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Link Aggregation
In computer networking, link aggregation is the combining ( aggregating) of multiple network connections in parallel by any of several methods. Link aggregation increases total throughput beyond what a single connection could sustain, and provides redundancy where all but one of the physical links may fail without losing connectivity. A link aggregation group (LAG) is the combined collection of physical ports. Other umbrella terms used to describe the concept include trunking, bundling, bonding, channeling or teaming. Implementation may follow vendor-independent standards such as Link Aggregation Control Protocol (LACP) for Ethernet, defined in IEEE 802.1AX or the previous IEEE 802.3ad, but also proprietary protocols. Motivation Link aggregation increases the bandwidth and resilience of Ethernet connections. Bandwidth requirements do not scale linearly. Ethernet bandwidths historically have increased tenfold each generation: , , , . If one started to bump into bandwidth ...
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Ethernet Frame
In computer networking, an Ethernet frame is a data link layer protocol data unit and uses the underlying Ethernet physical layer transport mechanisms. In other words, a data unit on an Ethernet link transports an Ethernet frame as its payload. An Ethernet frame is preceded by a preamble and start frame delimiter (SFD), which are both part of the Ethernet packet at the physical layer. Each Ethernet frame starts with an Ethernet header, which contains destination and source MAC addresses as its first two fields. The middle section of the frame is payload data including any headers for other protocols (for example, Internet Protocol) carried in the frame. The frame ends with a frame check sequence (FCS), which is a 32-bit cyclic redundancy check used to detect any in-transit corruption of data. Structure A data packet on the wire and the frame as its payload consist of binary data. Ethernet transmits data with the most-significant octet (byte) first; within each octet, h ...
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Media Converter
A fiber media converter is a simple networking device that makes it possible to connect two dissimilar media types such as twisted pair with fiber optic cabling. They were introduced to the industry in the 1990s, and are important in interconnecting fiber optic cabling-based systems with existing copper-based structured cabling systems. They are also used in metropolitan area network (MAN) access and data transport services to enterprise customers. Media conversion types Fiber media converters support many different data communication protocols including Ethernet, Fast Ethernet, Gigabit Ethernet, T1/E1/J1, DS3/E3, as well as multiple cabling types such as coax, twisted pair, multi-mode and single-mode fiber optics. Media converter types range from small standalone devices and PC card converters to high port-density chassis systems that offer many advanced features for network management. On some devices, Simple Network Management Protocol (SNMP) enables proactive manageme ...
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LANs), personal area networks (PANs), and metropolitan area networks (MANs). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octet (computing), octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used fo ...
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Protocol Stack
The protocol stack or network stack is an implementation of a computer networking protocol suite or protocol family. Some of these terms are used interchangeably but strictly speaking, the ''suite'' is the definition of the communication protocols, and the ''stack'' is the software implementation of them. Individual protocols within a suite are often designed with a single purpose in mind. This modularization simplifies design and evaluation. Because each protocol module usually communicates with two others, they are commonly imagined as layers in a stack of protocols. The lowest protocol always deals with low-level interaction with the communications hardware. Each higher layer adds additional capabilities. User applications usually deal only with the topmost layers. General protocol suite description T ~ ~ ~ T ____ Imagine three computers: ''A'', ''B'', and ''C''. ''A'' and ''B'' both have radio equipment and can communicate via the airwaves using a suitable net ...
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Link Layer
In computer networking, the link layer is the lowest layer in the Internet protocol suite, the networking architecture of the Internet. The link layer is the group of methods and communications protocols confined to the link that a host is physically connected to. The link is the physical and logical network component used to interconnect hosts or nodes in the network and a link protocol is a suite of methods and standards that operate only between adjacent network nodes of a network segment. Despite the different semantics of layering between the Internet protocol suite and OSI model, the link layer is sometimes described as a combination of the OSI's data link layer (layer 2) and physical layer (layer 1). The link layer is described in and . RFC 1122 considers local area network protocols such as Ethernet and other IEEE 802 networks (e.g. Wi-Fi), and framing protocols such as Point-to-Point Protocol (PPP) to belong to the link layer. Definition in standards and textbooks ...
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LANs), personal area networks (PANs), and metropolitan area networks (MANs). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octet (computing), octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used fo ...
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Network Socket
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the lifetime of a process of an application running in the node. Because of the standardization of the TCP/IP protocols in the development of the Internet, the term ''network socket'' is most commonly used in the context of the Internet protocol suite, and is therefore often also referred to as Internet socket. In this context, a socket is externally identified to other hosts by its socket address, which is the triad of transport protocol, IP address, and port number. The term ''socket'' is also used for the software endpoint of node-internal inter-process communication (IPC), which often uses the same API as a network socket. Use The use of the term ''so ...
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Load Balancing (computing)
In computing, load balancing is the process of distributing a set of tasks over a set of resources (computing units), with the aim of making their overall processing more efficient. Load balancing can optimize response time and avoid unevenly overloading some compute nodes while other compute nodes are left idle. Load balancing is the subject of research in the field of parallel computers. Two main approaches exist: static algorithms, which do not take into account the state of the different machines, and dynamic algorithms, which are usually more general and more efficient but require exchanges of information between the different computing units, at the risk of a loss of efficiency. Problem overview A load-balancing algorithm always tries to answer a specific problem. Among other things, the nature of the tasks, the algorithmic complexity, the hardware architecture on which the algorithms will run as well as required error tolerance, must be taken into account. Therefore com ...
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Failover
Failover is switching to a redundant or standby computer server, system, hardware component or network upon the failure or abnormal termination of the previously active application, server, system, hardware component, or network in a computer network. Failover and switchover are essentially the same operation, except that failover is automatic and usually operates without warning, while switchover requires human intervention. History The term "failover", although probably in use by engineers much earlier, can be found in a 1962 declassified NASA report. The term "switchover" can be found in the 1950s when describing '"Hot" and "Cold" Standby Systems', with the current meaning of immediate switchover to a running system (hot) and delayed switchover to a system that needs starting (cold). A conference proceedings from 1957 describes computer systems with both Emergency Switchover (i.e. failover) and Scheduled Failover (for maintenance). Failover Systems designers usually pro ...
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Out-of-order Delivery
In computer networking, out-of-order delivery is the delivery of data packets in a different order from which they were sent. Out-of-order delivery can be caused by packets following multiple paths through a network, by lower-layer retransmission procedures (such as automatic repeat request), or via parallel processing paths within network equipment that are not designed to ensure that packet ordering is preserved. One of the functions of TCP is to prevent the out-of-order delivery of data, either by reassembling packets in order or requesting retransmission of out-of-order packets. See also * Packet loss * Selective ACK * IP fragmentation * Head-of-line blocking Head-of-line blocking (HOL blocking) in computer networking is a performance-limiting phenomenon that occurs when a queue of packets is held up by the first packet in the queue. This occurs, for example, in input-buffered network switches, out-o ... External links * , ''Packet Reordering Metrics'', A. Morton ...
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Round-robin Scheduling
Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. Guowang Miao, Jens Zander, Ki Won Sung, and Ben Slimane, Fundamentals of Mobile Data Networks, Cambridge University Press, , 2016. As the term is generally used, time slices (also known as time quanta) are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive). Round-robin scheduling is simple, easy to implement, and starvation-free. Round-robin scheduling can be applied to other scheduling problems, such as data packet scheduling in computer networks. It is an operating system concept. The name of the algorithm comes from the round-robin principle known from other fields, where each person takes an equal share of something in turn. Process scheduling To schedule processes fairly, a round-robin scheduler generally employs time-sharing, giving each job a time slot or ''quantum'' (its allowa ...
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