My Nintendo Store
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My Nintendo Store
is a loyalty program provided by Nintendo and the successor to Club Nintendo. The system allows players to earn points from using software or purchasing games, which can then be spent on rewards such as digital games or discounts. The program launched worldwide in March 2016, releasing alongside Nintendo's first mobile app, ''Miitomo''. My Nintendo was originally the name of a registration program provided by Nintendo of America that launched in 2002. It allowed users to register their games and consoles on Nintendo's website using a printed code included with the products. Select physical rewards were possible dependent upon which product title or number of products overall were registered. This service was replaced by a North American version of Club Nintendo in December 2008. Features By clearing various "missions", players earn three different kinds of currency; Gold Points, Platinum Points, and app-centric Platinum Points, which could be exchanged for rewards, including ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ...
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Loyalty Program
A loyalty program or rewards program is a marketing strategy designed to encourage customers to continue to shop at or use the services of one or more businesses associated with the program. Single-company vs. coalition programs Loyalty programs may be either: * Single-brand programs, which may be for all stores owned by a company, such as Target, or branded stores which may be corporate-owned and franchised to independent business owners, such as McDonalds. *Single-corporation programs, such as the joint Gap Inc. program, work at the stores and digital channels of Gap, Banana Republic, Old Navy, and Athleta, which are all owned by Gap Inc. *Coalition loyalty programs, provide benefits to customers of multiple otherwise-unrelated businesses. Examples include Rakuten Rewards which, in the U.S. offers cashback at more than 3,500 stores and Air Miles which awards points for purchases from multiple merchants in each market it serves (Canada, The Netherlands, Bahrain, Qatar ...
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Club Nintendo
Club Nintendo was a customer loyalty program and magazine that was provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned credits or "coins" by submitting codes found on Nintendo products and systems, which could be traded in for special edition items only available on Club Nintendo. Rewards included objects such as playing cards, tote bags, controllers, downloadable content, and warranty extensions on select Nintendo products. On January 20, 2015, it was announced that Club Nintendo would be discontinued in North America on June 30, 2015, and in Europe and Japan on September 30, 2015, due to the launch of My Nintendo the following year. '' Flipnote Studio 3D'' later became available to all North American Club Nintendo members for free for a limited time, and users who signed up to the European version of the new loyalty program during ...
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Miitomo
''Miitomo'' was a freemium social networking service, social networking mobile app developed by Nintendo for iOS and Android (operating system), Android devices. The app, Nintendo's first, allowed users to converse with friends by answering various questions, and featured Twitter and Facebook integration. The app was released in March 2016 for iOS and two months later for Android, launching alongside their My Nintendo service. Despite initially being a critical and commercial success, with over ten million downloads worldwide a month after release, its popularity dwindled soon after and it was ultimately discontinued on May 9, 2018. Features ''Miitomo'' served as a conversational app where users could communicate with friends by answering questions on various topics, such as favorite foods or current interests. Similar to ''Tomodachi Life'', which some of the ''Miitomo'' development team also worked on, players used a Mii avatar which they could create from scratch or obtain fro ...
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The Wind Waker
is an action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan on December 13, 2002, in North America on March 24, 2003, and in Europe on May 2, 2003. The game is set on a group of islands in a vast sea, a departure for the series. The player controls series protagonist Link as he attempts to save his sister from the sorcerer Ganon and becomes embroiled in a struggle for the Triforce, a sacred wish-granting relic. Aided by allies including pirate captain Tetra – an incarnation of Princess Zelda – and a talking sailboat named the King of Red Lions, Link sails the ocean, explores islands, and traverses dungeons to acquire the power necessary to defeat Ganon. Wind, which facilitates sailing, plays a prominent role and can be controlled with a magic conductor's baton called the Wind Waker. ''The Wind Waker'' was directed by Eiji Aonuma and produced by Shigeru Miyamoto and Takashi Te ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Critical response to ...
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Nintendo 3DS
The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, produced until 2020. The system features backward compatibility with the Nintendo DS's library of video games. As an Eighth generation of video game consoles, eighth-generation console, its primary competitor was Sony Interactive Entertainment, Sony's PlayStation Vita. The most prominent feature of the 3DS is its ability to display Stereoscopy, stereoscopic 3D images without the use of 3D glasses or additional accessories. Other features of the 3DS include its StreetPass and SpotPass tag modes that were powered by Nintendo Network, #Augmented reality, augmented reality capabilities using its Stereo camera, 3D camera system, and Virtual Console, which provides a method for users to download and play video games originally released for olde ...
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Nintendo EShop
The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served as the successor to both the Wii Shop Channel and DSi Shop. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. The service was discontinued globally for the Wii U and Nintendo 3DS in March 2023, continuing only on the Switch. Key features Initially, the two versions of the Nintendo eShop between the Wii U and Nintendo 3DS were independent of each other. Whilst this remains largely true, after the implementation of Nintendo Network ID for the Nintendo 3DS, users that re ...
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Miiverse
Miiverse was a social network for Nintendo 3DS and Wii U that operated from 2012 to 2017. The service was created by Nintendo System Development and Hatena, and powered by the Nintendo Network. Miiverse was integrated into many video games, and allowed players to interact and share their experiences through handwritten messages or drawings, text, screenshots, and sometimes game videos in dedicated communities. It was available via any web browser, and a dedicated app version was originally planned for tablets and smartphones. All users who signed up for a Nintendo Network ID were automatically given a Miiverse profile per account, represented by the Mii avatar connected to said Nintendo Network ID. Miiverse was announced on June 3, 2012, during a pre-E3 2012 Nintendo Direct event; the service initially launched on the launch of the Wii U on November 18, 2012, and was later made available for the 3DS on December 9, 2013. A web-based portal was opened on April 25, 2013. ...
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Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the Wii U and competed with Sony Interactive Entertainment, Sony's PlayStation 4 and Microsoft's Xbox One; it also competes with the Ninth generation of video game consoles, ninth generation consoles, the PlayStation 5 and Xbox Series X and Series S, Xbox Series X/S. The Switch is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for home video game console, home console use or used as a handheld game console, portable device, making it a Video game console#Hybrid video game consoles, hybrid console. Its wireless Joy-Con controllers function as two halves of a standard controller and alternatively as individual controllers, featuring buttons, directional analog sticks for user input, motion sensing, and tactile ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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