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McDonald's Treasure Land Adventure
is a 1993 platform game developed by Treasure and published by Sega for the Sega Genesis. Based on the McDonald's fast food restaurant chain, specifically its McDonaldland marketing campaign, players control Ronald McDonald in his efforts to retrieve the missing pieces of a map that lead to the location of a buried treasure from a group of villains. Ronald can defeat enemies by using a magic attack and can latch onto hooks with his scarf to reach higher platforms. ''Treasure Land Adventure'' was developed by Treasure in conjunction with the run and gun video game '' Gunstar Heroes'' (1993). Sega commissioned Treasure to design a McDonald's game after the company was ineligible to receive a publishing contract to develop games for the Genesis. Treasure president and project programmer Masato Maegawa mandated that the game had to be faithful and respectful to the McDonald's licensing and characters during production. Both at release and retrospectively, the game was praised for i ...
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Treasure (company)
is a Japanese video game developer based in Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ... known for its Action game, action, Platform game, platform, and shoot 'em up games. The company was founded in 1992 by former Konami employees seeking to explore original game concepts and free themselves from Konami's reliance on sequels. Their first game, ''Gunstar Heroes'' (1993) on the Sega Genesis, was a critical success and established a creative and action-oriented design style that would continue to characterize their output. Treasure's philosophy in game development has always been to make games they enjoy, not necessarily those that have the greatest commercial viability. Treasure grew a cult following for their action games developed during the 1990s, and though initiall ...
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Power-ups
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power capsules from ''Pac-Man'' (regarded as the first power-up) and the Super Mushroom from '' Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ...
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ASCII Corporation
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published '' Monthly ASCII'' as the main publication. ASCII is best known for creating the '' Derby Stallion'' video game series, the MSX computer, and the '' RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi, Akio Gunji and Keiichiro Tsukamoto. The name was taken from the ASCII code that was referred to a computer character set. Originally the publisher of a magazine with the same name, ''ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percen ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Aktueller Software Markt
''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform Video game journalism, video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the first issues of ''ASM'' covered the Computer software, software market in general for almost all Computing platform, platforms at this time, hence the magazine's full name.Editorial
''ASM'' (Tronic Verlag), March 1986: "[...] Wir haben unser Magazin mit einer Flut an Information über Action-Games, Adventures, Anwenderprogramme, Sound-Software, Lernprogramme oder Denk- und Strategiespiele „vollgepfropft“. [...]", roughly "We have filled our magazine with a lot of information on action games, adventures, application software, ...
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The Japan Times
''The Japan Times'' is Japan's largest and oldest English-language daily newspaper. It is published by , a subsidiary of News2u Holdings, Inc. It is headquartered in the in Kioicho, Chiyoda, Tokyo. History ''The Japan Times'' was launched by on 22 March 1897, with the goal of giving Japanese people an opportunity to read and discuss news and current events in English to help Japan participate in the international community. In 1906, Zumoto was asked by Japanese Resident-General of Korea Itō Hirobumi to lead the English-language newspaper '' The Seoul Press''. Zumoto closely tied the operations of the two newspapers, with subscriptions of ''The Seoul Press'' being sold in Japan by ''The Japan Times'', and vice versa for Korea. Both papers wrote critically of Korean culture and civilization, and advocated for Japan's colonial control over the peninsula in order to civilize the Koreans. The newspaper was independent of government control, but from 1931 onward, the pa ...
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Mickey Mouse
Mickey Mouse is an American cartoon character co-created in 1928 by Walt Disney and Ub Iwerks. The longtime icon and mascot of the Walt Disney Company, Mickey is an anthropomorphic mouse who typically wears red shorts, large shoes, and white gloves. He is often depicted with a Mickey Mouse universe, cast of characters including his girlfriend Minnie Mouse, his pet dog Pluto (Disney), Pluto, his best friends Donald Duck and Goofy, and his nemesis Pete (Disney), Pete. Mickey was created as a replacement for a prior Disney character, Oswald the Lucky Rabbit. The character was originally to be named "Mortimer Mouse", until Disney's wife, Lillian Disney, Lillian, suggested "Mickey". Mickey first appeared in two 1928 shorts ''Plane Crazy'' and ''The Gallopin' Gaucho'' (which were not picked up for distribution) before his public debut in ''Steamboat Willie'' (1928). The character went on to appear in over 130 films, mostly shorts as well as features such as ''Fantasia (1940 film) ...
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SoftBank Creative
is a Japanese publishing company and a subsidiary of the SoftBank telecommunications company. It was founded in 1999 and is headquartered in Tokyo, Japan. Publications ;Young Adult * : Original Japanese language publication of the Math Girls series. Light novel imprints *''GA Bunko is a publishing label affiliated with the Japanese publishing company SB Creative, a subsidiary of Softbank. It was established in January 2006 and is a light novel A is a type of Genre fiction, popular literature novel from Japan usuall ...'' *''GA Novel'' External linksSB Creative's publishing information website {{Authority control Book publishing companies in Tokyo Magazine publishing companies in Tokyo SoftBank Group Publishing companies established in 1999 Japanese companies established in 1999 Internet technology companies of Japan ...
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Gemaga
was a Japanese video game magazine founded in 1984 as ''Beep'' and published by SB Creative. During its history, it was known variously as ''Beep'', ''Sega Saturn Magazine'', ''Dreamcast Magazine'', and finally ''Gemaga''. When it ended publication in May 2012, it was the longest-running Japanese game magazine. History The magazine was started by Softbank Publishing in 1984 as a monthly publication under the name ''Beep'' to cover video games for home computers, arcade machines and gaming consoles. Its original layout was inspired by the men's magazine ''Popeye''. The original ''Beep'' magazine was discontinued on 8 March 1989. The editor-in-chief, Yoji Kawaguchi pitched a new format to SoftBank: two separate magazines, one which covers games for Sega Mega Drive, and one which is dedicated to the upcoming Super Nintendo Entertainment System. The publisher was more interested in Nintendo, since it was more popular in Japan than Sega, but agreed to start with the Mega Driv ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century, but did not receive a video game release until ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and has spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids (video game), Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such ...
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Teenage Mutant Ninja Turtles
''Teenage Mutant Ninja Turtles'' (''TMNT'') is an American media franchise created by comic book artists Kevin Eastman and Peter Laird. It follows Leonardo (Teenage Mutant Ninja Turtles), Leonardo, Donatello (Teenage Mutant Ninja Turtles), Donatello, Raphael (Teenage Mutant Ninja Turtles), Raphael and Michelangelo (Teenage Mutant Ninja Turtles), Michelangelo, four Anthropomorphism, anthropomorphic turtle brothers trained in ''ninjutsu'' who fight evil in New York City. The franchise encompasses printed media, television series, feature films, video games, and merchandise. The franchise began as a comic book, ''Teenage Mutant Ninja Turtles (Mirage Studios), Teenage Mutant Ninja Turtles'', which Eastman and Laird conceived as a parody of elements popular in superhero comics at the time. The first issue was published in 1984 by Eastman and Laird's company Mirage Studios and was a surprise success. In 1987, Eastman and Laird licensed the characters to Playmates Toys, which develo ...
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