Killer Instinct 2
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Killer Instinct 2
''Killer Instinct 2'' is a fighting video game developed by Rare and manufactured by Midway for arcades in 1996 as a sequel to ''Killer Instinct'' (1994). A modified version of ''Killer Instinct 2'' was published for the Nintendo 64 as ''Killer Instinct Gold'' that same year. A Super Nintendo Entertainment System version of ''Killer Instinct 2'' was developed and completed, but never released. A digital port of the game for Xbox One is bundled with the second season of ''Killer Instinct'' (2013) under the title ''Killer Instinct 2 Classic''. Gameplay As with most fighting games and indeed its predecessor, two characters square off with the goal of depleting the opponent's life bar. As with the original ''Killer Instinct'', when a character's original life bar is fully depleted, he or she will fall to the ground, and immediately begin on his or her second lifebar. As with the first game, ''Killer Instinct 2'' relies on an automatic combo subsystem in its matches. The matches, ...
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Retro Gamer/RetroGamer 084/page/28/mode/2up
Retro style is imitative or consciously derivative of lifestyles, trends, or art forms from history, including in music, modes, fashions, or attitudes. In popular culture, the "nostalgia cycle" is typically for the two decades that begin 20–30 years ago. Definition The term ''retro'' has been in use since 1972 to describe on the one hand, new artifacts that self-consciously refer to particular modes, motifs, techniques, and materials of the past. But on the other hand, many people use the term to categorize styles that have been created in the past. Retro style refers to new things that display characteristics of the past. Unlike the historicism of the Romantic generations, it is mostly the recent past that retro seeks to recapitulate, focusing on the products, fashions, and artistic styles produced since the Industrial Revolution, the successive styles of Modernity. The English word ''retro'' derives from the Latin prefix ''retro'', meaning backwards, or in past times. In Fra ...
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Jago (Killer Instinct)
Jago is a player character in the ''Killer Instinct'' fighting game series created by Rare. Introduced in the original ''Killer Instinct'' in 1994, he has appeared in every entry in the series to date. A monk who fights with the aid of a mysterious tiger spirit, Jago is the male protagonist of the series, along with his older sister Orchid. Appearances Jago is a Tibetan monk and a powerful warrior. Abandoned as a baby, he was found by the Monks of the Tiger, an order who worship an ancient deity known as the Tiger Spirit, and raised in their monastery as one of their pupils. Over the years, Jago matures into one of the Order's finest students until he is one day visited by the Tiger Spirit during meditation. The Tiger Spirit chooses him as its champion and grants him new power, ordering him to enter the first Killer Instinct tournament and destroy Ultratech. Though nearly overwhelmed by the Tiger Spirit's power, Jago follows orders and helps to bring down Ultratech, destroyi ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Orchid (Killer Instinct)
Black Orchid (written as "B. Orchid" or just "Orchid" in the games) is a player character in the ''Killer Instinct'' fighting game series created by Rare. Introduced as one of two female characters in the original ''Killer Instinct'' in 1994, Orchid has appeared in every entry in the series to date. A mysterious spy and fighter, she is the female protagonist of the series, along with her younger brother Jago, and is one of the most famous and best received ''Killer Instinct'' characters. Appearances In ''Killer Instinct'' (1994), Black Orchid is a 23-year-old enigmatic and lethal secret agent for a vigilante-oriented international spy organization. Posing as a secretary, she infiltrates Ultratech, the company which organizes the Killer Instinct tournament, to uncover the truth behind the mysterious disappearances related to it. In her ending, she successfully gathers enough information to defeat Ultratech. In the sequel, ''Killer Instinct 2'' (1996), it is revealed that the now ...
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Fatality (Mortal Kombat)
Fatality is the name given to a gameplay feature in the ''Mortal Kombat'' series of fighting video games, in which the victor of the final round in a match inflicts a brutal and gruesome finishing move onto their defeated opponent. Prompted by the announcer saying "Finish Him/Her", players have a short time window to execute a Fatality by entering a specific button and joystick combination, while positioned at a specific distance from the opponent. The Fatality and its derivations are arguably the most notable features of the ''Mortal Kombat'' series and have caused a large cultural impact and controversies. Conception The origins of the Fatality concept has been traced back to several violent Asian martial arts media. In ''The Street Fighter'' (1974), a Japanese martial arts grindhouse film, Sonny Chiba performs x-ray fatality finishing moves, which at the time was seen as a gimmick to distinguish it from other martial arts films. In the Japanese shōnen manga and anime series ...
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