HOME





Lobotomy Corporation
''Lobotomy Corporation'' is a 2018 indie game, indie Horror game, horror Roguelike, rogue-like strategy video game, strategy management simulation video game developed and published by South Korean studio Project Moon for Microsoft Windows. Set in a futuristic dystopia, the game follows the management and operations of the titular energy company that harvests energy from strange and dangerous entities known as "Abnormalities". The premise of ''Lobotomy Corporation'' is cited to be inspired by the SCP Foundation, ''Warehouse 13'', and ''The Cabin in the Woods''. Initially a standalone game, ''Lobotomy Corporation'' has become the basis for a connected series of video games, webcomics and Web fiction, web novels, including the direct sequel deck-building game ''Library of Ruina'', and a connected installment, ''Limbus Company''. Development In an interview for ''GameSpark'' in 2018, Project Moon CEO Kim Jihoon explained how development of ''Lobotomy Corporation'' began: Kim also ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Project Moon
Project Moon () is a South Korean video game developer headquartered in Suwon. Founded in 2016, it developed works such as ''Lobotomy Corporation'', ''Library of Ruina'', and ''Limbus Company''. History Project Moon was founded in November 2016, headquartered in Gwanggyo, Gwanggyo New Town in Suwon. The company's original members were composed of college students recruited by the founder Kim Jihoon. The team's goal was to create a video game inspired by media about the paranormal like ''The Cabin in the Woods'' and SCP Foundation. The development cost had been funded through a crowdfunding campaign launched on Tumblbug in 2015. The finalized project, ''Lobotomy Corporation'', entered early access on December 17, 2016, and was released in April 2018. The developer's next game was ''Library of Ruina'', first released on 28 May 2020 as an early access title and officially published for Microsoft Windows and Xbox One in August 2021. The game included music by Mili (musical group), Mil ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Library Of Ruina
''Library of Ruina'' is an indie deck-building turn-based role-playing game developed and published by South Korean studio Project Moon. Initially released for Windows and Xbox One on August 10, 2021, it is a direct sequel to the 2018 PC game ''Lobotomy Corporation''. The game generally received positive reviews for PC, but mixed to negative reviews on console. A sequel, ''Limbus Company'', was released in 2023 for Windows, iOS, and Android devices. The light novel ''The Distortion Detective'' is a side story takes place during the events of ''Library of Ruina''. Another light novel, ''Leviathan'', was illustrated as a comic, taking place between ''Library of Ruina''s true ending and the start of ''Limbus Company''. Gameplay Reception The titular library is split up into ten unlockable floors for fighting against enemies, or "guests", in battles known as "receptions". Before the start of each reception, players enter the preparation phase where they can change equipment ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Horror Video Games
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Project Moon Games
A project is a type of assignment, typically involving research or design, that is carefully planned to achieve a specific objective. An alternative view sees a project managerially as a sequence of events: a "set of interrelated tasks to be executed over a fixed period and within certain cost and other limitations". A project may be a temporary (rather than a permanent) social system (work system), possibly staffed by teams (within or across organizations) to accomplish particular tasks under time constraints. A project may form a part of wider programme management or function as an ''ad hoc'' system. Open-source software "projects" or artists' musical "projects" (for example) may lack defined team-membership, precise planning and/or time-limited durations. Overview The word ''project'' comes from the Latin word ''projectum'' from the Latin verb ''proicere'', "before an action", which in turn comes from ''pro-'', which denotes precedence, something that comes before so ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Games Developed In South Korea
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Construction And Management Simulation Games
Construction and management simulation (CMS), sometimes also called management sim or building sim, is a subgenre of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Strategy video games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. Pure CMS games differ from strategy games, however, in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process." Games in this category are sometimes also called "management games". ''SimCity'' (1989) represents an early example of success in the genre. Other games in the genre range from city-building games like ''Caesar'' (since 1992), ''The Settlers'' (since 1993), the '' Anno series'' (since 1998), mixed business/politics/building games like '' Tropico'' (since 2001), pure business simulation games like ''Capitalism'', and niche simulations like '' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


2018 Video Games
Numerous video games were released in 2018. Best-selling games included ''Madden NFL 19'', ''NBA 2K19'', ''NBA Live 19'', ''WWE 2K19'', ''Call of Duty: Black Ops 4'', ''Spider-Man (2018 video game), Marvel's Spider-Man'', ''Red Dead Redemption 2'', ''Super Smash Bros. Ultimate'', ''Far Cry 5'', ''God of War (2018 video game), God of War'', ''Monster Hunter: World'', ''Assassin's Creed Odyssey'', ''Spyro Reignited Trilogy'', and ''Dragon Ball FighterZ''. Games highly regarded by video game critics released in 2018 included ''Red Dead Redemption 2'', ''God of War'', ''Super Smash Bros. Ultimate'', ''Spider-Man (2018 video game), Marvel's Spider-Man'', ''Forza Horizon 4'', ''Monster Hunter: World'', ''Dead Cells'', ''Return of the Obra Dinn'', and ''Celeste (video game), Celeste''. The year's highest-grossing games included ''Fortnite'', ''Honor of Kings/Arena of Valor'', ''Dungeon Fighter Online'', ''League of Legends'', and ''Pokémon Go''. Among major trends in 2018 included the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Manhwa
Manhwa () is the general Korean term for comics and print cartoons. Outside Korea, the term usually refers to Korean comics. Modern Manhwa has extended its reach to many other countries. These comics have branched outside of Korea by access to Webtoons and have created an impact that has resulted in some movie, drama and television show adaptations. Characteristics The author or artist of a manhwa is called a manhwaga (). They take on the task of creating a comic that fits a certain format. Manhwa is read in the same direction as English books, horizontally and from left to right, because Korean is normally written and read horizontally. It can also be written and read vertically from right to left, top to bottom. Webtoons tend to be structured differently in the way they are meant for scrolling where manga is meant to be looked at page by page. Manhwa, unlike their manga counterpart, is often in color when posted on the internet, but in black & white when in a printed fo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Gamer Network
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the internationa ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Rock Paper Shotgun
''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in August 2007. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics. Rossignol founded his own game studio, Big Robot, in 2010. Meer and Walker left in 2019. In June 2010, ''Rock Paper Shotgun'' began an advertising partnership with the Gamer Network, Eurogamer Network. Also in the year, ''Rock Paper Shotgun'' partnered with ''Eurogamer'' to create Rezzed, a PC and indie games show spun off from the EGX (expo), Eurogamer Expo. In May 2017, Gamer Network acquired the site outright. A year later, website has partnered again with EGX (expo), EGX to l ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]