Pixel Aspect Ratio
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Pixel Aspect Ratio
Pixel aspect ratio (often abbreviated PAR) is a mathematical ratio that describes how the width of a pixel in a digital image compares to the height of that pixel. Most digital imaging systems display an image as a grid of tiny, square pixels. However, some imaging systems, especially those that must be compatible with standard-definition television motion pictures, display an image as a grid of rectangular pixels, in which the pixel width and height are different. Pixel aspect ratio describes this difference. Use of pixel aspect ratio mostly involves pictures pertaining to standard-definition television and some other exceptional cases. Most other imaging systems, including those that comply with SMPTE standards and practices, use square pixels. PAR is also known as ''sample aspect ratio'' and abbreviated ''SAR'', though it can be confused with storage aspect ratio. Introduction The ratio of the width to the height of an image is known as the aspect ratio, or more pr ...
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Aspect Ratio (image)
The aspect ratio of an image is the ratio of its width to its height, and is expressed with two numbers separated by a colon, such as ''16:9'', sixteen-to-nine. For the ''x'':''y'' aspect ratio, the image is ''x'' units wide and ''y'' units high. Common aspect ratios are 1.85:1 and 2.39:1 in cinematography, 4:3 and 16:9 in television photography, and 3:2 in still photography. Some common examples The common film aspect ratios used in cinemas are 1.85:1 and 2.39:1.The 2.39:1 ratio is commonly labeled 2.40:1, e.g., in the American Society of Cinematographers' ''American Cinematographer Manual'' (Many widescreen films before the 1970 SMPTE revision used 2.35:1). Two common videographic aspect ratios are 4:3 (1.:1), the universal video format of the 20th century, and 16:9 (1.:1), universal for high-definition television and European digital television. Other cinema and video aspect ratios exist, but are used infrequently. In still camera photography, the most common aspect ra ...
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Sampling Theorem
Sampling may refer to: *Sampling (signal processing), converting a continuous signal into a discrete signal * Sampling (graphics), converting continuous colors into discrete color components *Sampling (music), the reuse of a sound recording in another recording **Sampler (musical instrument), an electronic musical instrument used to record and play back samples * Sampling (statistics), selection of observations to acquire some knowledge of a statistical population *Sampling (case studies), selection of cases for single or multiple case studies * Sampling (audit), application of audit procedures to less than 100% of population to be audited * Sampling (medicine), gathering of matter from the body to aid in the process of a medical diagnosis and/or evaluation of an indication for treatment, further medical tests or other procedures. * Sampling (occupational hygiene), detection of hazardous materials in the workplace *Sampling (for testing or analysis), taking a representative portion ...
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Analog-to-digital Converter
In electronics, an analog-to-digital converter (ADC, A/D, or A-to-D) is a system that converts an analog signal, such as a sound picked up by a microphone or light entering a digital camera, into a digital signal. An ADC may also provide an isolated measurement such as an electronic device that converts an analog input voltage or current to a digital number representing the magnitude of the voltage or current. Typically the digital output is a two's complement binary number that is proportional to the input, but there are other possibilities. There are several ADC architectures. Due to the complexity and the need for precisely matched components, all but the most specialized ADCs are implemented as integrated circuits (ICs). These typically take the form of metal–oxide–semiconductor (MOS) mixed-signal integrated circuit chips that integrate both analog and digital circuits. A digital-to-analog converter (DAC) performs the reverse function; it converts a digital signa ...
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Digital-to-analog Converter
In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC architectures; the suitability of a DAC for a particular application is determined by figures of merit including: resolution, maximum sampling frequency and others. Digital-to-analog conversion can degrade a signal, so a DAC should be specified that has insignificant errors in terms of the application. DACs are commonly used in music players to convert digital data streams into analog audio signals. They are also used in televisions and mobile phones to convert digital video data into analog video signals. These two applications use DACs at opposite ends of the frequency/resolution trade-off. The audio DAC is a low-frequency, high-resolution type while the video DAC is a high-frequency low- to medium-resolution type. Due to the complexity a ...
