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MPEG-21
The MPEG-21 standard, from the Moving Picture Experts Group, aims at defining an open framework for multimedia applications. MPEG-21 is ratified in the standards ISO/IEC 21000 - Multimedia framework (MPEG-21). MPEG-21 is based on two essential concepts: * definition of a Digital Item (a fundamental unit of distribution and transaction) * users interacting with Digital Items Digital Items can be considered the kernel of the Multimedia Framework and the users can be considered as who interacts with them inside the Multimedia Framework. At its most basic level, MPEG-21 provides a framework in which one user interacts with another one, and the object of that interaction is a Digital Item. Due to that, we could say that the main objective of the MPEG-21 is to define the technology needed to support users to exchange, access, consume, trade or manipulate Digital Items in an efficient and transparent way. ''MPEG-21 Part 9: File Format'' defined the storage of an MPEG-21 Digital Item in ...
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Axmedis
AXMEDIS is a set of European Union digital content standards, initially created as a research project running from 2004 to 2008 partially supported by the European Commission under the Information Society Technologies (IST DG-INFSO) programme of the Sixth Framework Programme (FP6). It stands for "Automating Production of Cross Media Content for Multi-channel Distribution". Now it is distributed as a framework, and is still being maintained and improved. A large part of the framework is under open source licensing. The AXMEDIS framework includes a set of tools, models, test cases, documents, etc. supporting the production and distribution of cross media content. Summary The AXMEDIS framework supports the whole content production 'food chain' for cross media content creation, aggregation, adaptation, repurposing, protection and multichannel distribution, with a strong focus on automation. The market for digital content is rapidly changing. Users are becoming more interested in ...
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Digital Item
Digital Item is the basic unit of transaction in the MPEG-21 framework. It is a structured digital object, including a standard representation, identification and metadata. A Digital Item may be a combination of resources like videos, audio tracks or images; metadata, such as descriptors and identifiers; and structure for describing the relationships between the resources. It is becoming difficult for users of content to identify and interpret the different intellectual property rights that are associated with the elements of multimedia content. For this reason, new solutions are required for the access, delivery, management and protection of this content. Digital Item Declaration MPEG-21 proposes to facilitate a wide range of actions involving Digital Items so there is a need for a very precise description for defining exactly what constitutes such an item. A ''Digital Item Declaration'' (DID) is a document that specifies the makeup, structure and organisation of a Digital Ite ...
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Rights Expression Language
A Rights Expression Language or REL is a machine-processable language used to express intellectual property rights (such as copyright) and other terms and conditions for use over content. RELs can be used as standalone expressions (i.e. metadata usable for search, compatibility tracking) or within a DRM system. RELs are expressible in a machine-language (such as XML, RDF, RDF Schema, and JSON). Although RELs may be processed directly, they can also be encountered when embedded as metadata within other documents, such as eBooks, image, audio or video files. Notable RELs Notable RELs include: ; ccREL : An RDF Schema used by the Creative Commons project to express their licences. : This same vocabulary has also been adopted by the GNU Project to express their General Public License (GPL) in machine-readable form. ; W3C Open Digital Rights Language ODRL : The W3C Permissions and Obligations Expression (POE) Working Group has developed the ODRL recommendations for expressing p ...
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ISO Base Media File Format
The ISO base media file format (ISOBMFF) is a container file format that defines a general structure for files that contain time-based multimedia data such as video and audio. It is standardized in ISO/ IEC 14496-12, a.k.a. MPEG-4 Part 12, and was formerly also published as ISO/IEC 15444-12, a.k.a. JPEG 2000 Part 12. It is designed as a flexible, extensible format that facilitates interchange, management, editing and presentation of the media. The presentation may be local, or via a network or other stream delivery mechanism. The file format is designed to be independent of any particular network protocol while enabling support for them in general. The format has become very widely used for media file storage and as the basis for various other media file formats (e.g. the MP4 and 3GP container formats), and its widespread use was recognized by a Technology & Engineering Emmy Award presented on 4 November 2021 by the National Academy of Television Arts and Sciences. History ...
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Moving Picture Experts Group
The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and file formats for various applications.John Watkinson, ''The MPEG Handbook'', p. 1 Together with JPEG, MPEG is organized under ISO/IEC JTC 1/ SC 29 – ''Coding of audio, picture, multimedia and hypermedia information'' (ISO/IEC Joint Technical Committee 1, Subcommittee 29). MPEG formats are used in various multimedia systems. The most well known older MPEG media formats typically use MPEG-1, MPEG-2, and MPEG-4 AVC media coding and MPEG-2 systems transport streams and program streams. Newer systems typically use the MPEG base media file format and dynamic streaming (a.k.a. MPEG-DASH). History MPEG was established in 1988 by the initiative of Dr. Hiroshi Yasuda ( NTT) and Dr. Leonardo Chiariglione ( CSELT). Chiariglione was th ...
