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Parameterized Complexity
In computer science, parameterized complexity is a branch of computational complexity theory that focuses on classifying computational problems according to their inherent difficulty with respect to ''multiple'' parameters of the input or output. The complexity of a problem is then measured as a function of those parameters. This allows the classification of NP-hard problems on a finer scale than in the classical setting, where the complexity of a problem is only measured as a function of the number of bits in the input. The first systematic work on parameterized complexity was done by . Under the assumption that P ≠ NP, there exist many natural problems that require superpolynomial running time when complexity is measured in terms of the input size only, but that are computable in a time that is polynomial in the input size and exponential or worse in a parameter . Hence, if is fixed at a small value and the growth of the function over is relatively small then such ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines (including the design and implementation of hardware and software). Computer science is generally considered an area of academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing security vulnerabilities. Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of repositories o ...
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Reduction (complexity)
In computability theory and computational complexity theory, a reduction is an algorithm for transforming one problem into another problem. A sufficiently efficient reduction from one problem to another may be used to show that the second problem is at least as difficult as the first. Intuitively, problem ''A'' is reducible to problem ''B'', if an algorithm for solving problem ''B'' efficiently (if it existed) could also be used as a subroutine to solve problem ''A'' efficiently. When this is true, solving ''A'' cannot be harder than solving ''B''. "Harder" means having a higher estimate of the required computational resources in a given context (e.g., higher time complexity, greater memory requirement, expensive need for extra hardware processor cores for a parallel solution compared to a single-threaded solution, etc.). The existence of a reduction from ''A'' to ''B'', can be written in the shorthand notation ''A'' ≤m ''B'', usually with a subscript on the ≤ to indicate the t ...
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Graph Coloring
In graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color. Vertex coloring is often used to introduce graph coloring problems, since other coloring problems can be transformed into a vertex coloring instance. For example, an edge coloring of a graph is just a vertex coloring of its line graph, and a face coloring of a plane graph is just a vertex coloring of its dual. However, non-vertex coloring problems are often stated and studied as-is. This ...
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Nondeterministic Algorithm
In computer programming, a nondeterministic algorithm is an algorithm that, even for the same input, can exhibit different behaviors on different runs, as opposed to a deterministic algorithm. There are several ways an algorithm may behave differently from run to run. A concurrent algorithm can perform differently on different runs due to a race condition. A probabilistic algorithm's behaviors depends on a random number generator. An algorithm that solves a problem in nondeterministic polynomial time can run in polynomial time or exponential time depending on the choices it makes during execution. The nondeterministic algorithms are often used to find an approximation to a solution, when the exact solution would be too costly to obtain using a deterministic one. The notion was introduced by Robert W. Floyd in 1967. Use Often in computational theory, the term "algorithm" refers to a deterministic algorithm. A nondeterministic algorithm is different from its more familiar ...
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Circuit Satisfiability
In theoretical computer science, the circuit satisfiability problem (also known as CIRCUIT-SAT, CircuitSAT, CSAT, etc.) is the decision problem of determining whether a given Boolean circuit has an assignment of its inputs that makes the output true. In other words, it asks whether the inputs to a given Boolean circuit can be consistently set to 1 or 0 such that the circuit outputs 1. If that is the case, the circuit is called ''satisfiable''. Otherwise, the circuit is called ''unsatisfiable.'' In the figure to the right, the left circuit can be satisfied by setting both inputs to be 1, but the right circuit is unsatisfiable. CircuitSAT is closely related to Boolean satisfiability problem (SAT), and likewise, has been proven to be NP-complete. It is a prototypical NP-complete problem; the Cook–Levin theorem is sometimes proved on CircuitSAT instead of on the SAT, and then CircuitSAT can be reduced to the other satisfiability problems to prove their NP-completeness. The satisfiab ...
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P Versus NP
The P versus NP problem is a major unsolved problem in theoretical computer science. In informal terms, it asks whether every problem whose solution can be quickly verified can also be quickly solved. The informal term ''quickly'', used above, means the existence of an algorithm solving the task that runs in polynomial time, such that the time to complete the task varies as a polynomial function on the size of the input to the algorithm (as opposed to, say, exponential time). The general class of questions for which some algorithm can provide an answer in polynomial time is " P" or "class P". For some questions, there is no known way to find an answer quickly, but if one is provided with information showing what the answer is, it is possible to verify the answer quickly. The class of questions for which an answer can be ''verified'' in polynomial time is NP, which stands for "nondeterministic polynomial time".A nondeterministic Turing machine can move to a state that is n ...
