Key (company)
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Key (company)
Key is a Japanese visual novel studio known for making dramatic and plot-oriented titles. It was formed on July 21, 1998, as a brand under the publisher Visual Arts, and is located in Kita, Osaka. Key's debut visual novel '' Kanon'' (1999) combined an elaborate storyline, up-to-date anime-style art, and a musical score which helped to set the mood for the game. Key's second game, ''Air'' (2000), had a similarly complex storyline to ''Kanon'' and a more thorough gameplay. Both ''Kanon'' and ''Air'' were originally produced as adult games, but this trend was broken with Key's third title ''Clannad'' (2004), released for all ages. Key has released 18 visual novels to date, the latest being ''Stella of The End'' (2022). Key has worked in the past with Interchannel and Prototype for the consumer port releases of the brand's games. Key has collaborated with P.A. Works and Aniplex to produce three original anime series: ''Angel Beats!'' (2010), ''Charlotte'' (2015), and ''The Day I Be ...
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Key Visual Arts Logo
Key or The Key may refer to: Common meanings * Key (cryptography), a piece of information that controls the operation of a cryptography algorithm * Key (lock), device used to control access to places or facilities restricted by a lock * Key (map), a guide to a map's symbology * Key (music), a group of pitches in a piece * Key, on a typewriter or computer keyboard * Answer key, a list of answers to a test (assessment), test Geography * Cay, also spelled key, a small, low-elevation, sandy island formed on the surface of a coral reef United States * Key, Alabama * Key, Ohio * Key, West Virginia * Keys, Oklahoma * Florida Keys, an archipelago of about 1,700 islands in the southeast United States Elsewhere * Rural Municipality of Keys No. 303, Saskatchewan, Canada * Key, Iran, a village in Isfahan Province, Iran * Key Island, Tasmania, Australia * The Key, New Zealand, a locality in Southland, New Zealand Arts and media Films * The Key (1934 film), ''The Key'' (1934 film), a 1934 ...
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Na-Ga
Na-Ga is a male Japanese artist who is employed as a graphic designer and illustrator for the company Key known for such famous visual novels as '' Kanon'', ''Air'', and ''Clannad'' among others. Na-Ga has been working for Key since the production of ''Air'' as one of the computer graphic artists, but was able to majorly contribute to character design in Key's sixth visual novel ''Little Busters!'' with Itaru Hinoue, along with the later released '' Little Busters! Ecstasy'' and ''Kud Wafter''. For Key's ninth title '' Rewrite'', Na-Ga contributed to the game's computer graphics. Na-Ga worked in collaboration with Jun Maeda and ASCII Media Works' ''Dengeki G's Magazine'' to produce the mixed media projects ''Angel Beats!'' and ''Charlotte'' as the original character designer. Na-Ga once worked for the company Pearlsoft R between 1997 and 1999 where he contributed to the visual novels ''Sweet Days'', and ''Hakanai Omoi: Anemone'' as the main artist, and on ''Watashi'' where he was c ...
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The Day I Became A God
is a 2020 Japanese anime television series produced by P.A. Works and Aniplex and directed by Yoshiyuki Asai. It aired from October to December 2020. The story was originally conceived by Jun Maeda, who also wrote the screenplay, with original character design by Na-Ga. Both Maeda and Na-Ga are from the visual novel brand Key, and ''The Day I Became a God'' is the third original anime series created by Key following ''Angel Beats!'' in 2010 and ''Charlotte'' in 2015. Plot While preparing for the upcoming graduation exams in the final year of high school, Yōta Narukami meets a mysterious young girl named Hina Sato, who claims she is a god named Odin. She tells Yōta that the world will end in 30 days, but he remains skeptical despite her making numerous correct predictions. The story revolves around Hina assisting Yōta as he helps people around town while she adjusts to her new life. As he spends more time with her, he begins to uncover more secrets about her life and how sh ...
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Charlotte (TV Series)
''Charlotte'' is a 2015 Japanese anime television series produced by P.A. Works and Aniplex and directed by Yoshiyuki Asai. The anime aired 13 episodes in Japan between July 5 and September 27, 2015. An original video animation episode was released in March 2016. Two manga series were serialized in ASCII Media Works' '' Dengeki G's Comic''. The story takes place in an alternate reality where a small percentage of children manifest superhuman abilities upon reaching puberty. A focus is placed on Yuu Otosaka, a high school boy who awakens the ability to temporarily possess others, which brings him to the attention of Nao Tomori, the student council president of a school founded as a haven for children with such abilities. The story was originally conceived by Jun Maeda, who also wrote the screenplay and composed some of the music, with original character design by Na-Ga. Both Maeda and Na-Ga are from the visual novel brand Key, and ''Charlotte'' is the second original anime s ...
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Angel Beats!
