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Pulseman
is a 1994 Japanese action platform game developed by Game Freak and published by Sega for the Sega Mega Drive. It was released in North America for the Sega Channel in 1995 and has been released on the Virtual Console for the Wii. Story In the 21st century, noted scientist and computer engineer Doc Yoshiyama had succeeded in creating the world's most advanced Artificial Intelligence. He called his creation C-Life and managed to make her aware, thinking and feeling. However, he soon found himself in love with this C-Life girl and wanted to be closer to her, so he digitized and uploaded himself into his computer core, where the two "made love" by combining his DNA and her program core. The end result of their love was the birth of a half human, half C-Life boy named Pulseman. Pulseman was unique in that he did not need to remain inside a computer to survive and had the power to channel electricity through his body, using it both as a weapon and as a means of quick transport throug ...
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Ken Sugimori
is a Japanese video game designer, illustrator, manga artist, and director. He is best known as the primary character designer and art director for the ''Pokémon'' franchise. Sugimori is also credited with the art direction for other titles, including ''Pulseman''. Sugimori drew and finalized all of the original 151 Pokémon. He has also worked on the various ''Pokémon'' films, trading cards, and other games like the ''Super Smash Bros.'' series. Career From early 1981 until 1986, Sugimori illustrated a gaming fanzine called ''Game Freak'', which had been started by Satoshi Tajiri. Sugimori discovered the magazine in a dōjinshi shop, and decided to get involved. Eventually, the two decided to pitch an arcade game design idea to Namco; they reworked Game Freak into a development company and produced '' Mendel Palace''. Sugimori is best known as the character designer and art director for the ''Pokémon'' franchise and designed the first 151 Pokémon with Atsuko Nishida, Moto ...
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Satoshi Tajiri
is a Japanese video game designer and director best known for being the creator of the ''Pokémon'' franchise and one of the founders, and president of video game developer Game Freak. A fan of arcade games, Tajiri wrote for and edited his own video gaming fanzine ''Game Freak'' with Ken Sugimori, before evolving it into a development company of the same name. Tajiri claims that the joining of two Game Boys via a link cable inspired him to create a game which embodied the collection and companionship of his childhood hobby, insect collecting. The game, which became '' Pokémon Red'' and ''Pokémon Green'', took six years to complete and went on to spark a multibillion-dollar franchise which reinvigorated Nintendo's handheld gaming scene. Tajiri continued to work as director for the ''Pokémon'' series until the development of ''Pokémon Ruby'' and ''Sapphire'', when he changed his role to executive producer, which he holds to this day. Tajiri has also worked for other Ga ...
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Atsuko Nishida
is a Japanese graphic artist who previously worked at Game Freak and TOYBOX Inc. She designed a number of creatures for the ''Pokémon'' franchise, including one of the most well-known Pokémon species, the franchise's mascot Pikachu. Career Nishida was working at Game Freak on the game ''Pulseman'' with the art director for ''Pokémon'', Ken Sugimori. In his initial character design, Sugimori made most of the ''Pokémon'' scary, but he realized he also wanted to have cute characters in the game. This led to the design of Pikachu, which was originally based on a daifuku, a Japanese sweet treat. Nishida changed the design later, basing it on a squirrel, as Nishida said she was obsessed with squirrels at the time. Squirrels were also her inspiration for the electric cheeks, as they tend to store food in their cheeks. Pikachu was later changed to be a mouse by Satoshi Tajiri, one of the ''Pokémon'' creators. The original design included the Raichu evolution, as well as a third e ...
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Game Freak
is a Japanese video game developer, best known as the primary developer of the mainline ''Pokémon (video game series), Pokémon'' series of role-playing video games published by Nintendo and The Pokémon Company. History Predating the video game company, ''Game Freak'' was a self-published Video game journalism, video game magazine created by Satoshi Tajiri and Ken Sugimori in the 1980s. The first issue was published in 1983 by Tajiri. Sugimori would join the magazine at a later date as an illustrator after finding the magazine in a shop and liking it. Tajiri also used "Game Freak" as his pen name when he wrote as a freelance writer to publications such as ''Family Computer Magazine'' and ''Famitsu, Famicom Tsūshin''. On April 26, 1989, Tajiri, Sugimori and Junichi Masuda started a video game development company with the same name. One of Game Freak's first games was the Nintendo Entertainment System action and puzzle game ''Quinty'', which was released in North America as ...
