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PolyGame Master Games
The ''PolyGame Master'' (PGM) is an arcade system board released in 1997 by the Taiwan company IGS. The PGM was developed in order to compete with the likes of SNK Playmore's Neo Geo MVS system in Taiwan. It was succeeded by PGM2 in 2007, and PGM3 in 2012. ''DoDonPachi DaiOuJou'', released by CAVE, came on a single dedicated board and utilizes a customized BIOS programmed by CAVE. ''Ketsui'' and ''Espgaluda'', again released by CAVE, came on a single dedicated board, but did not have a separate BIOS, as these functions are integrated into the main program. IGS PolyGame Master Description The IGS ''PolyGame Master'' is an arcade system released by IGS in 1997. It features many video games, the most notable of which are the titles from the '' Knights of Valour'' series. In April 2023, IGS released the ''IGS Classic Arcade Collection'' on the Nintendo Switch, a compilation of eight games originally created for the IGS PolyGame Master. System specifications * Main processor: Motorola ...
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Arcade System Board
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari, Inc., Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', ''Pac-Man'' ...
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Application-specific Integrated Circuit
An application-specific integrated circuit (ASIC ) is an integrated circuit (IC) chip customized for a particular use, rather than intended for general-purpose use, such as a chip designed to run in a digital voice recorder or a high-efficiency video codec. #Application-specific standard product, Application-specific standard product chips are intermediate between ASICs and industry standard integrated circuits like the 7400 series or the 4000 series. ASIC chips are typically semiconductor device fabrication, fabricated using metal–oxide–semiconductor (MOS) technology, as MOS integrated circuit chips. As feature sizes have shrunk and Electronic design automation, chip design tools improved over the years, the maximum complexity (and hence functionality) possible in an ASIC has grown from 5,000 logic gates to over 100 million. Modern ASICs often include entire Central processing unit, microprocessors, memory blocks including Read-only memory, ROM, Random-access memory, RAM, ...
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Arcade System Boards
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donk ...
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Nippon Ichi Software
is a Video gaming in Japan, Japanese video game developer and video game publisher, publisher. The company was founded in 1991 and has developed several role-playing video games, most notably the ''Disgaea'' and ''Marl Kingdom'' series. Its mascot is the penguin-like ''Disgaea'' character Prinny. #NIS America, NIS America, a localization and global publishing branch of the company, was founded in 2003. It originally focused solely on the North American market until being expanded to include Europe and other regions in 2007 and has also published anime. History Nippon Ichi Software was founded in September 1991 in Gifu Prefecture, Japan, as an entertainment software company. It was relocated and reincorporated on July 12, 1993. The company has made several acquisitions, mergers, and forming new subsidiaries. In the early 2010s, the company formed Nippon Ichi Software Asia Pte. Ltd and Nippon Ichi Software Vietnam Co., Ltd. In 2016, NIS merged with System Prisma Corporation and a ...
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Compile Heart
is a Japanese video game developer founded on June 2, 2006 as a subsidiary of Idea Factory. The company was formerly managed by Compile (company), Compile's former executive Masamitsu "Moo" Niitani, most well known as the creator of the ''Madou Monogatari'' and ''Puyo Puyo'' series, before his retirement in December 2012. Compile Heart is primarily known for its ''Hyperdimension Neptunia'' and ''Record of Agarest War'' brands. As of 2010, the company managed to acquire a licensing deal with D4 Enterprise (the copyright holder of most property rights under Compile (company), Compile) to create new video games based on franchises from the defunct developer. This does not affect the rights to the ''Puyo Puyo'' series which D4 does not own and remains the property of Sega. Games * CH Selection (Compile Heart Selection) is similar to "The Best" (JP) or "Greatest Hits" (US), but use specially for Compile Heart's games. Projects Compile Heart has announced a project titled ''Galapa ...
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CAVE (company)
is a Japanese video game company founded in 1994 by former employees of Toaplan Co., Ltd., Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market. Alongside this, CAVE has produced a variety of other types games for arcades, home consoles, PCs, and smartphones, also dating back to 1995. "CAVE" is an acronym for "Computer Art Visual Entertainment". History During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive Co., Ltd'. However, the foreign www.caveinteractive.com domain name had already been established on May 15, 2011. Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on ...
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SNK Playmore
is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises during the 1990s, including '' Art of Fighting'', ''Fatal Fury'', '' Metal Slug'', '' Samurai Shodown'', and ''The King of Fighters''; they continue to develop and publish new titles on contemporary arcade and home platforms. Since the 2000s, SNK has diversified from its traditional arcade focus into pachislot machines, mobile game development, and character licensing. In 2001, due to financial troubles, the original SNK Corporation was forced to close. Anticipating the end of the company, founder Kawasaki established Playmore Corporation, which acquired all of the intellectual property of the SNK Corporation. In 2003, Playmore Corporation was renamed to SNK Playmore Corporation. In 2016, SNK dropped "Playmore" from its name. It has been ...
