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Little Mac (Punch-Out!!)
is a fictional boxer and the protagonist in Nintendo's ''Punch-Out!!'' series of video games. He first appeared as a nameless boxer in the Arcade video game, Arcade game ''Punch-Out!! (arcade game), Punch-Out!!'', then was given a name and redesigned in the Nintendo Entertainment System, NES Punch-Out!! (NES), game of the same name. He is the smallest and youngest of all the boxers in the games, being only 17 years old across all ''Punch-Out!!'' games. His signature attack is the "STAR Punch". His design was changed again for the SNES ''Super Punch-Out!!'', but reverted to his NES appearance Punch-Out!! (Wii), in the Wii title, which was then used in the ''Super Smash Bros.'' series. In the NES and Wii games, Little Mac is accompanied by Doc Louis, his trainer. In addition to his own series, Little Mac has made multiple cameo appearances in and out of video games; video games include ''Captain Rainbow'', ''Fight Night Round 2'' and the Super Smash Bros., ''Super Smash Bros.'' s ...
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Punch-Out!! (Wii)
''Punch-Out!!'' is a 2009 boxing video game developed by Next Level Games and published by Nintendo for the Wii. It is the fifth and most recent mainline game in the ''Punch-Out!!'' series, following the Super Nintendo Entertainment System, SNES version of ''Super Punch-Out!!'', and is a reboot (fiction), reboot of the series. Following an early release at the Nintendo World Store in New York City on May 16, 2009, the game was released on May 18, 2009, in North America, May 22, 2009, in Europe, July 23, 2009, in Japan, and August 27, 2009, in Australia (exclusively at JB Hi-Fi stores). An additional WiiWare title, ''Doc Louis's Punch-Out!!'', was released exclusively for North American Club Nintendo members on October 27, 2009. It was re-released under the Nintendo Selects label in 2011 for North American audiences only, as well as through the Wii U's Nintendo eShop in 2015 in all regions. Upon release, ''Punch-Out!!'' received praise from critics for its gameplay, graphics, pre ...
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Arcade Video Game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's '' Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Ness (EarthBound)
is a fictional character in the ''Mother'' role-playing video games published by Nintendo, created by Japanese video game designer Shigesato Itoi. His first appearance was in the 1994 Super NES game ''EarthBound'' (known as ''Mother 2'' in Japan), the second entry from the series, in which he serves as the game's main protagonist and playable character. He also appears as a playable fighter in the '' Super Smash Bros.'' series of fighting games where he is voiced by Makiko Ohmoto. Ness is depicted as a thirteen-year-old boy residing in the fictional town of Onett in Eagleland who has psychic abilities referred to as PSI. In ''EarthBound'', Ness teams up with several other characters to battle Giygas, the main antagonist of the game and a recurring character in the series. He has received generally positive reception, and his appearance in the ''Super Smash Bros.'' series has contributed to a rise in popularity in both him and ''EarthBound''. His relationship with his parent ...
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Link (The Legend Of Zelda)
is a Character (arts), fictional character and the protagonist of Nintendo's video game franchise ''The Legend of Zelda''. He was created by Japanese video game designer Shigeru Miyamoto. Link was introduced as the hero of the original ''The Legend of Zelda (video game), The Legend of Zelda'' video game in 1986 and has appeared in a total of List of The Legend of Zelda media#Main series, 21 entries in the series, as well as a number of spin-offs. Common elements in the series include Link travelling through Hyrule whilst exploring dungeons, battling creatures, and solving puzzles until he eventually defeats the series' primary antagonist, Ganon, and saves Princess Zelda. Throughout the series, Link has made multiple appearances in a variety of incarnations, but has been traditionally depicted in his signature green cap and tunic wielding a sword and shield. He has appeared as both a child and young adult of the elf-like Hylian race. Within ''Zelda'' mythology, Link is the soul ...
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Kirby (character)
is the titular character and protagonist of the ''Kirby'' series of video games developed by HAL Laboratory and published by Nintendo. He first appeared in '' Kirby's Dream Land'' (1992), a platform game for the Game Boy. Since then, Kirby has appeared in over 50 games, ranging from action platformers to puzzle, racing, and pinball, and has been featured as a playable character in every installment of the '' Super Smash Bros.'' series (1999–present). He has also starred in his own anime and manga series. Since 1999, he has been voiced by Makiko Ohmoto. Kirby's signature skill is his ability to inhale objects or creatures and spit them out as projectiles, as well as the ability to suck in air to float over obstacles. His Copy Ability grants him the power to adopt the abilities of the creatures he inhales, while also wearing various costumes or transforming his shape. He uses these abilities to rescue various lands, such as his homeworld Planet Popstar, from evil forces a ...
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Silent Protagonist
In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend to protagonists who have dialogue, but no voice acting like all other non-player characters. A silent protagonist may be employed to lend a sense of mystery or uncertainty of identity to the gameplay, or to help the player identify better with them. Silent protagonists may also be anonymous. Not all silent protagonists are necessarily mute or do not speak to other characters; they may simply not produce any dialogue audible to the player. Origin The earliest player characters in video games of the 1980s, including the likes of Mario, '' Metroid''s Samus, and ''The Legend of Zelda''s Link, were silent protagonists. Characters such as these may occasionally speak through text or audible words, but are otherwise limited to making gestures, ...
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Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for eight years and eight months, concluding with its 114th issue, released on 14 October 2014. The similarly-titled Australian version was a follow-up of ''Nintendo Magazine System (Australia), Nintendo Magazine System''; it is not to be con ...
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Allgame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica, Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Tel Aviv, Tel Aviv, Israel. History Blinkx was named after blinkx.com, an Internet Media platform which connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the sit ...
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Valiant Comics
Valiant Comics is an American comic books, comic book publisher, the first incarnation of which was founded in 1989 by former Marvel Comics editor-in-chief Jim Shooter along with lawyer and businessman Steven Massarsky. In 1994, the company was sold to Acclaim Entertainment. After Acclaim’s 2004 bankruptcy, the company’s assets were purchased as part of Valiant Entertainment by entrepreneurs Dinesh Shamdasani and Jason Kothari in 2005. In 2011, Valiant received a capital infusion from private investment company Cuneo & Company, LLC. Peter Cuneo and Gavin Cuneo joined the company and a relaunch was announced. Valiant Entertainment launched its publishing division in 2012 as part of an initiative dubbed the "Summer of Valiant", winning Publisher of the Year and being nominated for Book of the Year at the Diamond Gem Awards. Valiant has set sales records, and was the most nominated publisher in comics at the 2014, 2015 and 2016 Harvey Awards, releasing the biggest-selling ...
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Fight Night Round 2
''Fight Night Round 2'' (also known as ''Fight Night 2005'') is a 2005 boxing video game developed by EA Chicago and published by EA Sports. The sequel to ''Fight Night 2004'', it was released for the PlayStation 2, Xbox and GameCube. It was the only game in the series to be released on a Nintendo platform; the GameCube version contains Little Mac from Nintendo's ''Punch-Out!!'' series as a playable character in addition to an emulated version of ''Super Punch-Out!!'' in a collaboration with Nintendo. Gameplay ''Total Punch Control'', a control scheme introduced in ''Fight Night 2004'', returns in Fight Night Round 2. With Total Punch Control, movement and most maneuvers, including punching, leaning and blocking, are performed with the left or right analog sticks, modified by the left or right triggers. For example, with the default controller configuration, moving the right thumbstick up and to the left will cause the fighter to throw a straight punch with his left hand, w ...
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