Pokémon Mobile System GB
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Pokémon Mobile System GB
The was a short-lived peripheral developed by Nintendo that allowed the handheld Game Boy Color and Game Boy Advance consoles to connect to a mobile phone and utilize its cellular network. The accessory used a proprietary networking service called operated by KDDI to exchange data. Following delays, the device and service launched in Japan on 27 January 2001. Together, they enabled online functionality for roughly 20 games, most notably ''Pokémon Crystal'' and '' Mobile Golf''. Nintendo and Konami formed a joint venture, Mobile21, to create games that utilized the service. Nintendo ultimately chose not to release the adapter outside Japan, citing international wireless incompatibilities and market differences. Its high costs and limited game compatibility hindered widespread adoption, with only 80,000 units sold in its first year. The service was discontinued after less than two years on 18 December 2002, marking an early, albeit unsuccessful, attempt at handheld online gamin ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ...
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MSRP
The list price, also known as the manufacturer's suggested retail price (MSRP), or the recommended retail price (RRP), or the suggested retail price (SRP) of a product is the price at which its manufacturer notionally recommends that a retailer sell the product. Suggested pricing methods may conflict with competition theory, as they allow prices to be set higher than would be established by supply and demand. Resale price maintenance—fixing prices—goes further than suggesting prices, and is illegal in many countries. Retailers may charge less than the suggested retail price, depending upon the actual wholesale cost of each item, usually purchased in bulk from the manufacturer, or in smaller quantities through a distributor. The suggested price is sometimes unrealistically high, so the seller can appear to be offering a discount. Some retailers apply discount stickers over top of original prices to indicate a discount to consumers. List price often cannot be compared dire ...
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Kyocera
is a Japanese Multinational corporation, multinational ceramics and electronics manufacturer headquartered in Kyoto, Japan. It was founded as in 1959 by Kazuo Inamori and renamed in 1982. It manufactures industrial ceramics, solar power generating systems, telecommunications equipment, office document imaging equipment, electronic components, semiconductor packages, cutting tools, and components for medical and dental implant systems. History Origins to 2000 Kyocera's original product was a ceramic insulator known as a "kelcima" for use in Cathode-ray tube, cathode-ray tubes. The company quickly adapted its technologies to produce an expanding range of ceramic components for electronic and structural applications. In the 1960s, as the NASA space program, the birth of Silicon Valley and the advancement of computer technology created demand for semiconductor Integrated circuit, integrated circuits (ICs), Kyocera developed ceramic Semiconductor package, semiconductor packages tha ...
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CdmaOne
cdmaOne, most often simply referred to as CDMA, is a 2G digital cellular technology. It was the commercial name for Interim Standard 95 (IS-95), a technology that was developed by Qualcomm and later adopted as a standard by the Telecommunications Industry Association in TIA/EIA/IS-95 release published in 1995. cdmaOne used code-division multiple access (CDMA), a multiple access scheme for digital radio, to send voice, data and signaling data (such as a dialed telephone number) between mobile telephones and cell sites. CDMA transmits streams of bits ( PN codes). CDMA permits several radios to share the same frequencies. Unlike time-division multiple access (TDMA), a competing system used in 2G GSM, all radios can be active all the time, because network capacity does not directly limit the number of active radios. Since larger numbers of phones can be served by smaller numbers of cell-sites, CDMA-based standards have a significant economic advantage over TDMA-based stand ...
