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Pointillistic
Pointillism (, ) is a technique of painting in which small, distinct dots of color are applied in patterns to form an image. Georges Seurat and Paul Signac developed the technique in 1886, branching from Impressionism. The term "Pointillism" was coined by art critics in the late 1880s to ridicule the works of these artists, but is now used without its earlier pejorative connotation. The movement Seurat began with this technique is known as Neo-impressionism. The Divisionism, Divisionists used a similar technique of patterns to form images, though with larger cube-like brushstrokes. Technique The technique relies on the ability of the eye and mind of the viewer to blend the color spots into a fuller range of tones. It is related to Divisionism, a more technical variant of the method. Divisionism is concerned with color theory, whereas pointillism is more focused on the specific style of brushwork used to apply the paint. Pointillism is a technique with few serious practitione ...
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Punctualism
Punctualism (commonly also called "pointillism" or "point music") is a style of musical composition prevalent in Europe between 1949 and 1955 "whose structures are predominantly effected from Musical note, tone to tone, without superordinate musical form, formal conceptions coming to bear". In simpler terms: "music that consists of separately formed particles—however complexly these may be composed—[is called] punctual music, as opposed to linear, or group-formed, or mass-formed music", bolding in the source). This was accomplished by assigning to each note in a composition values drawn from scales of Pitch (music), pitch, duration (music), duration, dynamics (music), dynamics, and articulation (music), attack characteristics, resulting in a "stronger individualizing of separate tones". Another important factor was maintaining discrete values in all parameter (music), parameters of the music. Punctual dynamics, for example mean that all dynamic degrees are fixed; one point wil ...
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Klangfarbenmelodie
''Klangfarbenmelodie'' (German for "sound-color melody") is a musical concept that treats timbre as a melodic element. Arnold Schoenberg originated the idea. It has become synonymous with the technique of fragmenting a melodic line between different timbres. Origins Late in the 19th century, a sophisticated treatment of musical timbre started to emerge in works like Claude Debussy's ''Prélude à l'après-midi d'un faune''.Samson, Jim (1977). Music in Transition: A Study of Tonal Expansion and Atonality, 1900–1920'. W. W. Norton & Company, 1977. 195–6. During the same period, Hermann von Helmholtz theorized that timbre is part of what enables a listener to perceive melody. In 1911, Arnold Schoenberg analyzed musical sound (''Klang (music), klang'') as consisting of pitch (''höhe''), timbre (''farbe''), and volume (''stärke''). He noted that pitch was the only element that had undergone close examination, but he viewed it as subordinate to timbre, "...tone becomes perceptibl ...
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Daniel Robbins (art Historian)
Daniel J. Robbins (pseudonyms, Jeremiah Drummer and George Gregory Dobbs; January 15, 1932 – January 14, 1995) was an American art historian, art critic, and curator, who specialized in avant-garde 20th-century art and helped encourage the study of it. Robbins' area of scholarship was on the theoretical and philosophical origins of Cubism. His writings centered on the importance of artists such as Albert Gleizes, Jean Metzinger, Henri Le Fauconnier and Jacques Villon. He was a specialist in early Modernism, writing on Salon Cubists (the Section d'Or group) and championed contemporaries such as Louise Bourgeois and the Color Field painters. Art historian Peter Brooke referred to Robbins as "the great pioneer of the broader history of Cubism". Biography Education and career Daniel Robbins attended the University of Chicago as an undergraduate, receiving an A.B. in 1951 at age 19. He then attended Yale University receiving an M.A. in Art History in 1955. He had initially applied a ...
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Texture (visual Arts)
In the visual arts, texture refers to the perceived surface quality of a work of art. It is an element found in both two-dimensional and three-dimensional designs, and it is characterized by its visual and physical properties. The use of ''texture'', in conjunction with other design elements, can convey a wide range of messages and evoke various emotions. Physical The physical texture, also known as ''actual texture'' or ''tactile texture,'' refers to the patterns of variations found on a solid surface. These can encompass a wide range of materials, including but not limited to fur, canvas, wood grain, sand, leather, satin, eggshell, matte, or smooth surfaces like metal or glass. Physical texture differentiates itself from visual texture by having a ''physical quality'' that can be felt by touching the surface. The specific use of texture can impact the perceived smoothness or roughness conveyed by an artwork. For instance, ''rough surfaces'' can create a visually ac ...
