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Killer Instinct (1994 Video Game)
''Killer Instinct'' is a fighting video game developed by Rare and published by Midway. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. According to Ken Lobb, the groundwork for Killer Instinct started as a Namco fighting game project in the early planning stages titled "Melee" (which itself later became Weaponlord) during his time at Namco. Aspects of ''Killer Instinct's'' core gameplay were influenced from SNK fighting games, namely both the '' World Heroes'' series and the ''Fatal Fury'' series.''FIGHT ON: The Killer Instinct Story'' , ''Hold Back to Block'', 2020 June 9, ''Killer Instinct'' featured more detailed graphics and more diverse characters than any other games o ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the ''Battletoads'', ''Donkey Kong'', and ''Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''Perfect Dark'' (2000), ''Conker's Bad Fur Day'' (2001), '' Viva Piñata'' (2006), and ''Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and ''Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake of the company, with the release of ''Donkey Kon ...
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Weaponlord
''Weaponlord'' is a fighting game developed by Visual Concepts and published by Namco for the Super NES and Genesis in October 1995. ''Weaponlord'' has players select a character and defeat a series of opponents. The game is a weapons-based fighter, with various gory moves and a deep counterattack system. Project leads James Goddard and Dave Winstead aimed to design a title for enthusiasts of the fighting game genre. Unlike many other fighting games of the time, ''Weaponlord'' was designed specifically for home consoles and was one of the first fighting games optimized for online play. It has also been thought of as the basis for Namco's ''Soul Edge/Calibur'' series. The game received mixed reviews upon release, with criticism going towards its graphics and animation, while the gameplay was esteemed for its innovation and depth. Many critics remarked that the complexity of the gameplay would make the game too daunting for all but experienced fighting game enthusiasts. Gameplay ...
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Health (gaming)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usu ...
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Mortal Kombat
''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a video game starring Jean-Claude Van Damme, but when that idea fell through, a science fantasy-themed fighting game was created instead. Still, the developers paid homage to him with Johnny Cage (one of the main characters in the franchise), a fictional film star whose personal style resembles Van Damme's. The original ''Mortal Kombat'' was the first fighting game to introduce a secret fighter, reached if the player fulfilled a set of requirements. The original game spawned many sequels with several action-adventure games. It also has a comic book series and a card game. Movie producer Larry Kasanoff licensed the rights to the game in the early 1990s and produced the first movie of the franchise. Kasanoff also produced the second mov ...
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Street Fighter
, commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release ''Street Fighter II'' established many of the conventions of the one-on-one fighting genre. ''Street Fighter'' is one of the highest-grossing video game franchises of all time and is one of Capcom's flagship series with total sales of 49 million units worldwide . It is the highest-grossing fighting game media franchise of all time at , including 500,000 arcade unit sales. History Video games ''Street Fighter'' (1987) '' Street Fighter'', designed by Takashi Nishiyama and Hiroshi Matsumoto, debuted in arcades in 1987. The player controls martial artist Ryu to compete in a worldwide martial arts tourname ...
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Killer Instinct Gameplay
A killer is someone or something that kills, such as a murderer or a serial killer. Killer may also refer to: Arts, entertainment, and media Fictional characters * Killer (''Home and Away''), a character from ''Home and Away'' * Killer Kane, the villain of the 1939 Buck Rogers film serial Films * ''Killer!'' (1969 film), an alternative title for ''This Man Must Die'' * ''Killer'' (1991 film), a Telugu film starring Akkineni Nagarjuna * ''Killer'' (1994 film) (a.k.a. ''Bulletproof Heart''), a film starring Anthony LaPaglia and Mimi Rogers, and featuring Peter Boyle * ''Killer: A Journal of Murder'' (film), a 1996 film about serial killer Carl Panzram * ''Killer'' (1998 film), a French/Kazakhstani crime drama Games * Killer (game), a parlor game played with cards and candles * Killer (pool), a multi-player pocket billiards (pool) game * Killer, a climbing card game related to tiến lên * Killer, a variant of the game of darts * Assassin (game), or Killer, a live-act ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch. Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox ...