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Personal Digital Cellular
Personal Digital Cellular (PDC) was a 2G mobile telecommunications standard used exclusively in Japan. After a peak of nearly 80 million subscribers to PDC, it had 46 million subscribers in December 2005, and was slowly phased out in favor of 3G technologies like W-CDMA and CDMA2000. At the end of March 2012, the count had dwindled down to almost 200,000 subscribers. NTT Docomo shut down their network, mova, on April 1, 2012 at midnight. Technical overview Like D-AMPS and GSM, PDC uses TDMA. The standard was defined by the RCR (later became ARIB) in April 1991, and NTT DoCoMo launched its Digital mova service in March 1993. PDC uses 25 kHz carrier, pi/4- DQPSK modulation with 3-timeslot 11.2 kbit/s (full-rate) or 6-timeslot 5.6 kbit/s (half-rate) voice codecs. PDC is implemented in the 800 MHz (downlink 810–888 MHz, uplink 893–958 MHz), and 1.5 GHz (downlink 1477–1501 MHz, uplink 1429–1453 MHz) bands. The air interface is ...
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DDI Pocket
Y!mobile is a Japanese mobile phone operator. Y!mobile is a brand used by SoftBank Corp., a subsidiary of Japanese telecommunications company SoftBank Group Corporation, that provides mobile telecommunications and ADSL services. The current CEO of the company is Ken Miyauchi. It was formed in 2014 through the merger of Willcom and eAccess, and uses the Y! moniker brand from Yahoo! Japan, which is partly-owned by SoftBank. On 1 April 2015, Ymobile Corporation merged into Softbank Mobile Corporation (now SoftBank Corporation), with the Y!mobile brand continuing to be used by the newly merged company. History Willcom was a PHS operator based in Tokyo, offering flat-rate wireless network data transmission and flat-rate voice calls for its subscribers. The company was founded as a planning-company in 1994, and started to offer telephony services in 1995 under the brand DDI-Pocket. Its PHS network covered almost all of Japan, and had the largest share of the Japanese PHS market. ...
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Personal Handy-phone System
The Personal Handy-phone System (PHS), also known as the Personal Communication Telephone (PCT) in Thailand, and the Personal Access System (PAS) and commercially branded as ''Xiaolingtong'' () in China, was a mobile network system operating in the 1880–1930 MHz frequency band. In Japan, it was introduced as a low-cost wireless service with smaller coverage areas than standard cellular networks. Its affordability made it popular in China, Taiwan, and other parts of Asia, as both the handsets and network infrastructure were relatively inexpensive to maintain. Developed in the 1990s, PHS used a microcell architecture with low-power base stations covering . unlike conventional cellular networks that relied on large cell sites for extensive coverage, PHS’s design was better suited for dense urban environments and reduced infrastructure costs. PHS was overtaken in the marketplace by GSM (3G) and UMTS (4G), with the last retail network decommissioned in 2021 and the last commerci ...
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Game Link Cable
The also known as ''Video Link'' in early versions, is an accessory for the Game Boy line of handheld consoles. Introduced in 1989 alongside the original Game Boy, it was revised over four generations with varying degrees of backward compatibility. The cable enables data transfer and multiplayer gaming between up to four devices, supporting head-to-head competition, cooperative play, item exchanges, and unlockable features, depending on the game. The cable could also connect the console to external peripherals, most notably the Game Boy Printer. The port on Game Boy consoles is labeled "EXT" for ''Extension connector''. Background The Game Link Cable was championed by Satoru Okada, assistant director of Nintendo Research & Development 1, the team behind the Game Boy. In the early 1980s, Okada had worked on ''Computer Mah-jong Yakuman'', a Nintendo handheld electronic game that utilized cable communication between two devices. Convinced that a similar feature could enhance the ...
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Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom of which is a touchscreen), a built-in microphone, and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nin ...
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Peer-to-peer
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network, forming a peer-to-peer network of Node (networking), nodes. In addition, a personal area network (PAN) is also in nature a type of Decentralized computing, decentralized peer-to-peer network typically between two devices. Peers make a portion of their resources, such as processing power, disk storage, or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the consumption and supply of resources are divided. While P2P systems had previously been used in many application domains, the architecture was popularized by the Internet file sharing system Napster, originally released in ...
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Downloadable Content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Sony's PlayStation 2 and Microsoft's Xbox helped to popularize the concept. Since the seventh generation of video g ...
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