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Hamming Weight
The Hamming weight of a string is the number of symbols that are different from the zero-symbol of the alphabet used. It is thus equivalent to the Hamming distance from the all-zero string of the same length. For the most typical case, a string of bits, this is the number of 1's in the string, or the digit sum of the binary representation of a given number and the ''ℓ''₁ norm of a bit vector. In this binary case, it is also called the population count, popcount, sideways sum, or bit summation. History and usage The Hamming weight is named after Richard Hamming although he did not originate the notion. The Hamming weight of binary numbers was already used in 1899 by James W. L. Glaisher to give a formula for the number of odd binomial coefficients in a single row of Pascal's triangle. Irving S. Reed introduced a concept, equivalent to Hamming weight in the binary case, in 1954. Hamming weight is used in several disciplines including information theory, coding ...
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Turing Machine Equivalents
A Turing machine is a hypothetical computing device, first conceived by Alan Turing in 1936. Turing machines manipulate symbols on a potentially infinite strip of tape according to a finite table of rules, and they provide the theoretical underpinnings for the notion of a computer algorithm. While none of the following models have been shown to have more power than the single-tape, one-way infinite, multi-symbol Turing-machine model, their authors defined and used them to investigate questions and solve problems more easily than they could have if they had stayed with Turing's ''a''-machine model. Machines equivalent to the Turing machine model Turing equivalence Many machines that might be thought to have more computational capability than a simple universal Turing machine can be shown to have no more power. They might compute faster, perhaps, or use less memory, or their instruction set might be smaller, but they cannot compute more powerfully (i.e. more mathematical funct ...
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Dominating Set
In graph theory, a dominating set for a graph is a subset of its vertices, such that any vertex of is either in , or has a neighbor in . The domination number is the number of vertices in a smallest dominating set for . The dominating set problem concerns testing whether for a given graph and input ; it is a classical NP-complete decision problem in computational complexity theory. Therefore it is believed that there may be no efficient algorithm that can compute for all graphs . However, there are efficient approximation algorithms, as well as efficient exact algorithms for certain graph classes. Dominating sets are of practical interest in several areas. In wireless networking, dominating sets are used to find efficient routes within ad-hoc mobile networks. They have also been used in document summarization, and in designing secure systems for electrical grids. Formal definition Given an undirected graph , a subset of vertices D\subseteq V is called a dominating s ...
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Independent Set (graph Theory)
In graph theory, an independent set, stable set, coclique or anticlique is a set of vertices in a graph, no two of which are adjacent. That is, it is a set S of vertices such that for every two vertices in S, there is no edge connecting the two. Equivalently, each edge in the graph has at most one endpoint in S. A set is independent if and only if it is a clique in the graph's complement. The size of an independent set is the number of vertices it contains. Independent sets have also been called "internally stable sets", of which "stable set" is a shortening. A maximal independent set is an independent set that is not a proper subset of any other independent set. A maximum independent set is an independent set of largest possible size for a given graph G. This size is called the independence number of ''G'' and is usually denoted by \alpha(G). The optimization problem of finding such a set is called the maximum independent set problem. It is a strongly NP-hard problem. As su ...
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Clique (graph Theory)
In the mathematical area of graph theory, a clique ( or ) is a subset of vertices of an undirected graph such that every two distinct vertices in the clique are adjacent. That is, a clique of a graph G is an induced subgraph of G that is complete. Cliques are one of the basic concepts of graph theory and are used in many other mathematical problems and constructions on graphs. Cliques have also been studied in computer science: the task of finding whether there is a clique of a given size in a graph (the clique problem) is NP-complete, but despite this hardness result, many algorithms for finding cliques have been studied. Although the study of complete subgraphs goes back at least to the graph-theoretic reformulation of Ramsey theory by , the term ''clique'' comes from , who used complete subgraphs in social networks to model cliques of people; that is, groups of people all of whom know each other. Cliques have many other applications in the sciences and particularly in bioin ...
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