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Prism (optics)
An optical prism is a transparent optical element with flat, polished surfaces that are designed to refract light. At least one surface must be angled—elements with two parallel surfaces are ''not'' prisms. The most familiar type of optical prism is the triangular prism, which has a triangular base and rectangular sides. Not all optical prisms are geometric prisms, and not all geometric prisms would count as an optical prism. Prisms can be made from any material that is transparent to the wavelengths for which they are designed. Typical materials include glass, acrylic and fluorite. A dispersive prism can be used to break white light up into its constituent spectral colors (the colors of the rainbow) to form a spectrum as described in the following section. Other types of prisms noted below can be used to reflect light, or to split light into components with different polarizations. Types Dispersive ''Dispersive prisms'' are used to break up light into its ...
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Primary Color
Primary colors are colorants or colored lights that can be mixed in varying amounts to produce a gamut of colors. This is the essential method used to create the perception of a broad range of colors in, e.g., electronic displays, color printing, and paintings. Perceptions associated with a given combination of primary colors can be predicted by an appropriate mixing model (e.g., additive, subtractive) that uses the physics of how light interacts with physical media, and ultimately the retina to be able to accurately display the intended colors. The most common color mixing models are the additive primary colors (red, green, blue) and the subtractive primary colors (cyan, magenta, yellow). Red, yellow and blue are also commonly taught as primary colors (usually in the context of subtractive color mixing as opposed to additive color mixing), despite some criticism due to its lack of scientific basis. Primary colors can also be conceptual (not necessarily real), either as ...
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RGB Color Model
The RGB color model is an additive color, additive color model in which the red, green, and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue. The main purpose of the RGB color model is for the sensing, representation, and display of images in electronic systems, such as televisions and computers, though it has also been used in conventional photography and Light-emitting diode#RGB systems, colored lighting. Before the electronic age, the RGB color model already had a solid theory behind it, based in Trichromacy, human perception of colors. RGB is a ''device-dependent'' color model: different devices detect or reproduce a given RGB value differently, since the color elements (such as phosphors or dyes) and their response to the individual red, green, and blue levels vary from manufacturer to manufacturer, or even in the ...
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Magenta
Magenta () is a purple-red color. On color wheels of the RGB color model, RGB (additive) and subtractive color, CMY (subtractive) color models, it is located precisely midway between blue and red. It is one of the four colors of ink used in color printing by most Color printing, color printers, along with yellow, cyan, and black to make all the other colors. Magenta is a color made by mixing red and blue. The tone of magenta used in printing, Shades of magenta, printer's magenta, is redder than the magenta of the RGB (additive) model, the former being closer to Rose (color), rose. Magenta took its name from an aniline dye made and patented in 1859 by the French chemist François-Emmanuel Verguin, who originally called it ''fuchsine''. It was renamed to celebrate the French-Sardinian victory under French Emperor Napoleon III at the Battle of Magenta against the larger army of the Austrian Empire on 4 June 1859 near the Italian town of Magenta, Lombardy, Magenta, at the time in Au ...
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Cyan
Cyan () is the color between blue and green on the visible spectrum of light. It is evoked by light with a predominant wavelength between 500 and 520 nm, between the wavelengths of green and blue. In the subtractive color system, or CMYK color model, which can be overlaid to produce all colors in paint and color printing, cyan is one of the primary colors, along with magenta and yellow. In the additive color system, or RGB color model, used to create all the colors on a computer or television display, cyan is made by mixing equal amounts of green and blue light. Cyan is the complement of red; it can be made by the removal of red from white. Mixing red light and cyan light at the right intensity will make white light. It is commonly seen on a bright, sunny day in the sky. Shades and variations Different shades of cyan can vary in terms of hue, chroma (also known as saturation, intensity, or colorfulness), or lightness (or value, tone, or brightness), or any combinat ...
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CMYK Color Model
The CMYK color model (also known as process color, or four color) is a subtractive color model, based on the CMY color model, used in color printing, and is also used to describe the printing process itself. The abbreviation ''CMYK'' refers to the four ink plates used: cyan, magenta, yellow, and key (most often black). The CMYK model works by partially or entirely masking colors on a lighter, usually white, background. The ink reduces the light that would otherwise be reflected. Such a model is called ''subtractive'', as inks ''subtract'' some colors from white light; in the CMY model, white light minus red leaves cyan, white light minus green leaves magenta, and white light minus blue leaves yellow. In additive color models, such as RGB, white is the ''additive'' combination of all primary colored lights, and black is the absence of light. In the CMYK model, it is the opposite: white is the natural color of the paper or other background, and black results from a full ...
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