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MPEG
The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by International Organization for Standardization, ISO and International Electrotechnical Commission, IEC that sets standards for media coding, including compression coding of audio compression (data), audio, video compression, video, graphics, and Compression of Genomic Sequencing Data, genomic data; and transmission and Container format (digital), file formats for various applications.John Watkinson, ''The MPEG Handbook'', p. 1 Together with Joint Photographic Experts Group, JPEG, MPEG is organized under ISO/IEC JTC 1/ISO/IEC JTC 1/SC 29, SC 29 – ''Coding of audio, picture, multimedia and hypermedia information'' (ISO/IEC Joint Technical Committee 1, Subcommittee 29). MPEG formats are used in various multimedia systems. The most well known older MPEG media formats typically use MPEG-1, MPEG-2, and MPEG-4 AVC media coding and MPEG-2 systems MPEG transport stream, transport streams an ...
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms, such as Text (literary theory), writing, Sound, audio, images, animations, or video, into a single presentation. This is in contrast to traditional mass media, such as printed material or audio recordings, which only feature one form of media content. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Creating multimedia content involves the application of the principles of effective interactive communication. The five main building blocks of multimedia are text, image, audio, video, and animation. Multimedia encompasses various types of content, each serving different purposes: * Text - Fundamental to multimedia, providing context and information. * Audio - Includes music, sound effects, and voiceovers that enhance the experience. Recent developments include spatial audio and advanced sound design. * Ima ...
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MIME
A mime artist, or simply mime (from Greek language, Greek , , "imitator, actor"), is a person who uses ''mime'' (also called ''pantomime'' outside of Britain), the acting out of a story through body motions without the use of speech, as a theatrical medium or as a performance art. In earlier times, in English, such a performer would typically be referred to as a mummer. Miming is distinguished from silent comedy, in which the artist is a character in a film or skit without sound. Jacques Copeau, strongly influenced by Commedia dell'arte and Japanese Noh theatre, used masks in the training of his actors. His pupil Étienne Decroux was highly influenced by this, started exploring and developing the possibilities of mime, and developed corporeal mime into a highly sculptural form, taking it outside the realms of naturalism. Jacques Lecoq contributed significantly to the development of mime and physical theatre with his training methods. As a result of this, the practice of mime h ...
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File Sharing
File sharing is the practice of distributing or providing access to digital media, such as computer programs, multimedia (audio, images and video), documents or electronic books. Common methods of storage, transmission and dispersion include removable media, centralized servers on computer networks, Internet-based hyperlinked documents, and the use of distributed peer-to-peer networking. File sharing technologies, such as BitTorrent, are integral to modern media piracy, as well as the sharing of scientific data and other free content. History Files were first exchanged on removable media. Computers were able to access remote files using filesystem mounting, bulletin board systems (1978), Usenet (1979), and FTP servers (1970's). Internet Relay Chat (1988) and Hotline (1997) enabled users to communicate remotely through chat and to exchange files. The mp3 encoding, which was standardized in 1991 and substantially reduced the size of audio files, grew to widespread use ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures, such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification and distribution of copyrighted works (e.g. software, multimedia content) and of systems that enforce these policies within devices. DRM technologies include licensing agreements and encryption. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive – with the French DADVSI an example of a member state of the European Union implementing that directive. Copyright holders argue that DRM technologies are necessary to protect intellectual proper ...
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Digital Rights Management Standards
Digital usually refers to something using discrete digits, often binary digits. Businesses *Digital bank, a form of financial institution *Digital Equipment Corporation (DEC) or Digital, a computer company *Digital Research (DR or DRI), a software company Computing and technology Hardware *Digital electronics, electronic circuits which operate using digital signals **Digital camera, which captures and stores digital images *** Digital versus film photography **Digital computer, a computer that handles information represented by discrete values **Digital recording, information recorded using a digital signal Socioeconomic phenomena * Digital culture, the anthropological dimension of the digital social changes *Digital divide, a form of economic and social inequality in access to or use of information and communication technologies * Digital economy, an economy based on computing and telecommunications resources *Digital rights, legal rights of access to computers or the Internet ...
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ISO/IEC Standards
ISO/IEC JTC 1, entitled "Information technology", is a joint technical committee (JTC) of the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC). Its purpose is to develop, maintain and promote standards in the fields of information and communications technology (ICT). JTC 1 has been responsible for many critical IT standards, ranging from the Joint Photographic Experts Group (JPEG) image formats and Moving Picture Experts Group (MPEG) audio and video formats to the C and C++ programming languages. History ISO/IEC JTC 1 was formed in 1987 as a merger between ISO/TC 97 (Information Technology) and IEC/TC 83, with IEC/SC 47B joining later. The intent was to bring together, in a single committee, the IT standardization activities of the two parent organizations in order to avoid duplicative or possibly incompatible standards. At the time of its formation, the mandate of JTC 1 was to develop base standards in information t ...
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