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Junichi Masuda
is a Japanese video game composer, director, designer, producer, singer, programmer and trombonist, best known for his work in the ''Pokémon'' franchise. He was a member of Game Freak where he was an employee and executive at the company since 1989 when he founded it alongside Satoshi Tajiri and Ken Sugimori. In 2022, Masuda was appointed to be Chief Creative Fellow at The Pokémon Company. With the development of new ''Pokémon'' games, Masuda took new roles in future projects. He began to produce and direct games, starting with ''Pokémon Ruby'' and ''Sapphire'', and became responsible for approving new character models. His style seeks to keep games accessible while still adding increasing levels of complexity. His work sticks to older mainstays of the series, including a focus on handheld game consoles and 2D graphics. His music draws inspiration from the work of celebrated modern composers like Dmitri Shostakovich, though he used the ''Super Mario'' series as a model of ...
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Sega Channel
The Sega Channel is a discontinued online game service developed by Sega for the Sega Genesis video game console, serving as a content delivery system. Launched on December 14, 1994, the Sega Channel was provided to the public by TCI and Time Warner Cable through cable television services by way of coaxial cable. It was a pay to play service, through which customers could access Genesis games online, play game demos, and get cheat codes. Lasting until July 31, 1998, the Sega Channel operated three years after the release of Sega's next generation console, the Sega Saturn. Though criticized for its poorly timed launch and high subscription fee, the Sega Channel has been praised for its innovations in downloadable content and impact on online game services. History file:Sega-Genesis-Mk2-6button.jpg, left, A Model 2 Sega Genesis, released in 1993 Released in Japan as the Mega Drive in 1988, North America in 1989, and Europe and other regions as the Mega Drive in 1990, the Sega ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ...
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1994 Video Games
File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson Mandela casts his vote in the 1994 South African general election, in which he was elected South Africa's first president, and which effectively brought Apartheid to an end; NAFTA, which was signed in 1992, comes into effect in Canada, the United States, and Mexico; The first passenger rail service to utilize the newly-opened Channel tunnel; The 1994 FIFA World Cup is held in the United States; Skulls from the Rwandan genocide, in which over half a million Tutsi people were massacred by Hutus., 300x300px, thumb rect 0 0 200 200 1994 Winter Olympics rect 200 0 400 200 Northridge earthquake rect 400 0 600 200 Sinking of the MS Estonia rect 0 200 300 400 Rwandan genocide rect 300 200 600 400 Nelson Mandela rect 0 400 200 600 1994 FIF ...
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Game Freak Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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Virtual Console Games
Each 'region' has different Virtual Console titles available for download to the Wii, Nintendo 3DS, and Wii U depending on licensing and other factors. Systems Wii * List of Virtual Console games for Wii (Japan) * List of Virtual Console games for Wii (North America) *List of Virtual Console games for Wii (PAL region) * List of Virtual Console games for Wii (South Korea) Nintendo 3DS *List of Virtual Console games for Nintendo 3DS (Japan) *List of Virtual Console games for Nintendo 3DS (North America) * List of Virtual Console games for Nintendo 3DS (PAL region) * List of Virtual Console games for Nintendo 3DS (South Korea) * List of Virtual Console games for Nintendo 3DS (Taiwan and Hong Kong) Wii U * List of Virtual Console games for Wii U (Japan) * List of Virtual Console games for Wii U (North America) * List of Virtual Console games for Wii U (PAL region) See also * List of Wii games *List of WiiWare games *Wii Shop Channel *WiiWare *List of DSiWare games and application ...
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