List Of Internet Chess Platforms
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List Of Internet Chess Platforms
This is a list of notable internet chess servers. Active * Chess.com * Chessmaster Live * FIDE Online Arena * Free Internet Chess Server * Internet Chess Club * Kasparov Chess * Lichess Lichess (; ) is a free and open-source software, free and open-source Internet chess server run by a Nonprofit organization, non-profit organization of the same name. Users of the site can play online chess anonymously and optionally register an ... * Playchess * CircleChess Defunct * Chess24 * Chess Live * World Chess Network References {{DEFAULTSORT:List Of Internet Chess Servers Chess websites * Internet protocols Internet chess servers Online games ...
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Internet Chess Server
The American Internet Chess Server, commonly known as Internet Chess Server (ICS) was a telnet-based chess server which allowed users to play live chess over the internet. History In the 1970s, one could play correspondence chess in a PLATO System program called "chess3". Several users used chess3 regularly; often a particular user would make several moves per day, sometimes with several games simultaneously in progress. In theory one could use chess3 to play a complete game of chess in one sitting, but chess3 was not usually used this way. PLATO was not connected to Internet predecessor ARPANET in any way that allowed mass use by the public, and consequently, chess3 was and still is relatively unknown to the public. In the eighties, chess play by email was still fairly novel. Latency with email was less significant than with traditional correspondence chess via paper letters. Often one could complete a dozen moves in a week. As network technology improved, public, widesp ...
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CircleChess
CircleChess is an Indian technology company focused on chess education and chess tournament management through the use of artificial intelligence (AI). Founded in 2023, CircleChess provides AI-powered coaching tools, online classes, and digital infrastructure for organizing chess tournaments. Its goal is to make structured chess learning accessible to players of all levels via technology, expert mentorship, and comprehensive online tools. With the help of the AI applications, learners can study chess from anywhere, at any time, efficiently and accurately. History CircleChess was founded in 2023 by Kumar Gaurav and Swati Agrawal. Initially, the company developed an AI-powered chess assistant on the WhatsApp platform, which helped players from registration to participating in tournaments with real-time updates. This assistant's success led to the launch of the Caissa AI Coach, the company's primary learning application. After the initial success, CircleChess expanded into the fi ...
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Internet Protocols
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA. The Internet protocol suite provides End-to-end principle, end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received. This functionality is organized into four abstraction layers, which classify all related protocols according to each protocol's scope of networking. An implementation of the layers for a particular application forms a protocol stack. From lowest to highest, the laye ...
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Internet Chess Servers
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a network of networks that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the interlinked hypertext documents and applications of the World Wide Web (WWW), electronic mail, internet telephony, streaming media and file sharing. The origins of the Internet date back to research that enabled the time-sharing of computer resources, the development of packet switching in the 1960s and the design of computer networks for data communication. The set of rules (communication protocols) to enable internetworking on the Internet arose from research and development commissioned in the 197 ...
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Chess Websites
Chess is a board game for two players. It is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a square board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancestor to similar games like and —in seventh-century India. After its introduction in Persia, it spread to the Arab world and then to Europe. The modern rules of chess emerged in Europe ...
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World Chess Network
The World Chess Network (WCN) was a commercial Internet chess server devoted to the play and discussion of chess that launched in 1997 and closed ten years later in 2007 when it was bought by Internet Chess Club and merged with Chess Live to form World Chess Live. As a typical chess server, the network provided basic services such as the conduction of live chess games over the Internet between two human players. Chess tournaments were occasionally conducted by the service, including a select few matches between known chess International Grandmaster, Grandmasters where spectators could watch the game in real-time. During its heyday, the network was frequented by professional chess players including notable Grandmasters like Elena Donaldson, Susan Polgar, Larry Christiansen and Larry Evans (chess grandmaster), Larry Evans. Overview The World Chess Network provided a number of services to its subscribers. Besides the facilitation of online chess games, it also provided members with a m ...
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