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Ninja Gaiden (2004 Video Game)
is a 2004 action-adventure game developed by Team Ninja and published by Tecmo for the Xbox. It was released in March 2004. A reboot of the franchise, set in the modern day, players control Ryu Hayabusa, a master ninja, in his quest to recover a stolen sword and avenge the slaughter of his clan. It was inspired by Tecmo's ''Ninja Gaiden'' series, and is set in the same continuity as Team Ninja's ''Dead or Alive'' fighting games. Tecmo developed ''Ninja Gaiden'' for five years, targeting a western audience. The game's violence created difficulties obtaining content ratings, and it was censored in some regions. Making use of the Xbox's internet connectivity, Tecmo promoted ''Ninja Gaiden'' with a series of international online contests; record-breaking numbers of players competed for places in the live final held at the 2004 Tokyo Game Show. ''Ninja Gaiden'' was universally acclaimed and a commercial success, selling over 1.5 million units worldwide, becoming one of the to ...
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Team Ninja
is a Japanese video game developer and a division of Koei Tecmo. It was founded in 1995 as Tecmo Creative #3, a division of Tecmo headed by Tomonobu Itagaki. It is best known for franchises such as '' Ninja Gaiden'', ''Dead or Alive'' and '' Nioh''. History Founding, ''Dead or Alive'' and ''Ninja Gaiden'' (1995–2009) Team Ninja was formed by Tomonobu Itagaki as Tecmo Creative #3. The team was formed from a group of game designers working at Tecmo specifically for the purpose of creating the home versions of the fighting game series ''Dead or Alive''. During the mid-1990s, Japanese gaming company Tecmo was in financial trouble. Seeing how popular Sega's ''Virtua Fighter'' series was in Japan at the time, the management asked Tomonobu Itagaki to create a game similar to ''Virtua Fighter''. In order to stand out from other fighting games, Team Ninja focused on making ''Dead or Alive'' fast-paced and provocative. Itagaki believed that violence and sexuality were needed for "t ...
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Action-adventure Game
An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of the same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of complex story elements, which are often displayed for players using audio and video. The story is heavily reliant upon the player character's movement, which triggers story events and thus affects the flow of the game. Popular examples of action-adventure games inclu ...
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Ninja Gaiden 3
is a 2012 action-adventure game developed by Team Ninja and published by Tecmo Koei. It is the sequel to ''Ninja Gaiden II'', and was released worldwide for the PlayStation 3 and the Xbox 360 in March 2012. An updated version, titled ''Ninja Gaiden 3: Razor's Edge'', was released later that year, originally published by Nintendo for the Wii U, and later ported to multiple platforms. The game is the first in the modern series to be directed by someone other than franchise director Tomonobu Itagaki, with Fumihiko Yasuda and Yosuke Hayashi taking over directorial duties. Gameplay ''Ninja Gaiden 3'' features new mechanics and changes. Such new features include "Steel on Bone", a new visual cinematic trick which allows players to cut through the body during a slow-motion sequence. The new Kunai Climb involves Ryu climbing onto certain walls with the use of his kunai, which he can use to attack enemies from above. In other situations, the player has to be stealthy, as Ryu can now ...
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Ninja Gaiden II
is a 2008 action-adventure game developed by Team Ninja and published by Microsoft Game Studios for the Xbox 360. It is the sequel to the 2004 title ''Ninja Gaiden'', making it the second 3D title in the series of the same name, and was released worldwide in June 2008. A reimagined and heavily altered version, titled ''Ninja Gaiden Sigma 2'' was released by Tecmo Koei for the PlayStation 3 in 2009, and for the PlayStation Vita in 2013. A remaster that blends aspects of the original game with ''Sigma 2'', titled ''Ninja Gaiden 2 Black'', was announced and released for PlayStation 5, Windows and Xbox Series X/S on January 23, 2025. Shortly before its announcement, on September 11, 2007, screenshots of the game were accidentally leaked by the Japanese Xbox 360 website and was taken down hours later. A day later on September 12, the game was previewed with Microsoft in a press conference of Tokyo Game Show 2007, where it was confirmed to exist and be an Xbox 360 exclusive, with th ...
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Downloadable Content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Sony's PlayStation 2 and Microsoft's Xbox helped to popularize the concept. Since the seventh generation of video g ...