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Video Editing
Video editing is the manipulation and arrangement of video shots. Video editing is used to structure and present all video information, including films and television shows, video advertisements and video essays. Video editing has been dramatically democratized in recent years by editing software available for personal computers. Editing video can be difficult and tedious, so several technologies have been produced to aid people in this task. Pen based video editing software was developed in order to give people a more intuitive and fast way to edit video. Types of editing Though once the province of expensive machines called video editors, video editing software is now available for personal computers and workstations. Video editing includes cutting segments (trimming), re-sequencing clips, and adding transitions and other special effects. * Linear video editing uses video tape and is edited in a very linear way. Several video clips from different tapes are recorded to one single ...
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Field (video)
In video, a field is one of the many still images which are displayed sequentially to create the impression of motion on the screen. Two fields comprise one video frame. When the fields are displayed on a video monitor they are "interlaced" so that the content of one field will be used on all of the odd-numbered lines on the screen and the other field will be displayed on the even lines. Converting fields to a still frame image requires a process called deinterlacing, in which the missing lines are duplicated or interpolated to recreate the information that would have been contained in the discarded field. Since each field contains only half of the information of a full frame, however, deinterlaced images do not have the resolution of a full frame. In order to increase the resolution of video images, therefore, new schemes have been created that capture full-frame images for each frame. Video composed of such frames is called progressive scan video. Video shot with a standard vi ...
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576i
576i is a standard-definition television, standard-definition digital video mode, originally used for digitizing analog television in most countries of the world where the utility frequency for electric power distribution is 50 Hz. Because of its close association with the legacy color encoding systems, it is often referred to as PAL, PAL/SECAM or SECAM when compared to its 60 Hz (typically, see PAL-M) NTSC-colour-encoded counterpart, 480i. The ''576'' identifies a vertical resolution of 576 lines, and the ''i'' identifies it as an Interlaced video, interlaced resolution. The field rate, which is 50 Hertz, Hz, is sometimes included when identifying the video mode, i.e. 576i50; another notation, endorsed by both the International Telecommunication Union in BT.601 and SMPTE in SMPTE 259M, includes the frame rate, as in 576i/25. Operation In analogue television, the full Raster scan, raster uses 625 lines, with 49 lines having no image content to allow time for cathode r ...
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480i
480i is the video mode used for standard-definition digital television in the Caribbean, Japan, South Korea, Taiwan, Philippines, Laos, Western Sahara, and most of the Americas (with the exception of Argentina, Paraguay, and Uruguay). The ''480'' identifies a vertical resolution of 480 lines, and the ''i'' identifies it as an interlaced resolution. The field rate, which is 60 Hz (or 59.94 Hz when used with NTSC color), is sometimes included when identifying the video mode, i.e. 480i60; another notation, endorsed by both the International Telecommunication Union in BT.601 and SMPTE in SMPTE 259M, includes the frame rate, as in 480i/30. The other common standard definition digital standard, used in the rest of the world, is 576i. It originated from the need for a standard to digitize analog TV (defined in BT.601) and is now used for digital TV broadcasts and home appliances such as game consoles and DVD disc players. Although related, it should not be confused with the an ...
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NTSC
The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplementary references cited in the Reports, and the Petition for adoption of transmission standards for color television before the Federal Communications Commission, n.p., 1953], 17 v. illus., diagrs., tables. 28 cm. LC Control No.:5402138Library of Congress Online Catalog/ref> in 1941. In 1961, it was assigned the designation CCIR System M, System M. In 1953, a second NTSC standard was adopted, which allowed for color television broadcast compatible with the existing stock of black-and-white receivers. It is one of three major color formats for analog television, the others being PAL and SECAM. NTSC color is usually associated with the System M. The only other broadcast television system to use NTSC color was the System J. Since the introdu ...
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Line (video)
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Standard-definition Television
Standard-definition television (SDTV, SD, often shortened to standard definition) is a television system which uses a resolution that is not considered to be either high or enhanced definition. "Standard" refers to it being the prevailing specification for broadcast (and later, cable) television in the mid- to late-20th century, and compatible with legacy analog broadcast systems. The two common SDTV signal types are 576i, with 576 interlaced lines of resolution, derived from the European-developed PAL and SECAM systems, and 480i based on the American NTSC system. Common SDTV refresh rates are 25, 29.97 and 30 frames per second. Both systems use a 4:3 aspect ratio. Standards that support digital SDTV broadcast include DVB, ATSC, and ISDB. The last two were originally developed for HDTV, but are also used for their ability to deliver multiple SD video and audio streams via multiplexing. In North America, digital SDTV is broadcast in the same 4:3 aspect ratio as NTSC si ...
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Video Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. C ...
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