''Angel Beats!'' is a 13-episode Japanese anime television series produced by P.A. Works and Aniplex and directed by Seiji Kishi. The story was originally conceived by Jun Maeda, who also wrote the screenplay and composed the music with the group Anant-Garde Eyes, with original character design by Na-Ga; both Maeda and Na-Ga are from the visual novel brand Key (company), Key, who produced such titles as ''Kanon (visual novel), Kanon'', ''Air (visual novel), Air'', and ''Clannad (visual novel), Clannad''. The anime aired in Japan between April 3 and June 26, 2010 on Chubu-Nippon Broadcasting, CBC. An original video animation (OVA) episode was released in December 2010, and a second OVA was released in June 2015. The story takes place in the afterlife and focuses on Otonashi, a boy who lost his memories of his life after dying. He is enrolled into the afterlife school and meets a girl named Yuri who invites him to join the Afterlife Battlefront, an organization she leads which ...
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Aniplex
is a Japanese anime, music production and anime licensee company owned by Sony Music Entertainment Japan. Established in September 1995, Aniplex has been involved in the production and distribution of several anime series, such as both ''Fullmetal Alchemist'' anime television series, ''Bleach'', ''Sword Art Online'', '' Puella Magi Madoka Magica'', ''Demon Slayer: Kimetsu no Yaiba'', ''Fate'', '' the Monogatari series'', ''Angel Beats!'', ''The Promised Neverland'', ''Rurouni Kenshin'', and more. Additionally, Aniplex produces and distributes music and soundtrack records, including the original soundtracks for all of Sony Interactive Entertainment's computer and video games. Since the 2010s, Aniplex is also involved in the production and publishing of video games. Aniplex is also involved in retail merchandising, producing toys, games, stationery, food and other items featuring popular characters. In addition, Aniplex puts together events to promote the anime franchises. For e ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Prototype (company)
is a Japanese video game publisher established on March 27, 2006 by Toshio Tabeta, a former producer of Interchannel. While still with Interchannel, Tabeta's team was responsible for mainly developing and publishing versions of visual novels originally published by VisualArt's for consumer platforms like the PlayStation 2 and PlayStation Portable. After Prototype split off from Interchannel, the company still continued to work with VisualArt's. Prototype is also involved in producing mobile phone ports through VisualArt's Motto which Prototype manages. Prototype has also produced a set of drama CDs based on Key's visual novel ''Clannad Clannad () is an Irish band formed in 1970 in Gweedore, County Donegal by siblings Ciarán, Pól, and Moya Brennan and their twin uncles Noel and Pádraig Duggan. They have adopted various musical styles throughout their history, including ...''. Games published Console games Portable games Mobile phone games References External l ...
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Interchannel
was a Japanese video game developer and publisher. History Interchannel was founded on October 2, 1995 as an NEC subsidiary named . Its founding was a result of divisions within NEC being spun off. NEC Interchannel took over NEC Avenue's music and game operations in October 1997, then acquired its music subsidiary, NEC Avenue Music Publishing, in March 1998. 70 percent of the company was sold to Index Corporation for approximately 3 billion yen ($28 million) in 2004. Around this time, NEC Avenue Music Publishing became . Interchannel's games tended to be Japanese only, however the company established Gamebridge Ltd., a UK-based joint venture with Bergsala, that published its games in Europe. Only ten games were ever published. In 2006, Index Corporation opened their own music label, Index Music, from assets acquired from IC Avenue, where they specialize in publishing music from kids' anime series. In 2008, T.Y. Limited took over their music label, and in 2013, the music label ...
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Stella Of The End
is a Japanese post-apocalyptic visual novel developed by Key, a brand of Visual Arts. It was released on September 30, 2022 for Windows and is Key's 18th game overall. The story follows transporter Jude Gray who accepts a request to deliver a gynoid named Filia to the top of a space elevator amid avoiding dangers from human bandits and machines who have created a " singularity". ''Stella of The End'' is the sixth of Key's "kinetic novels"—beginning with '' Planetarian: The Reverie of a Little Planet'' (2004)—since its gameplay offers no choices or alternate endings. Instead, the player proceeds through the story solely by reading. The story was written by Romeo Tanaka, and character design was produced by Swav. The game's soundtrack was composed by Tsubasa Harihara and Ice. Development and release Following Key's previous success with the production of two prior visual novels termed "kinetic novels"—'' Planetarian: The Reverie of a Little Planet'' (2004) and ''Harmonia'' (20 ...
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Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements. In card games, the equivalent term is play. Overview Arising alongside video game development in the 1980s, the term ''gameplay'' was used solely within the context of video games, though now its popularity has begun to see use in the description of other, more traditional, game forms. Generally, gameplay is considered the overall experience of playing a video game, excluding factors like graphics and sound. Game mechanics, on the other hand, is the sets of rules in a game that are intended to produce an enjoyable gaming experience. Academic discussions tend to favor ''game mechanics'' specifically to avoid ''gameplay'' since the latter is too vagu ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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