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The King Of Fighters '98
''The King of Fighters '98'' (''KOF '98'')'','' subtitled ''Dream Match Never Ends'' in Japan or ''The Slugfest'' elsewhere, is a 1998 2D arcade fighting game released by SNK for the Neo Geo system MVS, AES, CD. It is the fifth game in ''The King of Fighters'' series and was advertised by SNK as a "special edition" of the series, as it features most of the characters who appeared in the previous games from '' KOF '94'' to '' '97''. The game provides no storyline in contrast to the previous games and instead is labelled as a "dream match" like its subtitle where the player selects a team composed of three characters to participate in a King of Fighters tournament until reaching the boss Rugal Bernstein even though the character dies in '' The King of Fighters '95''. Two fighting styles can be selected to fight and several characters have alternate personas to select with their classic moves from previous games. Following its release, it was ported to the PlayStation in Japan, ...
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New Legend
New or NEW may refer to: Music * New, singer of K-pop group The Boyz * ''New'' (album), by Paul McCartney, 2013 ** "New" (Paul McCartney song), 2013 * ''New'' (EP), by Regurgitator, 1995 * "New" (Daya song), 2017 * "New" (No Doubt song), 1999 * "new", a song by Loona from the 2017 single album '' Yves'' * "The New", a song by Interpol from the 2002 album ''Turn On the Bright Lights'' Transportation * Lakefront Airport, New Orleans, U.S., IATA airport code NEW * Newcraighall railway station, Scotland, station code NEW Other uses * ''New'' (film), a 2004 Tamil movie * New (surname), an English family name * NEW (TV station), in Australia * new and delete (C++), in the computer programming language * Net economic welfare, a proposed macroeconomic indicator * Net explosive weight, also known as net explosive quantity * Network of enlightened Women, an American organization * Newar language, ISO 639-2/3 language code new * Next Entertainment World, a South Korean media company ...
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Idea Factory
is a Japanese video game developer and video game publisher, publisher founded by former Data East employees in October 1994. A division of the company makes otome games under the name of Otomate (see Idea Factory#Otomate games, list below). An international branch, Idea Factory International, was opened in California in 2013. Altergear, a division of Idea Factory that focuses on male-centered visual novel titles, was created in 2022. Games published Games developed Otomate games The following sublist are otome games that were developed by Idea Factory's Otomate division. PlayStation 2 games # Fushigi Yuugi Genbu Kaiden Gaiden: Kagami no Miko (June 23, 2005) # Hoshi no Furu Toki (September 22, 2005) # Mitsu x Mitsu Drops: Love x Love Honey Life (April 6, 2006) # Hiiro no Kakera (July 6, 2006) # Hiiro no Kakera ~Ano Sora no Shita de~ (February 15, 2007) # Ouran High School Host Club (April 19, 2007) # Hisui no Shizuku - Hiiro no Kakera 2 (August 9, 2007) # Will O' Wisp (Se ...
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Demon Front
''Demon Front'' () is a Side-scrolling video game, side-scrolling Shoot 'em up#Run and gun, run and gun arcade game released in 2002 by International Games System. It shares many characteristics with the ''Metal Slug'' series. In April 2023, IGS released the ''IGS Classic Arcade Collection'' on the Nintendo Switch, a compilation of eight games originally created for the IGS PolyGame Master. Included in the collection is ''Demon Front''. Gameplay The gameplay is similar to ''Metal Slug'' and other run and gun games, but it lacks the vehicles that were an element of ''Metal Slug''. In addition, there are some unique features in the game. Each of the four characters brings along a pet, which can be sent to attack enemies or used as a shield. There are three buttons: Shoot, jump, and shield. Holding the shoot button charges the player's pet, and when released the pet launches a stationary devastating attack for a few seconds. The shield button converts the pet into a shield that i ...
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Martial Masters
''Martial Masters'' ( ''Xíngyìqúan'') is an arcade fighting game developed by International Game System (IGS) of Taiwan and originally released in 1999 on their PolyGame Master arcade board. The game was released in Japan in 2000 as , and was brought over to the United States by Andamiro in 2001 as ''Martial Masters.'' The setting and characters draw inspiration from Hong Kong martial arts films. It was not ported to other platforms until 2023 when it was released as part of ''IGS Classic Arcade Collection'' on Nintendo Switch. Gameplay The game features 12 fighters, each with their own special moves and fighting styles. Moves include throws, air attacks, ground attacks, taunts, teleport, recovery, martial arts moves, special moves, and super special moves. ''Martial Masters'' has a combo counter, and has Pressure Moves which are performed by pressing the control stick in a certain direction with a button. Roll Recovery allows the players to recover from an attack that knock ...
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