with the Open Software Foundation. The Open Group is the certifying body for the UNIX trademark, and publishes the Single UNIX Specification technical standard, which extends the POSIX standards. The Open Group also develops and manages the TOGAF standard, which is an industry standard enterprise architecture framework. Members The 900+ members include a range of technology vendors and buyers as well as government agencies, including, for example, Capgemini, Fujitsu, Hewlett Packard Enterprise, Orbus Software, IBM, Huawei, the United States Department of Defense and NASA. There is ...
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XBRL GL
The XBRL Global Ledger Taxonomy Framework (XBRL GL) is a holistic and generic XML and XBRL-based representation of the detailed data that can be found in accounting and operational systems, and is meant to be the bridge from transactional standards to reporting standards, integrating the Business Reporting Supply Chain. XBRL GL is developed by the XBRL GL Working Group of XBRL International. XBRL GL can be used by Computer programs for information interchange of accounting General ledger balances (summarized information) as well as complete accounting ledgers (payables, receivables, inventory, payroll, order entry, purchasing, banking) supporting object oriented accounting, quantity accounting and transparency support. The instance documents (XML files) can also be viewed in Web browsers using XSL or programmatically; it can also be carried in Inline XBRL. XBRL is designed to standardize the data, processes and rules of Business Reporting as a whole, although most implementations ...
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Ebxml
Electronic Business using eXtensible Markup Language, commonly known as e-business XML, or ebXML (pronounced ee-bee-ex-em-el, 'bi,eks,em'el as it is typically referred to, is a family of XML based standards sponsored by OASIS and UN/CEFACT whose mission is to provide an open, XML-based infrastructure that enables the global use of electronic business information in an interoperable, secure, and consistent manner by all trading partners. The ebXML architecture is a unique set of concepts; part theoretical and part implemented in the existing ebXML standards work. The ebXML work stemmed from earlier work on ooEDI (object oriented EDI), UML / UMM, XML markup technologies and the X12 EDI "Future Vision" work sponsored by ANSI X12 EDI. The melding of these components began in the original ebXML work and the theoretical discussion continues today. Other work relates, such as the Object Management Group work and the OASIS BCM (Business-Centric Methodology) standard (2006). Conce ...
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Electronic Commerce
E-commerce (electronic commerce) refers to Commerce, commercial activities including the electronic buying or selling Goods and services, products and services which are conducted on online platforms or over the Internet. E-commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Online advertising, Internet marketing, online transaction processing, electronic data interchange (EDI), Inventory management software, inventory management systems, and automated data collection systems. E-commerce is the largest sector of the electronics industry and is in turn driven by the technological advances of the semiconductor industry. Defining e-commerce The term was coined and first employed by Robert Jacobson, Principal Consultant to the California State Assembly's Utilities & Commerce Committee, in the title and text of California's Electronic Commerce Act, carried by the late Committee Chairwoman Gwen Moore (D-L.A.) and enacted in 1984 ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and implemented in code). In OOP, computer programs are designed by making them out of objects that interact with one another. Many of the most widely used programming languages (such as C++, Java, and Python) support object-oriented programming to a greater or lesser degree, typically as part of multiple paradigms in combination with others such as imperative programming and declarative programming. Significant object-oriented languages include Ada, ActionScript, C++, Common Lisp, C#, Dart, Eiffel, Fortran 2003, Haxe, Java, JavaScript, Kotlin, Logo, MATLAB, Objective-C, Object Pascal, Perl, PHP, Python, R, Raku, Ruby, Scala, SIMSCRIPT, Simula, Smalltalk, Swift, Vala and Visual Basic.NET. History The idea of ...
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Design Patterns
''Design Patterns: Elements of Reusable Object-Oriented Software'' (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities and pitfalls of object-oriented programming, and the remaining chapters describing 23 classic software design patterns. The book includes examples in C++ and Smalltalk. It has been influential to the field of software engineering and is regarded as an important source for object-oriented design theory and practice. More than 500,000 copies have been sold in English and in 13 other languages. The authors are often referred to as the ''Gang of Four'' (GoF). Development and publication history The book started at a birds-of-a-feather session at the 1990 OOPSLA meeting, "Towards an Architecture Handbook", where Erich Gamma and Ri ...
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