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Bloomberg L
Bloomberg may refer to: People * Daniel J. Bloomberg (1905–1984), audio engineer * Georgina Bloomberg (born 1983), professional equestrian * Michael Bloomberg (born 1942), American businessman and founder of Bloomberg L.P.; politician and mayor of New York City (2002–2013) * Ramon Bloomberg (born 1972), American artist and film director Other uses * Bloomberg L.P., financial news and media company founded by Michael Bloomberg ** Bloomberg News Bloomberg News (originally Bloomberg Business News) is an international news agency headquartered in New York City and a division of Bloomberg L.P. Content produced by Bloomberg News is disseminated through Bloomberg Terminals, Bloomberg T ..., a news agency ** '' Bloomberg Businessweek'', weekly business magazine and website ** '' Bloomberg Markets'', a monthly financial magazine ** Bloomberg Radio, a business radio network ** Bloomberg Television, a business news channel *** Bloomberg TV Canada *** Bloomberg TV ...
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List Of Best-selling Xbox Video Games
A list is a set of discrete items of information collected and set forth in some format for utility, entertainment, or other purposes. A list may be memorialized in any number of ways, including existing only in the mind of the list-maker, but lists are frequently written down on paper, or maintained electronically. Lists are "most frequently a tool", and "one does not ''read'' but only ''uses'' a list: one looks up the relevant information in it, but usually does not need to deal with it as a whole".Lucie Doležalová,The Potential and Limitations of Studying Lists, in Lucie Doležalová, ed., ''The Charm of a List: From the Sumerians to Computerised Data Processing'' (2009). Purpose It has been observed that, with a few exceptions, "the scholarship on lists remains fragmented". David Wallechinsky, a co-author of ''The Book of Lists'', described the attraction of lists as being "because we live in an era of overstimulation, especially in terms of information, and lists help us ...
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Tokyo Game Show
, commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 companies had exhibits. The event ...
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Online Game
An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). In 2019, revenue in the online games segment reached $16.9 billion, with $4.2 billion generated by China and $3.5 billion in the United States. Since the 2010s, a common trend among online games has been to operate them as games as a service, using monetization schemes such as loot boxes and battle passes as purchasable items atop freely-offered games. Unlike purchased retail games, online games have the problem of not being permanently playable, as they require special servers in order to function. The design of online games can range from simple text-based environments to the incorpor ...
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Xbox Live
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the original Xbox console on November 15, 2002. An updated version of the service, adding the Xbox Live Marketplace, became available with the Xbox 360 console launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. The service is used on the latest Xbox Series X and Series S and, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content. The service was extended in 2007 across the Windows platform, named Games for Windows – Live, now defunct, which made most aspects of the system available on Windows computers. The Microsoft Store and Xbox app are now used to cross over the Xbox ecosystem into PC gaming, in addition to handhelds and mobile phones ...
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Video Game Content Rating System
A video game content rating system is a system used for the classification of video games based on suitability for target audiences. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system. The utility of such ratings has been called into question by studies that publish findings such as 90% of teenagers claim that their parents "never" check the ratings before allowing them to rent or buy video games, and as such, calls have been made to "fix" the existing rating systems. Video game content rating systems can be used as the basis for laws that cover the sales of video games to minors, such as in Australia. Rating checking and approval is part of the game localization when they are being prepared for their distribution in other countries or locales. These rating systems have also been used to voluntarily restrict sales of certain video games by stores, such as the German retailer Galeria Kaufhof's ...
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Dead Or Alive (series)
is a Japanese media franchise centered on a series of fighting games developed by Team Ninja and published by Koei Tecmo (formerly Tecmo). The gameplay of the series is primarily composed of fast-paced hand-to-hand combat in a three-dimensional playing field that began with the first game released in 1996, followed by five main sequels, numerous updates, spin-offs, printed media, a film adaptation, and merchandise. Set in the modern day, the series revolves around the events of the Dead or Alive World Combat Championship, an international martial arts tournament in which fighters from across the globe participate for the title of world champion and large cash prizes. The tournaments are held by the Dead or Alive Tournament Executive Committee (DOATEC). The conflict between the ninja competitors and DOATEC's personnel serves as the main focus of the series. ''Dead or Alive'' has been a critical and commercial success, having been well-praised for its impressive fighting sys ...
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