Moon Ranger
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Moon Ranger
''Moon Ranger'' is an action video game that was developed by Odyssey Software and published by Bunch Games. The player must fly through outer space, destroying meteor A meteor, known colloquially as a shooting star, is a glowing streak of a small body (usually meteoroid) going through Earth's atmosphere, after being heated to incandescence by collisions with air molecules in the upper atmosphere, creating a ...s and aliens along the way.Moon Ranger
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at GameFAQs * 1990 video games Ac ...
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Odyssey Software
Odyssey Software was a computer game developer founded in 1987 in Eastham, Massachusetts by Art V. Cestaro III. The company produced games for the Amiga and the Nintendo Entertainment System (NES). History Odyssey's earliest titles were expanded works based on arcade games popular at that time. ''Byteman'' was based on ''Pac-Man'', ''Jailbreak'' was based on ''Arkanoid'', ''Deathbots'' was based on '' Berzerk'', and ''Space War'' was based on ''Asteroids'' as well as the original ''Spacewar!'' for the PDP-1. After its early attempts at working as an independent game developer Odyssey began taking contracts from other established companies. In 1990, ''Moon Ranger'', was produced under contract with Color Dreams for the NES. Odyssey established a relationship with American Video Entertainment, who contracted ''Deathbots'' for the NES. After ''Deathbots'', Odyssey went on to produce ''Solitaire'' and ''Blackjack'', which American Video Entertainment subsequently published. Three o ...
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Bunch Games Games
The BUNCH was the nickname for the group of mainframe computer competitors of IBM in the 1970s. The name is derived from the names of the five companies: Burroughs, UNIVAC, NCR, Control Data Corporation (CDC), and Honeywell. These companies were grouped together because the market share of IBM was much higher than all of its competitors put together. During the 1960s, IBM and these five computer manufacturers, along with RCA and General Electric, had been known as "IBM and the Seven Dwarfs". The description of IBM's competitors changed after GE's 1970 sale of its computer business to Honeywell and RCA's 1971 sale of its computer business to Sperry (who owned UNIVAC), leaving only five "dwarves". The companies' initials thus lent themselves to a new acronym, BUNCH. International Data Corporation estimated in 1984 that BUNCH would receive less than $2 billion of an estimated $11.4 billion in mainframe computer sales that year, with IBM receiving most of the remainder. IBM so domin ...
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Unauthorized Video Games
Authorization or authorisation (see spelling differences), in information security, computer security and IAM (Identity and Access Management), is the function of specifying rights/privileges for accessing resources, in most cases through an access policy, and then deciding whether a particular ''subject'' has privilege to access a particular ''resource''. Examples of ''subjects'' include human users, computer software and other hardware on the computer. Examples of ''resources'' include individual files or an item's data, computer programs, computer devices and functionality provided by computer applications. For example, user accounts for human resources staff are typically configured with authorization for accessing employee records. Authorization is closely related to access control, which is what enforces the authorization policy by deciding whether access requests to resources from ( authenticated) consumers shall be approved (granted) or disapproved (rejected). Autho ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Side-scrolling Video Games
A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the Player character, player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of video arcade games, golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D computer graphics, 3D graphics during the Fifth generation of video game consoles, fifth generation.IGN Presents the History of SEGA: Coming Home
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Hardware support of smooth scrolling backgrounds is built into many arcade video games, some game consoles, and home computers. Examples include 8-bit computing, 8-bit systems like the Atari 8-bit computers and Nintendo Entertainment System, and 16-bi ...
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Science Fiction Video Games
Science is a systematic discipline that builds and organises knowledge in the form of testable hypotheses and predictions about the universe. Modern science is typically divided into twoor threemajor branches: the natural sciences, which study the physical world, and the social sciences, which study individuals and societies. While referred to as the formal sciences, the study of logic, mathematics, and theoretical computer science are typically regarded as separate because they rely on deductive reasoning instead of the scientific method as their main methodology. Meanwhile, applied sciences are disciplines that use scientific knowledge for practical purposes, such as engineering and medicine. The history of science spans the majority of the historical record, with the earliest identifiable predecessors to modern science dating to the Bronze Age in Ancient Egypt, Egypt and Mesopotamia (). Their contributions to mathematics, astronomy, and medicine entered and shaped the Gree ...
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Platformers
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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North America-exclusive Video Games
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating direction or geography. Etymology The word ''north'' is related to the Old High German ''nord'', both descending from the Proto-Indo-European unit *''ner-'', meaning "left; below" as north is to left when facing the rising sun. Similarly, the other cardinal directions are also related to the sun's position. The Latin word ''borealis'' comes from the Greek ''boreas'' "north wind, north" which, according to Ovid, was personified as the wind-god Boreas, the father of Calais and Zetes. ''Septentrionalis'' is from ''septentriones'', "the seven plow oxen", a name of ''Ursa Major''. The Greek ἀρκτικός (''arktikós'') is named for the same constellation, and is the source of the English word ''Arctic''. Other languages have other derivations. For example, in Lezgian, ''kefer'' can mean bo ...
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Nintendo Entertainment System-only Games
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade '' hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of '' Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006), ...
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Nintendo Entertainment System Games
The Nintendo Entertainment System, Family Computer/Nintendo Entertainment System has a library of ' officially licensed games released during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released exclusively in North America, and 19 were released exclusively in PAL countries. Worldwide, 521 games were released. Its launch games for the Famicom were ''Donkey Kong (1981 video game), Donkey Kong'', ''Donkey Kong Jr.'', and ''Popeye (video game), Popeye''. Only first-party titles were available upon launch, but Nintendo started a licensing program the following year that allowed third-party companies such as Namco, Hudson Soft, Taito, Konami, Bandai, and Capcom to create titles and produce their own cartridges for the Famicom in exchange for royalty payments; Nintendo later revised the program to mandate itself as the producer of all cartridges while carrying it with the console outside Japan. ...
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Action Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a Character (arts), character often in the form of a protagonist or Avatar (computing), avatar. This player character must navigate a Level (video gaming), level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's Health (gaming), health and Life (video games)#Extra lives, li ...
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Bunch Games
Wisdom Tree, Inc. is an American developer of Christian video games. It was an offshoot of Color Dreams, one of the first companies to work around Nintendo's 10NES lockout chip technology for the Nintendo Entertainment System. Color Dreams formed the Wisdom Tree subsidiary in 1990 in an effort to circumvent Nintendo's restrictions against publishers of unlicensed video games for the NES by selling their games at Christian book stores which was not subject to pressure by Nintendo. History Color Dreams was based in Brea, California, and was started by Daniel Lawton, a self-educated computer programmer and vocal opponent of Nintendo's licensing policy. Founded in 1988, Color Dreams was one of the largest producers of unlicensed games for the NES, but, due to pressure from Nintendo, it faced many difficulties getting retailers to stock its games. Although Color Dreams violated no laws in opting out of the Nintendo licensing system with its workaround of Nintendo's 10NES lockout c ...
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