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Killer Instinct (2013 Video Game)
''Killer Instinct'' is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original ''Killer Instinct'' was released for arcades in 1994; the game was then released for the Super NES and Game Boy in 1995. Its sequel, '' Killer Instinct 2'', was released for arcades in 1996; the game was then released as '' Killer Instinct Gold'' for the Nintendo 64. The series was rebooted with the release of ''Killer Instinct'' (2013) for the Xbox One. Games ''Killer Instinct'' (1994) ''Killer Instinct'' is an arcade fighting game developed by Rare and published by Midway. Initially released in arcades in 1994, the game advertised it would launch in 1995 for an intended "Nintendo Ultra 64" home console. The Ultra 64 eventually materialized as the Nintendo 64, but never received a version of the original ''Killer Instinct''. Instead, the game received a high-profile launch on the SNES which bundled a CD of remixed ...
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Killer Instinct Gold
''Killer Instinct Gold'' is a 1996 fighting video game based on the arcade game '' Killer Instinct 2''. The game was developed by Rare and released by Nintendo for the Nintendo 64 video game console. As in other series entries, players control characters who fight on a 2D plane set against a 3D background. Players press buttons to punch and kick their opponent in chains of successive hits, known as combos. Large combo successions lead to stronger attacks and brutal, stylistic finisher moves underscored by an announcer. Charactersincluding a gargoyle, a ninja, and a femme fatalefight in settings such as a jungle and a spaceship. ''Killer Instinct Gold'' includes the arcade release's characters, combos, and 3D, pre-rendered environments, but excludes its full-motion video sequences and some voiceovers due to restrictions of the cartridge media format. The ''Gold'' release adds a training mode, new camera views, and improved audiovisuals. Rare was a prominent s ...
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Nintendo 64
The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Australia. It was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. It competed primarily with the Sony PlayStation and the Sega Saturn. Development began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64. The final design was named after its 64-bit CPU, which aided in the console's 3D capabilities. Its design was mostly complete by mid-1995 and launch was delayed until 1996 for the completion of the launch games ''Super Mario 64'', '' Pilotwings 64'', and ''Saikyō Habu Shōgi'' (exclusive to Japan). The charcoal-gray console was followed by a series of color variants. Some games require t ...
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Killer Instinct 2
''Killer Instinct 2'' is a fighting video game developed by Rare and manufactured by Midway for arcades in 1996 as a sequel to ''Killer Instinct'' (1994). A modified version of ''Killer Instinct 2'' was published for the Nintendo 64 as '' Killer Instinct Gold'' that same year. A Super Nintendo Entertainment System version of ''Killer Instinct 2'' was developed and completed, but never released. A digital port of the game for Xbox One is bundled with the second season of ''Killer Instinct'' (2013) under the title ''Killer Instinct 2 Classic''. Gameplay As with most fighting games and indeed its predecessor, two characters square off with the goal of depleting the opponent's life bar. As with the original ''Killer Instinct'', when a character's original life bar is fully depleted, he or she will fall to the ground, and immediately begin on his or her second lifebar. As with the first game, ''Killer Instinct 2'' relies on an automatic combo subsystem in its matches. The matches, ...
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Combo (video Gaming)
In video games, a combo (short for combination) is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to a wide variety of genres, such as puzzle games, shoot 'em ups, and sports games. Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style. In fighting games, combo specifically indicates a timed sequence of moves which produce a cohesive series of hits, each of which leaves the opponent unable or almost unable to block or otherwise avoid the following hits in the sequence. History John Szczepaniak of ''Hardcore Gaming 101'' considers Data East's DECO Cassette System arcade title ''Flash Boy'' (1981), a scrolling action game based on the manga ...
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